=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for redeclipse-2.0.0nb7 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -c -o support/jsmn.o support/jsmn.c gmake[1]: Entering directory '/Users/pbulk/build/games/redeclipse/work/redeclipse-2.0.0/src/enet' Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/libkern/OSAtomicDeprecated.h:548:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o compress.o compress.c In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o host.o host.c 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o list.o list.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o packet.o packet.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o peer.o peer.c extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o unix.o unix.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o win32.o win32.c ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o gmake[1]: Leaving directory '/Users/pbulk/build/games/redeclipse/work/redeclipse-2.0.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found game/bomber.cpp:196:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/bomber.cpp:203:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 119 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:6: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:678:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:679:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:688:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:689:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:819:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:820:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:821:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:845:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1002:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1003:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1004:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1129:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1130:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1132:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1239:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1240:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1242:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1569:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1699:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1701:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1703:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1765:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1815:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1817:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1819:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1821:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1823:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1825:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1839:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1856:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1974:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2063:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2064:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2087:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2125:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 153 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' In file included from game/projs.cpp: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: 1: note: expanded from macro 'glVertexAttrib3f_' In file included from game/game.h:#define glVertexAttrib3f_ glVertexAttrib3f 4: In file included from engine/engine.h:122: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here engine/texture.h:417:33: warning: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break;In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from ^ shared/cube.h:65shared/glexts.h:382: shared/glemu.h:61:22::5 note: expanded from macro 'glUniform1f_': warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here #define glUniform1f_ glUniform1f ^glVertexAttrib4f_ ^ shared/glexts.h:418 :27: note: expanded from macro 'glVertexAttrib4f_' engine/texture.h:435#define glVertexAttrib4f_ glVertexAttrib4f :61 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:In file included from game/projs.cpp:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1: In file included from game/game.h:4 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) : In file included from ^ engine/engine.h:122: shared/glemu.h:48:engine/texture.h:418:49: 33:note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: In file included from game/scoreboard.cppnote: expanded from macro 'glUniform2f_':1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' #define glUniform2f_ glUniform2f ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here ^ extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from game/projs.cppIn file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h::1: 411:In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]28: note: expanded from macro 'glVertexAttrib2fv_' case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glVertexAttrib2fv_ glVertexAttrib2fv#define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from game/scoreboard.cpp:note: 'glUniform3f' has been explicitly marked deprecated here 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :4 ^ : In file included from engine/engine.h:122: engine/texture.h:420:33shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: : warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib4fv' has been explicitly marked deprecated here case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.hextern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65:385:22: note: expanded from macro 'glUniform4f_': shared/glemu.h: 62#define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13:60:: note: 'glUniform4f' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27:In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h note: expanded from macro 'glVertexAttrib4f_' :122: engine/texture.h:422#define glVertexAttrib4f_ glVertexAttrib4f :33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ case GL_INT: glUniform1i_(b->loc, x); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908shared/glexts.h:390::13: note: 22: note: expanded from macro 'glUniform1i_' 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:#define glUniform1i_ glUniform1i ^ 4: In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938::5: In file included from shared/cube.h13: note: 'glUniform1i' has been explicitly marked deprecated here :65: shared/glemu.h:63:extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ 47: warning: In file included from game/projs.cpp:1: In file included from game/game.h:4'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h:122: engine/texture.h:424:33: static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } warning: ^ 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: shared/glexts.h:418note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ :27: note: expanded from macro 'glVertexAttrib4f_' In file included from game/projs.cpp:#define glVertexAttrib4f_ glVertexAttrib4f 1: In file included from game/game.h:4 ^ : In file included from engine/engine.h:122: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/texture.h:426:2908:1333: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 22: note: expanded from macro 'glUniform3i_' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^#define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65 : case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ shared/glemu.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:65:64:13: note: 'glUniform4i' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from case GL_FLOAT: glUniform1f_(b->loc, x); break; game/game.h: ^ 4shared/glexts.h:382:22: In file included from : engine/engine.h:note: expanded from macro 'glUniform1f_'5: In file included from shared/cube.h:#define glUniform1f_ glUniform1f ^65: shared/glemu.h:66:49:engine/texture.h: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:In file included from game/projs.cpp:1: 5: In file included from game/game.h:4In file included from shared/cube.h:65: : In file included from engine/engine.h:122shared/glemu.h:76: engine/texture.h:418::61: warning: 33:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; shared/glexts.h: ^ 403shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' :36: note: #define glUniform2f_ glUniform2f ^expanded from macro 'glEnableVertexAttribArray_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArrayextern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/projs.cpp:1: In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ game/scoreboard.cpp:shared/glexts.h:3841: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_':22: note: expanded from macro 'glUniform3f_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^#define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glUniform3f' has been explicitly marked deprecated here In file included from extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5In file included from game/projs.cpp:1: In file included from shared/cube.h: In file included from game/game.h:4: In file included from engine/engine.h::65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 122: engine/texture.h:420:33: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h ^ :65shared/glexts.h:385: shared/glemu.h::22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 78extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ In file included from shared/glemu.h:game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' case GL_INT: glUniform1i_(b->loc, x); break; static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h: ^ 404:shared/glexts.h:390:37: note: 22: note: expanded from macro 'glDisableVertexAttribArray_' expanded from macro 'glUniform1i_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:2938: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glUniform1i' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from game/projs.cpp:1shared/glemu.h:78: In file included from game/game.h:4: In file included from engine/engine.h::5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :32: note: expanded from macro 'glVertexAttribPointer_' case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:#define glVertexAttribPointer_ glVertexAttribPointer 391:22: ^ note: expanded from macro 'glUniform2i_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform2i_ glUniform2i ^ In file included from game/scoreboard.cpp:1: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54:'glUniform2i' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from In file included from game/scoreboard.cpp:game/game.h:4: In file included from engine/engine.h1: In file included from game/game.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :4: In file included from engine/engine.h:5 case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ : In file included from shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_'shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37#define glUniform3i_ glUniform3i : note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.h:4: In file included from engine/engine.h:In file included from game/projs.cpp:15: : In file included from game/game.h:4: In file included from engine/engine.hIn file included from shared/cube.h:65: shared/glemu.h:79:5: :122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'glUniform4i_' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^#define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:7: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/crypto-standalone.o shared/crypto.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/geom-standalone.o shared/geom.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/tools-standalone.o shared/tools.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/zip-standalone.o shared/zip.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/cdpi-standalone.o engine/cdpi.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/command-standalone.o engine/command.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/http-standalone.o engine/http.cpp engine/command.cpp:1386:20: warning: unused function 'compilestr' [-Wunused-function] static inline void compilestr(vector &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/irc-standalone.o engine/irc.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/master-standalone.o engine/master.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o engine/server-standalone.o engine/server.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o game/server-standalone.o game/server.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `pkg-config --cflags zlib` -c -o shared/genkey.o shared/genkey.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DSTANDALONE `pkg-config --cflags zlib freetype2` -c -o shared/cube2font.o shared/cube2font.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' :166:1: note: expanded from here glVertexAttrib4Nub_ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:42::2901:1351: : note: expanded from macro 'GLE_INITATTRIB'note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); :142 ^ :1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/glemu.cpp:1 static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h: In file included from shared/cube.h:430:65:30: shared/glemu.h: :55:note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 5extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX): warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB'shared/glemu.h :47 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ :9shared/glexts.h:: 406:note: expanded from macro 'GLE_INITATTRIBF' 27: note: expanded from macro 'glVertexAttrib1f_' GLE_INITATTRIB(name, index, f, float) \ #define glVertexAttrib1f_ glVertexAttrib1f ^ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:2882:13: note: :'glVertexAttrib1f' has been explicitly marked deprecated here 1extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ :In file included from shared/geom.cpp: note: 1: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:In file included from 410:27: note: expanded from macro 'glVertexAttrib2f_' shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^#define glVertexAttrib2f_ glVertexAttrib2f shared/glemu.h:47: ^ 9/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here :extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.hshared/glemu.h:47:43:59: note: expanded from macro 'GLE_INITATTRIB' : static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:9: 1:note: expanded from macro 'GLE_INITATTRIBF' note: GLE_INITATTRIB(name, index, f, float) \ ^ expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410shared/glemu.h:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 44:67extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ :In file included from shared/geom.cpp:1 note: expanded from macro 'GLE_INITATTRIB' : In file included from shared/cube.h:65: shared/glemu.h:60:5: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :148:1: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) note: expanded from here ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44glVertexAttrib3f_:67: ^ shared/glexts.hnote: expanded from macro 'GLE_INITATTRIB':414 :27: note: expanded from macro 'glVertexAttrib3f_' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: #define glVertexAttrib3f_ glVertexAttrib3f ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from here 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here glVertexAttrib3f_extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 2894 GLE_INITATTRIB(name, index, f, float) \ :13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here ^extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:45:75: note: In file included from shared/geom.cpp:1: expanded from macro 'GLE_INITATTRIB' In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :151:1 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:: note: expanded from here glVertexAttrib4f_ ^ 47shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' :#define glVertexAttrib4f_ glVertexAttrib4f ^ 9:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from macro 'GLE_INITATTRIBF'2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from shared/glemu.cpp:1: In file included from static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } shared/cube.h:65: shared/glemu.h:55:5 ^ : :178:1warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ glVertexAttrib4f_ ^ shared/glexts.hshared/glemu.h:418:27: note: :expanded from macro 'glVertexAttrib4f_' 48#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2908:4913: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : note: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ In file included from shared/geom.cpp:1: ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2895:13:shared/cube.h:65 note: : shared/glemu.h:60:'glVertexAttrib3fv' has been explicitly marked deprecated here 5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:In file included from shared/glemu.cpp:113: note: : In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib3fv' has been explicitly marked deprecated here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13In file included from shared/geom.cpp:: note: 1: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:In file included from 1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/geom.cpp GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:1:50:50: note: expanded from macro 'GLE_INITATTRIBF' : static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fvIn file included from ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib2fv' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:65: shared/glemu.h:55:5: :2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here warning: extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/geom.cpp:1: In file included from shared/cube.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX):65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h: 51:50: note: expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^shared/glexts.h: shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 419:28: #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:note: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4fv_' extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttrib4fv_ glVertexAttrib4fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47In file included from shared/glemu.cpp:1:9: In file included from : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51shared/cube.h:65: note: expanded from macro 'GLE_INITATTRIB' : shared/glemu.h: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here56:5 :glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' warning: #define glVertexAttrib1f_ glVertexAttrib1f ^'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(color, ATTRIB_COLOR) ^:2882: shared/glemu.h:47:913:: note: note: expanded from macro 'GLE_INITATTRIBF''glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib1f_ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' 1#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: note: expanded from here glVertexAttrib2f_2882 ^ shared/glexts.h:410:13: :27: note: 'glVertexAttrib1f' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib2f_' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14);: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here In file included from shared/geom.cpp:1glVertexAttrib2f_ : In file included from shared/cube.h^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:65: shared/glemu.h:61:5: warning: :13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.hIn file included from shared/glemu.cpp:1: In file included from :47:9: note: expanded from macro 'GLE_INITATTRIBF'shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:47:9: note: ^ expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ :160In file included from shared/geom.cpp:1: In file included from shared/cube.h::651: note: expanded from here glVertexAttrib3f_ : ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' shared/glemu.h#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here :extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ 61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h: ^47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ ^ :163:shared/glemu.h:451: :75: note: expanded from macro 'GLE_INITATTRIB' note: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :expanded from here glVertexAttrib4f_190 ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ :1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908note: expanded from macro 'glVertexAttrib4f_':13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here#define glVertexAttrib4f_ glVertexAttrib4f ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF'In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^shared/glemu.h:56 shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' :#define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 5extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' In file included from #define glVertexAttrib3fv_ glVertexAttrib3fvshared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: expanded from macro 'GLE_INITATTRIBF' :2895: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^13: shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from shared/glemu.cppextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :1: In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28::49:58: note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'glVertexAttrib2fv_' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here ^extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from shared/geom.cpp:1: In file included from shared/cube.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 65: In file included from shared/glemu.cpp:1shared/glemu.h: In file included from shared/cube.h:65: shared/glemu.h:56:5:61: :5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 50In file included from shared/geom.cpp:1: :50In file included from shared/cube.h: :65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' expanded from macro 'GLE_INITATTRIBF'#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_'extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from shared/geom.cppextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^:1 : In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'In file included from shared/glemu.cpp:1 : In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR)#define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glemu.h: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:51:50: note: expanded from macro 'GLE_INITATTRIBF' 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.hIn file included from shared/glemu.cpp:1: In file included from shared/cube.h::65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:: 29: note: expanded from macro 'glVertexAttrib4Nub_' shared/glemu.h:64#define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here :extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ 77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: In file included from shared/glemu.cpp:1: In file included from 'glVertexAttrib4f' has been explicitly marked deprecated here shared/cube.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :65: shared/glemu.h:59:In file included from 48: shared/geom.cpp:1warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30:In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib4Nubv_' static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27#define glVertexAttrib4Nubv_ glVertexAttrib4Nubv: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 ^ : note: 'glVertexAttrib4f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: In file included from shared/glemu.cpp:shared/glemu.h1: In file included from shared/cube.h::66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } : shared/glemu.h:60: ^ 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:419:51: note: expanded from macro 'GLE_INITATTRIB' 28 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here :glVertexAttrib1f_ ^ shared/glexts.h:406:27 : note: expanded from macro 'glVertexAttrib1f_'note: #define glVertexAttrib1f_ glVertexAttrib1fexpanded from macro 'glVertexAttrib4fv_' ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^shared/glemu.h:76 :61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' :172:1: note: expanded from here #define glEnableVertexAttribArray_ glEnableVertexAttribArrayglVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' ^#define glVertexAttrib2f_ glVertexAttrib2f /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: shared/glemu.h:: 60warning: :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 ^ : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :175:1: note: expanded from here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' ^ #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/glemu.cpp:1: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 36: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ note: expanded from macro 'glEnableVertexAttribArray_' :178:1#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ : note: expanded from here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hglVertexAttrib4f_ ^ :2917:shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h13::2908:13 note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);: note: ^ 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5:46: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' : static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' :433:32#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : note: expanded from macro 'glVertexAttribPointer_' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ : shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from shared/geom.cppextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5 ^ : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50shared/glexts.h:403:36: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ : note: expanded from macro 'glEnableVertexAttribArray_' shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.hnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here :79:5:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, )shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:70 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:46: note: expanded from macro 'GLE_ATTRIBPOINTER' :9: note: expanded from macro 'GLE_INITATTRIBF' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37 GLE_INITATTRIB(name, index, f, float) \ : note: expanded from macro 'glDisableVertexAttribArray_' ^ shared/glemu.h:42:51: #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:note: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIB'extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: ^ note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from shared/glemu.cpp:1: shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5In file included from : shared/cube.h:65: shared/glemu.h:61:5:warning: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: :184:1:expanded from macro 'glVertexAttribPointer_' note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f #define glVertexAttribPointer_ glVertexAttribPointer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h: ^ 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from shared/glemu.cpp#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^:1 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: In file included from shared/cube.h:65:13:: shared/glemu.h:61:5: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80 : GLE_INITATTRIB(name, index, f, float) \ ^ 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' :187#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :1: note: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:73In file included from shared/glemu.cpp:1:: In file included from 13: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/cube.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ 65: shared/glemu.h:61shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' :#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ ^shared/glemu.h: 45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' In file included from shared/geom.cpp:1: #define glVertexAttrib4f_ glVertexAttrib4f ^ In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ :2908: ^ shared/glexts.h13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :403:36:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glexts.hshared/glemu.h:415:28:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : note: expanded from macro 'glVertexAttrib3fv_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from shared/glemu.cpp:1: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from shared/geom.cpp:shared/cube.h:1: In file included from shared/cube.h65: :65shared/glemu.h:: shared/glemu.h61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ 81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:49: GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) 58: ^ shared/glemu.h:73:13:note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ expanded from macro 'glVertexAttrib4f_' shared/glexts.h:#define glVertexAttrib4f_ glVertexAttrib4f 433:32: note: expanded from macro 'glVertexAttribPointer_' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:#define glVertexAttribPointer_ glVertexAttribPointer ^ 13: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 'glVertexAttrib4f' has been explicitly marked deprecated hereextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, )shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h :61 ^ :5shared/glemu.h:69: :54: note: expanded from macro 'GLE_ATTRIBPOINTER' warning: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :403:36 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' : static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: note: expanded from macro 'glEnableVertexAttribArray_' expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:: 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/glemu.cpp:1: In file included from GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) shared/cube.h: ^ 65shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) 404:37: note: expanded from macro 'glDisableVertexAttribArray_' ^ shared/glemu.h:51:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: 50: note: expanded from macro 'GLE_INITATTRIBF' note: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/geom.cpp:1: In file included from shared/cube.h: ^ 65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/glemu.cpp:1: In file included from shared/cube.h: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 65 glVertexAttribPointer_(index, size, type, normalized, stride, data); \: shared/glemu.h:62: 60: ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/glemu.cpp:1 ^ : In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^In file included from shared/geom.cpp:1: In file included from shared/cube.h /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13::65: shared/glemu.h:83:5: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ In file included from shared/glemu.cpp:1: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from shared/cube.h:65: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' shared/glemu.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: 64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5:In file included from shared/glemu.cpp:1: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, )In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5:: warning: 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:433:32: note: expanded from macro 'glVertexAttribPointer_'49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); }extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);In file included from shared/geom.cpp:1 ^ : In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/glemu.cpp:1: In file included from shared/cube.h GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ :65shared/glemu.h:69:54: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1 ^ : In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'shared/glemu.cpp:1: In file included from shared/cube.h : static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:65: 37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArrayshared/glemu.h:77 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: #define glDisableVertexAttribArray_ glDisableVertexAttribArray 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, )extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' In file included from #define glVertexAttribPointer_ glVertexAttribPointer ^ shared/glemu.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: :1: In file included from shared/cube.h:65: shared/glemu.h:78note: 'glVertexAttribPointer' has been explicitly marked deprecated here :5extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable())shared/glemu.h: ^ 85shared/glemu.h::5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, )54 ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: 69expanded from macro 'glEnableVertexAttribArray_' :54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2917/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: In file included from shared/glemu.h:shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) 2918: ^ 13shared/glemu.h:: 70:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ shared/geom.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:1: : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from shared/cube.h:65: shared/glemu.h:85extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32:In file included from shared/glemu.cpp:1: note: expanded from macro 'glVertexAttribPointer_'In file included from shared/cube.h:65: shared/glemu.h:78: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57:In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403 static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } :36 ^ : note: expanded from macro 'glEnableVertexAttribArray_' shared/glexts.h:352:23: note: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:expanded from macro 'glBindBuffer_' 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glBindBuffer_ glBindBuffer ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ 2867shared/glexts.h::13: 404note: 'glBindBuffer' has been explicitly marked deprecated here:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/geom.cpp:1: In file included from shared/cube.h GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ :65: shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ 433shared/glexts.h::32: note: expanded from macro 'glVertexAttribPointer_' 352#define glVertexAttribPointer_ glVertexAttribPointer ^ :23:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } note: ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBufferexpanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here :2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14);In file included from shared/glemu.cpp:1: In file included from shared/cube.h ^ :65In file included from shared/geom.cpp:1: In file included from shared/cube.h:65: : shared/glemu.hshared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' 80:5: warning: #define glBindBuffer_ glBindBuffer ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &quadindexes); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:71:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(ushort), data, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_QUADS, offset*4, count*4); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, offset*4, (offset + count)*4-1, count*6, GL_UNSIGNED_SHORT, (ushort *)0 + offset*6); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(a.type, a.size, a.format, GL_FALSE, vertexsize, buf); ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(a.type, a.size, a.format, GL_TRUE, vertexsize, buf); ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:170:13: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnableVertexAttribArray_(a.type); ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisableVertexAttribArray_(a.type); ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:227:17: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:230:38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:266:30: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:267:21: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:268:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:271:42: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:279:22: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBufferSubData_(GL_ARRAY_BUFFER, vbooffset, attribbuf.length(), attribbuf.getbuf()); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:354:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:305:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glMultiDrawArrays_(primtype, multidrawstart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); ^ shared/glexts.h:342:28: note: expanded from macro 'glMultiDrawArrays_' #define glMultiDrawArrays_ glMultiDrawArrays ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDrawArrays(primtype, start, numvertexes); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] for(int i = 0; enabled; i++) if(enabled&(1<= 300) glBindBuffer_(GL_ARRAY_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:341:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ 99 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from #define glDisableVertexAttribArray_ glDisableVertexAttribArrayshared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.h:47:9In file included from shared/stream.cpp:1:: In file included from note: expanded from macro 'GLE_INITATTRIBF'shared/cube.h :65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ ^shared/glemu.h: shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 73 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ ::13: note: 142expanded from macro 'GLE_ATTRIBPOINTER' :1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \:406 ^ :shared/glexts.h:27: note: 433expanded from macro 'glVertexAttrib1f_' :32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ #define glVertexAttrib1f_ glVertexAttrib1f/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' In file included from #define glVertexAttrib2f_ glVertexAttrib2f shared/stream.cpp:1: ^In file included from shared/cube.h /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:: 65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib2f' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ :54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:403: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ 36shared/glemu.h:: note: expanded from macro 'glEnableVertexAttribArray_' 47#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::29179: note: :expanded from macro 'GLE_INITATTRIBF' 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^shared/glemu.h: 44:67: note: expanded from macro 'GLE_INITATTRIB' In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \70: ^ 46:: note: expanded from macro 'GLE_ATTRIBPOINTER'148 :1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glVertexAttrib3f_ glVertexAttrib3f#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h note: :2918:13'glVertexAttrib3f' has been explicitly marked deprecated here: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereextern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);: shared/glemu.h ^ :55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/stream.cpp:1: In file included from shared/cube.h:65 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX): shared/glemu.h ^ :shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h::73:9: note: expanded from macro 'GLE_INITATTRIBF' 13 GLE_INITATTRIB(name, index, f, float) \ ^ :shared/glemu.h: note: expanded from macro 'GLE_ATTRIBPOINTER' 45: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' 75#define glVertexAttribPointer_ glVertexAttribPointer: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ ^: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 151:1: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from here glVertexAttrib4f_ ^ In file included from shared/stream.cpp:1: In file included from shared/glexts.hshared/cube.h::418:27:65 note: : shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttrib4f_' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:#define glVertexAttrib4f_ glVertexAttrib4f ^54 : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexpanded from macro 'GLE_ATTRIBPOINTER' :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36:In file included from shared/tools.cpp:3: In file included from shared/cube.h: 65: note: expanded from macro 'glEnableVertexAttribArray_' shared/glemu.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^: 55/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5:2917:13:: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49'glEnableVertexAttribArray' has been explicitly marked deprecated here: note: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' In file included from shared/stream.cpp:#define glVertexAttrib3fv_ glVertexAttrib3fv1: ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_'In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55#define glDisableVertexAttribArray_ glDisableVertexAttribArray:5 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418In file included from shared/stream.cpp:1:: In file included from 27: note: expanded from macro 'glVertexAttrib4f_' shared/cube.h#define glVertexAttrib4f_ glVertexAttrib4f ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:65: shared/glemu.h2908:81:13: :note: 'glVertexAttrib4f' has been explicitly marked deprecated here5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h: ^ 433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from shared/tools.cpp:3: In file included from shared/cube.h:65: :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here shared/glemu.h:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14);55 ^ :5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here shared/stream.cpp:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 1: In file included from shared/cube.h ^:65 : shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'GLE_ATTRIBPOINTER' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h: 419:28:shared/glexts.h:403: 36:note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here expanded from macro 'glEnableVertexAttribArray_'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: 13shared/glemu.h:: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 56:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/stream.cpp GLE_INITATTRIBF(color, ATTRIB_COLOR):1 ^ : shared/glemu.h:In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^9 : note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ :70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);: ^42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/cube.h:65: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' : static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:182: note: expanded from here :5: warning: glVertexAttrib2f_ 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:shared/glexts.h:73:410:27:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ note: expanded from macro 'glVertexAttrib2f_' ^#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glexts.h :433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ :shared/glemu.h:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47:9 GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:461: note: : note: expanded from hereexpanded from macro 'GLE_ATTRIBPOINTER' glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2918:13: note: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ^extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_'In file included from shared/stream.cpp#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: :'glVertexAttrib4f' has been explicitly marked deprecated here1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);expanded from macro 'GLE_ATTRIBPOINTER' ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ In file included from shared/glexts.h:433:shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 32: note: expanded from macro 'glVertexAttribPointer_' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916::5013: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :50: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.hextern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h ^:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:57:5:5 warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 2901 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ :shared/glexts.h:40413:37: note: expanded from macro 'glDisableVertexAttribArray_' : note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here #define glDisableVertexAttribArray_ glDisableVertexAttribArrayextern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here In file included from shared/stream.cppextern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ :1: In file included from shared/cube.h:65: In file included from shared/tools.cpp:3: In file included from shared/cube.hshared/glemu.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ 84shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' :#define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: 5note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here :extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60 GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ):5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9 ^: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ ^: shared/glemu.h:42:5173: note: expanded from macro 'GLE_INITATTRIB' :13 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: :note: expanded from here glVertexAttrib1f_ ^note: shared/glexts.hexpanded from macro 'GLE_ATTRIBPOINTER':406: 27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:433:In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:532: warning: :'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^note: shared/glemu.hexpanded from macro 'glVertexAttribPointer_':47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: #define glVertexAttribPointer_ glVertexAttribPointernote: expanded from macro 'GLE_INITATTRIB' ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: :expanded from here 2916glVertexAttrib2f_ ^: shared/glexts.h:410:27: note: 13expanded from macro 'glVertexAttrib2f_' :#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here note: 'glVertexAttribPointer' has been explicitly marked deprecated hereextern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67 ^: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here In file included from extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/stream.cpp:1: In file included from shared/cube.hIn file included from shared/tools.cpp:3: In file included from :shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h: :47:shared/glemu.h9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^ 85shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' :5 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ ::178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h: 418:27warning: : note: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:In file included from shared/tools.cpp:3: In file included from shared/cube.h69:65: shared/glemu.h:60::5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^: shared/glemu.h:48:49 : note: expanded from macro 'GLE_INITATTRIBF' note: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:expanded from macro 'GLE_ATTRIBPOINTER'415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.hIn file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^403 shared/glemu.h::49:3658: note: expanded from macro 'GLE_INITATTRIBF' : static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^note: shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here :2908extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h ^:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/stream.cppshared/glemu.h:50:50: :note: expanded from macro 'GLE_INITATTRIBF' 1 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' : #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here shared/cube.hextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :65: shared/glemu.h:85In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h::60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h::51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ warning: shared/glexts.h:419:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 28: note: expanded from macro 'glVertexAttrib4fv_' GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ #define glVertexAttrib4fv_ glVertexAttrib4fvshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h#define glVertexAttribPointer_ glVertexAttribPointer ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here In file included from shared/stream.cppglVertexAttrib1f_ ^ shared/glexts.h:406:27: :1: note: expanded from macro 'glVertexAttrib1f_' In file included from shared/cube.h#define glVertexAttrib1f_ glVertexAttrib1f ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: 65: note: 'glVertexAttrib1f' has been explicitly marked deprecated hereshared/glemu.h: 87:57: warning: extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); }In file included from shared/tools.cpp ^:3 : In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h : GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:35247:9: note: expanded from macro 'GLE_INITATTRIBF': 23 GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h::43:59: note: expanded from macro 'GLE_INITATTRIB' note: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h184:2867::13: 1note: 'glBindBuffer' has been explicitly marked deprecated here : extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from here In file included from glVertexAttrib2f_shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); }^ ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: In file included from shared/tools.cpp:3shared/glemu.h:89:57: warning: : In file included from shared/cube.h:65: shared/glemu.h:61:5:'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' shared/glemu.h#define glBindBuffer_ glBindBuffer ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13:47 note: 'glBindBuffer' has been explicitly marked deprecated here :extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 9: note: expanded from macro 'GLE_INITATTRIBF'In file included from shared/stream.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' GLE_INITATTRIB(name, index, f, float) \#define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here ^extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o genkey_native shared/genkey.o shared/crypto-standalone.o -Lenet -lenet `pkg-config --libs zlib` 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o cube2font_native shared/cube2font.o `pkg-config --libs zlib freetype2` clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/aa.o engine/aa.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:31:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!tqaatex[i]) glGenTextures(1, &tqaatex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:50:31: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(2) if(tqaatex[i]) { glDeleteTextures(1, &tqaatex[i]); tqaatex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:57:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(tmu); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:58:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:59:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:60:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(++tmu); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:61:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:62:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:63:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:84:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 1: glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[0]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:85:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 2: glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[1]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:95:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, tqaatex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:96:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:97:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, tqaaframe ? tqaatex[1] : tqaatex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:99:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:150:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!fxaatex) glGenTextures(1, &fxaatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:166:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fxaatex) { glDeleteTextures(1, &fxaatex); fxaatex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:181:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, fxaatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:504:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!smaaareatex) glGenTextures(1, &smaaareatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:505:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!smaasearchtex) glGenTextures(1, &smaasearchtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:517:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!smaatex[i]) glGenTextures(1, &smaatex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:531:29: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!smaatex[4]) glGenTextures(1, &smaatex[4]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:535:13: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffers_(2, drawbufs); ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' #define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:548:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(smaaareatex) { glDeleteTextures(1, &smaaareatex); smaaareatex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:549:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(smaasearchtex) { glDeleteTextures(1, &smaasearchtex); smaasearchtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:551:31: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(5) if(smaatex[i]) { glDeleteTextures(1, &smaatex[i]); smaatex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:574:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 1: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[0]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:575:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 2: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[1]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:576:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 3: glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[2]); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:577:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 4: glBindTexture(GL_TEXTURE_RECTANGLE, smaaareatex); tw = SMAA_AREATEX_WIDTH; th = SMAA_AREATEX_HEIGHT; break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:578:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case 5: glBindTexture(GL_TEXTURE_RECTANGLE, smaasearchtex); tw = SMAA_SEARCHTEX_WIDTH; th = SMAA_SEARCHTEX_HEIGHT; break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:595:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:596:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT | (!pass ? cleardepth : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:600:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:601:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_ALWAYS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:603:13: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(depthval, depthval); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:607:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:608:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0x10*(pass+1), ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:609:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:613:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[pass ? 4 : 0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:619:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_EQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:620:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:624:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, 0x10*(pass+1), ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:625:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:627:34: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthmask || stencil) glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:634:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[1]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:635:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:636:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaaareatex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:637:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:638:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaasearchtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:639:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:643:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:644:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:645:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:646:13: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:648:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(stencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:653:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:654:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:655:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:658:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:659:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[4]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:660:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:661:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, smaatex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:663:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:702:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, val ? GL_REPLACE : GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:705:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0x80, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:706:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:711:17: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(val) glStencilFunc(GL_ALWAYS, 0x80 | aamaskstencil, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:712:30: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(aamask >= 0) glStencilFunc(GL_ALWAYS, aamaskstencil, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:730:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aamaskstencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/aa.cpp:731:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(aamask) glStencilFunc(GL_ALWAYS, aamaskstencil, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/aa.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 188 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/cdpi.o engine/cdpi.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:581:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) { glDeleteTextures(1, &tex); tex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:586:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!tex) glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:594:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:595:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:597:9: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:649:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!tex) glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:664:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) { glDeleteTextures(1, &tex); tex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:785:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, bt.tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:813:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:843:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ROW_LENGTH, bt->size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:844:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, bt->tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:845:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexSubImage2D(GL_TEXTURE_2D, 0, (ux1-tx)/step, (uy1-ty)/step, (ux2-ux1)/step, (uy2-uy1)/step, bt->format, GL_UNSIGNED_BYTE, data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:848:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122130 warnings generated. : engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/cdpi.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/client.cpp:3: :55:In file included from engine/engine.h5::122: warning: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX): In file included from engine/engine.h:122: engine/texture.h:440: 84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } GLE_INITATTRIB(name, index, f, float) \ ^ ^ shared/glemu.h:42:shared/glexts.h:396:23:51 : note: expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :35:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: :23:note: 'glVertexAttrib1f' has been explicitly marked deprecated here note: expanded from macro 'glUniform2iv_' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: : shared/glemu.h:55:5: warning: engine/texture.h:442:85:'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' ^ shared/glexts.h:397:23 : note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here :38:extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :41:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :44:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :47:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :50:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :53:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :56:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :59:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :62:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :65:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :68:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :71:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :74:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :77:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :80:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :83:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ 389engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here :23: void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22note: : note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ expanded from macro 'glUniform4fv_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937: 13: note: 'glUniform4f' has been explicitly marked deprecated here #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ :2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.hextern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.hengine/client.cpp:3:394:23: note: expanded from macro 'glUniform1iv_' : In file included from engine/engine.h:122: engine/texture.h:424:33#define glUniform1iv_ glUniform1iv: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here shared/glexts.h:extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); 391:22: note: expanded from macro 'glUniform2i_' ^#define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/client.cpp case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396::3: In file included from engine/engine.h23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2948:13: note: 122: engine/texture.h:426'glUniform3iv' has been explicitly marked deprecated here:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13:extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h :122: engine/texture.h:428:33: ^warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:52: case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break;33 ^ :shared/glexts.h:393: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 22: note: expanded from macro 'glUniform4i_' extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14);#define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: ^ note: 'glUniform4i' has been explicitly marked deprecated here In file included from engine/command.cpp:5: In file included from engine/engine.h:122: extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14);engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' ^#define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv In file included from engine/client.cpp:3: ^ In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13:122: : engine/texture.h:note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:5: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/command.cpp:1386:20: warning: unused function 'compilestr' [-Wunused-function] static inline void compilestr(vector &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:264:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!grassvbo) glGenBuffers_(1, &grassvbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:268:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, grassvbosize, size == grassvbosize ? grassverts.getbuf() : NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:269:30: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(size != grassvbosize) glBufferSubData_(GL_ARRAY_BUFFER, 0, size, grassverts.getbuf()); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:301:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:323:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, g.tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:331:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:333:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:351:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:356:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(grassvbo) { glDeleteBuffers_(1, &grassvbo); grassvbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/http.o engine/http.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 126 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.hIn file included from engine/http.cpp:3: In file included from engine/engine.h:122:5: In file included from shared/cube.h:65: : shared/glemu.h:87:57: warning: engine/texture.h:417:33'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^shared/glexts.h :352:23: note: expanded from macro 'glBindBuffer_' engine/texture.h:435:61#define glBindBuffer_ glBindBuffer ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 2867:13: void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glBindBuffer' has been explicitly marked deprecated here note: 'glUniform1f' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/cube.h:65: case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' :#define glBindBuffer_ glBindBuffer ^ 383/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:22: :2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here note: expanded from macro 'glUniform2f_'extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14);warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } In file included from ^ shared/glexts.h:352:23: note: engine/http.cppexpanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 3extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/http.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/light.o engine/light.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/light.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 118 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:178:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:179:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, renderw, renderh, GL_RGB, GL_UNSIGNED_BYTE, image.data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:1155:29: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' 120#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ warnings generated. In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:485:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:505:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:662:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:667:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:713:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:714:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:715:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:734:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:745:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:751:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:756:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:760:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:772:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:778:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:779:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:802:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:808:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:813:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:818:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 136 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909In file included from engine/normal.cpp:1:: In file included from engine/engine.h13:5: In file included from shared/cube.h:65: : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here shared/glemu.h:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \engine/movie.cpp ^ ::142:101: note: expanded from here : glVertexAttrib1f_ ^ In file included from engine/engine.h:5: shared/glexts.h:406:27: In file included from note: expanded from macro 'glVertexAttrib1f_' shared/cube.h#define glVertexAttrib1f_ glVertexAttrib1f ^ :65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: :note: expanded from macro 'GLE_INITATTRIB' 2917 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ ::145:1: note: expanded from here13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/movie.cpp GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h::10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 44#define glDisableVertexAttribArray_ glDisableVertexAttribArray : ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: 67note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_INITATTRIB' In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:148403:36: note: expanded from macro 'glEnableVertexAttribArray_' :#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ 1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917::13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herenote: expanded from hereextern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib3f_In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \shared/glexts.h ^ :shared/glexts.h:404414:37:: note: expanded from macro 'glDisableVertexAttribArray_' 27#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from shared/cube.h:65: shared/glemu.h::78:52894: warning: :'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.hnote: :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 'glVertexAttrib3f' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereextern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: In file included from expanded from macro 'glEnableVertexAttribArray_' engine/normal.cpp#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29171:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:5In file included from engine/movie.cpp:: 10: In file included from In file included from engine/engine.h:5shared/cube.h: In file included from shared/cube.h::65: 65shared/glemu.h:79: :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h::70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 55: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' 5#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 :13:warning: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: ^note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ 47shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' :#define glVertexAttribPointer_ glVertexAttribPointer ^ 9/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916::13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } In file included from engine/movie.cpp: ^10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80::5: 151warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ :shared/glemu.h:69 :54: note: expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' glVertexAttrib4f_#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.hIn file included from engine/movie.cpp::10: In file included from 418engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^27 shared/glemu.h::70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ note: shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' expanded from macro 'glVertexAttrib4f_'#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4fextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ 5shared/glexts.h:415:28:: note: expanded from macro 'glVertexAttrib3fv_' warning: #define glVertexAttrib3fv_ glVertexAttrib3fv ^'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:In file included from engine/normal.cpp:154: In file included from engine/engine.h::5: In file included from shared/cube.h:65 : shared/glemu.h:55:5note: : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'GLE_ATTRIBPOINTER' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here shared/glexts.h:403extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray65: shared/glemu.h:55:5 : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h: 50:50: note: expanded from macro 'GLE_INITATTRIBF'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:2917411:28:: note: expanded from macro 'glVertexAttrib2fv_' 13#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here: extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47: GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, )9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h: ^42:51 : note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here 70glVertexAttrib1f_ ^: shared/glexts.h46:406:27: :note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1fnote: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:shared/cube.h81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h::65: shared/glemu.h:56:4335: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 32: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ note: expanded from macro 'glVertexAttribPointer_':157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^#define glVertexAttribPointer_ glVertexAttribPointer /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 ^:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.h:44:67: engine/movie.cppnote: expanded from macro 'GLE_INITATTRIB' :10 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^: :160:In file included from 1: note: expanded from here engine/engine.hglVertexAttrib3f_ ^: shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_'5: In file included from shared/cube.h:65: shared/glemu.h:#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ shared/glemu.h:82:5:: warning: 163:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:: note: expanded from here 73:13glVertexAttrib4f_ : note: expanded from macro 'GLE_ATTRIBPOINTER' ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h :433:32: note: shared/glexts.hexpanded from macro 'glVertexAttribPointer_' :#define glVertexAttribPointer_ glVertexAttribPointer ^ 418/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :27: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ shared/glexts.h::403:290836: :note: expanded from macro 'glEnableVertexAttribArray_' 13#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: :note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ engine/movie.cppshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' :10 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ : shared/glexts.h:415:28: In file included from note: expanded from macro 'glVertexAttrib3fv_' engine/engine.h#define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: :note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 5: extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:65: shared/glemu.h:83:5:In file included from engine/normal.cpp warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1: In file included from engine/engine.h:5: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:In file included from 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'shared/cube.h: 65: shared/glemu.h:56:5 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' :#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:49:2918:58:13:: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/normal.cpp GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h::69:54: note: 1expanded from macro 'GLE_ATTRIBPOINTER' : In file included from static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' engine/engine.h:5#define glEnableVertexAttribArray_ glEnableVertexAttribArray : In file included from shared/cube.h ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291765: :13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:56extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :5In file included from : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' shared/glemu.h#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889::13: 70note: 'glVertexAttrib2fv' has been explicitly marked deprecated here :46extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/normal.cpp: static inline void disable##name() { glDisableVertexAttribArray_(index); } \1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ ^ shared/glemu.h:51:50shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' : note: expanded from macro 'GLE_INITATTRIBF' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' 2918#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909::1313: note: : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h ^:65: shared/glemu.h:84 :5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/normal.cpp: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' shared/glexts.h static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ ::166:1: note: expanded from here 433:32: note: expanded from macro 'glVertexAttribPointer_'glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ #define glVertexAttribPointer_ glVertexAttribPointer/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13::13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/movie.cpp:10: In file included from engine/engine.h:65: :5: In file included from shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:65: shared/glemu.h:85:5: static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:69:54In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: note: : In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'GLE_ATTRIBPOINTER' static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430 :30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14);expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from engine/normal.cpp:1: In file included from engine/engine.h:5In file included from : In file included from shared/cube.h:65: shared/glemu.h:60:5: shared/cube.hwarning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^65: shared/glemu.h:85shared/glemu.h::547:9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIB' GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169::1: note: expanded from here note: expanded from macro 'glDisableVertexAttribArray_'glVertexAttrib1f_ ^ shared/glexts.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 406:27: note: expanded from macro 'glVertexAttrib1f_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/movie.cpp:10: In file included from engine/engine.h: 5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/normal.cpp:1: In file included from engine/engine.h:5extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' engine/movie.cpp static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ ::10: In file included from engine/engine.h:1725: In file included from shared/cube.h:65: shared/glemu.h:87:57:1: : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from here static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: glVertexAttrib2f_ ^ expanded from macro 'glBindBuffer_'shared/glexts.h:410 :27: note: expanded from macro 'glVertexAttrib2f_' #define glBindBuffer_ glBindBuffer#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867: ^13: shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ note: 'glBindBuffer' has been explicitly marked deprecated here shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' ^#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: :37'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_'shared/glemu.h #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h:45:75 ^ : note: expanded from macro 'GLE_INITATTRIB'In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h : static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here 65glVertexAttrib4f_ : shared/glemu.h^ :shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 89#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13In file included from engine/normal.cpp:: note: 'glBindBuffer' has been explicitly marked deprecated here 1: In file included from engine/engine.h:5extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.hIn file included from engine/movie.cpp:10:: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: 65warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glemu.hshared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' :#define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:286760::135: : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:962:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1011:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1021:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!scaletex[i]) glGenTextures(1, &scaletex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1049:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1050:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(GL_TEXTURE_RECTANGLE, 0, 0, 0, 0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1060:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, dw, dh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1061:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1073:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1074:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w, m.h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1075:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w, m.h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1076:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w, m.h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1078:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1079:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1080:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1081:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1082:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1083:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1089:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1092:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1095:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1133:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1143:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 139 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:97:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:98:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:99:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:112:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:113:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:550:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:551:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:552:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:588:35: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selgridwidth != 1) glLineWidth(selgridwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:590:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:600:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(selectionwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:602:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:617:34: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selboxgridwidth != 1) glLineWidth(selboxgridwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:619:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:629:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selboxgridrefwidth != 1) glLineWidth(selboxgridrefwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:631:37: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selboxgridrefwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:647:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selbox2dwidth != 1) glLineWidth(selbox2dwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:649:33: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selectionwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:659:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selbox3dwidth != 1) glLineWidth(selbox3dwidth); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:661:32: warning: 'glLineWidth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(selbox3dwidth != 1) glLineWidth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2569:13: note: 'glLineWidth' has been explicitly marked deprecated here extern void glLineWidth (GLfloat width) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:680:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:681:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1362:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1363:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1515:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!p.vbo) glGenBuffers_(1, &p.vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1517:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1521:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!p.ebo) glGenBuffers_(1, &p.ebo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1523:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1639:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1641:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1648:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1651:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3292:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3299:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, glowtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3300:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3312:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, detailtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3324:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, layertex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3338:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(j == 2) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:38:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteBuffers_(1, &vbo); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:49:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:51:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(target, vbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:52:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(target, len, buf, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:53:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(target, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 122 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 155 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderlights.o engine/renderlights.cpp In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ Package 'gl', required by 'virtual:world', not found In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:313:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:322:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const char *exts = (const char *)glGetString(GL_EXTENSIONS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:347:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &depthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:349:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:363:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &depthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:375:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:376:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:377:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:528:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:539:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:543:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &texunits); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:547:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &vtexunits); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:551:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &cubetexsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:553:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_DRAW_BUFFERS, &drawbufs); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:875:8: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:929:13: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, &dualbufs); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1097:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gpu) glGenQueries_(timer::MAXQUERY, t.query); ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' #define glGenQueries_ glGenQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1112:9: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBeginQuery_(GL_TIME_ELAPSED_EXT, t->query[timercycle]); ^ shared/glexts.h:362:23: note: expanded from macro 'glBeginQuery_' #define glBeginQuery_ glBeginQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1124:9: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEndQuery_(GL_TIME_ELAPSED_EXT); ^ shared/glexts.h:363:21: note: expanded from macro 'glEndQuery_' #define glEndQuery_ glEndQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1141:17: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectiv_(t.query[timercycle], GL_QUERY_RESULT_AVAILABLE, &available); ^ shared/glexts.h:365:29: note: expanded from macro 'glGetQueryObjectiv_' #define glGetQueryObjectiv_ glGetQueryObjectiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1156:19: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t.gpu) glDeleteQueries_(timer::MAXQUERY, t.query); ^ shared/glexts.h:361:26: note: expanded from macro 'glDeleteQueries_' #define glDeleteQueries_ glDeleteQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1221:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1226:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1228:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1229:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1230:5: warning: 'glClearStencil' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearStencil(0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2399:13: note: 'glClearStencil' has been explicitly marked deprecated here extern void glClearStencil (GLint s) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1231:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1232:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1233:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1234:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1235:5: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1237:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_LINE_SMOOTH); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1240:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1241:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1242:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1249:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1474:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1475:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(type); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1489:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(type); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1685:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &screenquadvbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1688:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1695:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1704:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1956:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1957:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1965:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1975:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1986:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, minimaptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2007:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2012:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2017:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!minimaptex) glGenTextures(1, &minimaptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2065:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2066:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2091:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2092:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2104:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2105:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2107:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2108:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2118:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2151:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2152:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2165:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2168:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2173:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2176:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2179:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2182:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2194:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2197:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2198:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2273:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2274:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2284:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2329:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2330:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2337:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2341:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2345:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2351:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2357:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2359:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2362:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2365:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2368:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2380:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2386:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2391:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2393:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2395:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2397:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2400:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2404:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2406:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2409:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2410:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2504:9: warning: 'glFinish' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFinish(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2489:13: note: 'glFinish' has been explicitly marked deprecated here extern void glFinish (void) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:45:31: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(5) if(!bloomtex[i]) glGenTextures(1, &bloomtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:56:26: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!bloomtex[5]) glGenTextures(1, &bloomtex[5]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:63:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bloompbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:64:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, bloompbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:65:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_PIXEL_PACK_BUFFER, 4*(hasTF ? sizeof(GLfloat) : sizeof(GLushort))*(hasTRG ? 1 : 3), NULL, GL_DYNAMIC_COPY); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:66:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:87:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bloompbo) { glDeleteBuffers_(1, &bloompbo); bloompbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:89:32: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(6) if(bloomtex[i]) { glDeleteTextures(1, &bloomtex[i]); bloomtex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:180:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aonoisetex) glGenTextures(1, &aonoisetex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:192:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aotex[i]) glGenTextures(1, &aotex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:201:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:202:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:208:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!aotex[3]) glGenTextures(1, &aotex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:226:29: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(4) if(aotex[i]) { glDeleteTextures(1, &aotex[i]); aotex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:227:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(aonoisetex) { glDeleteTextures(1, &aonoisetex); aonoisetex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:289:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[2] ? aotex[2] : aotex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:300:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:301:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:308:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:315:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:321:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:322:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:325:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:326:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:330:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:331:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:334:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:335:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, aonoisetex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:336:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:350:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, i ? viewh : aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:351:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:352:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:353:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:354:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:355:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:362:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:363:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:364:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:365:24: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(linear) glBindTexture(GL_TEXTURE_RECTANGLE, aotex[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:366:34: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(msaasamples) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:367:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:368:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:379:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, aow, aoh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:381:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:387:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:395:32: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(2) if(scaletex[i]) { glDeleteTextures(1, &scaletex[i]); scaletex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:408:26: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!scaletex[i]) glGenTextures(1, &scaletex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:445:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, gw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:446:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:450:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:451:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[1]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:458:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:459:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:490:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:491:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:495:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_TEXTURE_SAMPLES, &samples); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:498:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:509:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_SAMPLES, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:511:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:513:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:567:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffers_(numbufs, drawbufs); ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' #define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:575:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msdepthtex) { glDeleteTextures(1, &msdepthtex); msdepthtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:576:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(mscolortex) { glDeleteTextures(1, &mscolortex); mscolortex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:577:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msnormaltex) { glDeleteTextures(1, &msnormaltex); msnormaltex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:578:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msglowtex) { glDeleteTextures(1, &msglowtex); msglowtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:582:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(mshdrtex) { glDeleteTextures(1, &mshdrtex); mshdrtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:584:24: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msrefracttex) { glDeleteTextures(1, &msrefracttex); msrefracttex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:626:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msdepthtex) glGenTextures(1, &msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:627:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!mscolortex) glGenTextures(1, &mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:628:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msnormaltex) glGenTextures(1, &msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:634:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:637:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:639:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:643:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msglowtex) glGenTextures(1, &msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:644:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:658:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:667:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:668:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (ghasstencil ? GL_STENCIL_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:680:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!mshdrtex) glGenTextures(1, &mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:691:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:692:13: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetError(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:694:16: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(glGetError() == GL_NO_ERROR) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:708:27: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!msrefracttex) glGenTextures(1, &msrefracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:713:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msrefracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:800:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gdepthtex) glGenTextures(1, &gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:801:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gcolortex) glGenTextures(1, &gcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:802:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gnormaltex) glGenTextures(1, &gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:803:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!gglowtex) glGenTextures(1, &gglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:836:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:837:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (ghasstencil ? GL_STENCIL_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:840:17: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!hdrtex) glGenTextures(1, &hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:855:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!refracttex) glGenTextures(1, &refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:877:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gdepthtex) { glDeleteTextures(1, &gdepthtex); gdepthtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:878:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gcolortex) { glDeleteTextures(1, &gcolortex); gcolortex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:879:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gnormaltex) { glDeleteTextures(1, &gnormaltex); gnormaltex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:880:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gglowtex) { glDeleteTextures(1, &gglowtex); gglowtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:884:18: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(hdrtex) { glDeleteTextures(1, &hdrtex); hdrtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:886:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(refracttex) { glDeleteTextures(1, &refracttex); refracttex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:905:25: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glClear(GL_STENCIL_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:911:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, w, h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:917:17: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:918:17: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:919:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:921:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_ALWAYS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:926:14: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:929:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:934:29: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:935:13: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:937:14: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:992:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:995:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, dw, dh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1005:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1007:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1079:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, pw, ph); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1084:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, pw, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1090:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1093:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1115:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, cw, ch); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1116:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, ptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1148:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, cw, ch); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1149:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, ltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1162:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, bloompbo ? 4 : 1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1163:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1164:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1166:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1169:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1173:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, bloompbo); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1174:13: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1175:13: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, 4, 1, hasTRG ? GL_RED : GL_RGB, hasTF ? GL_FLOAT : GL_UNSIGNED_SHORT, NULL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1176:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_PIXEL_PACK_BUFFER, 0); ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1197:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1198:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, bloomtex[4]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1199:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1202:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, b0w, b0h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1204:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, ptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1214:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, b1w, b1h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1216:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1228:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1229:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1230:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1231:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1232:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1247:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1248:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1249:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1250:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1251:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1258:21: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1259:21: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, 0, 0x80); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1260:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1264:21: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, 0x80, 0x80); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1267:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1282:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1283:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1284:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, b0tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1286:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1309:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1320:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1339:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1349:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, gw, gh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1351:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1352:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1354:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_NOTEQUAL, 0, debugstencil); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1355:5: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1356:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1360:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1363:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1368:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1379:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1423:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rhtex[i]) glGenTextures(1, &rhtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1427:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1428:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1429:13: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1431:13: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1449:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffers_(4, drawbufs); ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' #define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1454:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rsmdepthtex) glGenTextures(1, &rsmdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1455:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rsmcolortex) glGenTextures(1, &rsmcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1456:23: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rsmnormaltex) glGenTextures(1, &rsmnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1472:5: warning: 'glDrawBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffers_(2, drawbufs); ^ shared/glexts.h:435:24: note: expanded from macro 'glDrawBuffers_' #define glDrawBuffers_ glDrawBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2879:13: note: 'glDrawBuffers' has been explicitly marked deprecated here extern void glDrawBuffers (GLsizei n, const GLenum *bufs) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1488:29: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(8) if(rhtex[i]) { glDeleteTextures(1, &rhtex[i]); rhtex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1491:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rsmdepthtex) { glDeleteTextures(1, &rsmdepthtex); rsmdepthtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1492:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rsmcolortex) { glDeleteTextures(1, &rsmcolortex); rsmcolortex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1493:24: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rsmnormaltex) { glDeleteTextures(1, &rsmnormaltex); rsmnormaltex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1545:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, debugrsm == 2 ? rsmnormaltex : rsmcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1557:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rhtex[5]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1571:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[1]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1736:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1737:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1738:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1743:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1744:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1745:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1764:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(shadowatlastarget, shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1778:25: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!shadowatlastex) glGenTextures(1, &shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1782:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1783:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(shadowatlastarget, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1789:5: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1790:5: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:1802:26: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(shadowatlastex) { glDeleteTextures(1, &shadowatlastex); shadowatlastex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2414:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, avatarmask, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2415:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2416:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2425:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2482:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!voltex[i]) glGenTextures(1, &voltex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2503:30: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(2) if(voltex[i]) { glDeleteTextures(1, &voltex[i]); voltex[i] = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2728:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2730:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vec), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2733:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2735:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2741:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2742:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2756:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2832:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2833:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2834:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2835:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2836:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2839:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2840:22: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2841:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gglowtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2843:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2844:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaapass) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2845:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2846:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2847:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(shadowatlastarget, shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2851:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE5); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2852:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, aotex[2] ? aotex[2] : aotex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2856:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE6 + i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2857:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2859:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2967:5: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, (on ? 0x40 : 0) | stencilref, !(stencilref&0x08) && msaalight==2 ? 0x47 : 0x4F); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2996:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3020:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(tx1, ty1, tx2-tx1, ty2-ty1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3029:21: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_GEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3030:21: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3036:17: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3037:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3051:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3052:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3055:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3157:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtestlights) { glDisable(GL_DEPTH_TEST); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3158:10: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3171:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3172:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(stencilmask) glStencilFunc(GL_EQUAL, stencilmask|0x08, 0x07); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3175:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, 0x08, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3176:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3178:20: warning: 'glStencilMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(avatar) glStencilMask(~0x40); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2673:13: note: 'glStencilMask' has been explicitly marked deprecated here extern void glStencilMask (GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3179:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights && depth) { glDisable(GL_DEPTH_TEST); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3180:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3183:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3184:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, stencilref = stencilmask, (avatar ? 0x40 : 0) | (msaalight==2 ? 0x07 : 0x0F)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3185:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3186:20: warning: 'glStencilMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(avatar) glStencilMask(~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2673:13: note: 'glStencilMask' has been explicitly marked deprecated here extern void glStencilMask (GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3187:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(msaalight==2 && !stencilmask) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3191:25: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glStencilFunc(GL_EQUAL, stencilref = stencilmask|0x08, avatar ? 0x4F : 0x0F); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3192:50: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight==2) { glSampleMaski_(0, 2); glEnable(GL_SAMPLE_MASK); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3196:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!stencilmask) glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3197:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, stencilref = stencilmask, avatar ? 0x4F : 0x0F); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3198:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3203:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3204:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3206:39: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(hasDBT && depthtestlights > 1) glEnable(GL_DEPTH_BOUNDS_TEST_EXT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3211:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights && depth) { glDisable(GL_DEPTH_TEST); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3215:37: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights && !depth) { glEnable(GL_DEPTH_TEST); depth = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3228:53: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight==2 && !stencilmask && !avatar) glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3232:41: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil && !stencilmask) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3233:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight==2) glDisable(GL_SAMPLE_MASK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3235:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(avatar && !stencilmask) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3237:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3239:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtestlights) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3242:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3243:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(hasDBT && depthtestlights > 1) glDisable(GL_DEPTH_BOUNDS_TEST_EXT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3266:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, volw, volh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3268:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3269:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3271:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3272:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3273:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3274:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3275:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(shadowatlastarget, shadowatlastex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3277:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3285:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3286:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3288:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtestlights) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3289:10: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3293:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3345:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(tx1, ty1, tx2-tx1, ty2-ty1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3352:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3353:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3359:33: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtestlights) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3360:13: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3369:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3376:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3378:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3392:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(cx1, cy1, cx2-cx1, cy2-cy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3394:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3399:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, volw, volh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3402:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, voltex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3412:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, volw, volh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3414:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, voltex[i%2]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3419:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3423:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3430:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(cx1, cy1, cx2-cx1, cy2-cy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3435:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, 0, 0x40); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3436:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3437:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3441:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, voltex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3450:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(avatar) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3452:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3454:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3456:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3573:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3898:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, sw, sh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3926:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rsmdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3927:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3928:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rsmcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3929:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3930:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, rsmnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3933:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3 + i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3934:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3938:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE7 + i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3939:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[rhrect ? i : 4+i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3941:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3943:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0.5f, 0.5f, 0.5f, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:3944:16: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rhrect) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' glViewport(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4065:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' glScissor(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4066:29: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipped) glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4080:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' glViewport(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4080:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' glScissor(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4081:21: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4108:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4015:21: note: expanded from macro 'BIND_SLICE' glViewport(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4108:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BIND_SLICE; ^ engine/renderlights.cpp:4016:21: note: expanded from macro 'BIND_SLICE' glScissor(sx, sy, sw, sh); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4109:64: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipped || (rhborder && i + 1 >= rhsplits)) glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4181:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx + rhborder, sy + rhborder, sw - 2*rhborder, sh - 2*rhborder); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4182:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rhrect) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4187:37: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rhborder && !rhrect) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4193:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadBuffer(GL_COLOR_ATTACHMENT0+k); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4194:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_3D, rhtex[k]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4199:69: warning: 'glCopyTexSubImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!(rhclearmasks[0][i][j/32] & (1 << (j%32)))) glCopyTexSubImage3D_(GL_TEXTURE_3D, 0, 0, 0, sy+j, cx, cy, sw, sh); ^ shared/glexts.h:308:30: note: expanded from macro 'glCopyTexSubImage3D_' #define glCopyTexSubImage3D_ glCopyTexSubImage3D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2455:13: note: 'glCopyTexSubImage3D' has been explicitly marked deprecated here extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4202:17: warning: 'glCopyTexSubImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage3D_(GL_TEXTURE_3D, 0, 0, 0, sy+j, j*sw, sy, sw, sh); ^ shared/glexts.h:308:30: note: expanded from macro 'glCopyTexSubImage3D_' #define glCopyTexSubImage3D_ glCopyTexSubImage3D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2455:13: note: 'glCopyTexSubImage3D' has been explicitly marked deprecated here extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4208:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rhrect) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4246:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4247:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4256:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, rsmsize, rsmsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4257:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4258:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4268:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4270:13: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4290:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4305:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonOffset(polyfactor, polyoffset); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4306:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4309:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4324:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4325:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4326:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4336:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4338:34: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(polyfactor || polyoffset) glDisable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4345:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4347:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4399:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4406:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonOffset(polyfactor, polyoffset); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4407:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4410:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4476:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4477:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x, sm.y, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4478:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4486:13: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace((l.dir.z >= 0) == (smcullside != 0) ? GL_BACK : GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4501:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x + cx1, sm.y + cy1, cx2 - cx1, cy2 - cy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4502:17: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4507:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(sm.x + sidex, sm.y + sidey, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4508:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sm.x + sidex, sm.y + sidey, sm.size, sm.size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4509:31: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cachemask) glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4517:17: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace((side & 1) ^ (side >> 2) ^ smcullside ? GL_FRONT : GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4529:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4530:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4532:34: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(polyfactor || polyoffset) glDisable(GL_POLYGON_OFFSET_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4539:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4541:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4551:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4555:9: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4556:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4557:9: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4570:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4620:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4621:23: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4622:14: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4632:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4633:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x1, y1, x2 - x1, y2 - y1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4635:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4636:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4637:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4643:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4646:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE7); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4647:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msrefracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4648:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4649:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE8); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4650:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mshdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4651:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, hdrtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4652:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE9); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4653:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4654:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4655:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4657:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4715:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_ALWAYS, layer+1, ~0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4716:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4725:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4726:17: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x1, y1, x2 - x1, y2 - y1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4730:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4731:13: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4732:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4733:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4734:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4738:35: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4758:35: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4782:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ghasstencil) glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4795:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4796:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x1, y1, x2 - x1, y2 - y1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4798:9: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_NOTEQUAL, 0, 0x07); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4799:9: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4800:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4802:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_STENCIL_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4803:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4816:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4820:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4821:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4826:31: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gdepthformat == 1) glClearColor(1, 1, 1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4827:14: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glClearColor(-farplane, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4828:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4832:21: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(gcolorclear) glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4833:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear((depthclear ? GL_DEPTH_BUFFER_BIT : 0)|(gcolorclear ? GL_COLOR_BUFFER_BIT : 0)|(depthclear && ghasstencil && (!msaasamples || msaalight || ghasstencil > 1) ? GL_STENCIL_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4835:31: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(drawtex && gdepthinit) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4883:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4900:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4903:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4905:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4907:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4913:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4918:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4921:9: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4932:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4935:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4939:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(color.x, color.y, color.z, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4940:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4944:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4949:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4952:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4954:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mscolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4955:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gcolortex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4956:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4957:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4958:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gnormaltex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4959:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4960:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4961:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4962:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4973:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4980:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4982:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4988:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:4996:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:5009:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:5023:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:5033:5: warning: 'glGetError' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLERROR; ^ engine/engine.h:306:49: note: expanded from macro 'GLERROR' #define GLERROR do { if(glerr) { GLenum error = glGetError(); if(error != GL_NO_ERROR) glerror(__FILE__, __LINE__, error); } } while(0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2508:15: note: 'glGetError' has been explicitly marked deprecated here extern GLenum glGetError (void) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderlights.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderlights.cpp:2774:20: warning: unused function 'lightquad' [-Wunused-function] static inline void lightquad(float z = -1, float sx1 = -1, float sy1 = -1, float sx2 = 1, float sy2 = 1) ^ 215 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:279:39: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:281:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:289:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:305:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:310:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:312:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, normalmap->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:317:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:319:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, decal->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:324:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:326:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, masks->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:337:25: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE5); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:339:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, state->mixer->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:352:25: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE6); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:354:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, state->pattern->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:365:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:367:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:371:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(activetmu != 0) glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1890:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!enablecullface) glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:182:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((vertmeshgroup *)group)->edata[eoffset]); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:219:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) glDeleteBuffers_(1, &ebuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:222:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:293:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:328:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(usecolor) GENVBO(vvertgc); ^ engine/vertmodel.h:320:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:329:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBO(vvertg); ^ engine/vertmodel.h:320:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:335:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:337:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:379:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:382:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:423:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:383:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((skelmeshgroup *)group)->edata[eoffset]); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1078:26: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] offset = glGetUniformLocation_(Shader::lastshader->program, offsetname); ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1086:13: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUniform4fv_(u.loc, 2*numgpubones, sc.bdata[0].real.v); ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1090:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(offset >= 0) glUniform4fv_(offset, 2*count, bc.bdata[0].real.v); ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1145:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) glDeleteBuffers_(1, &ebuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1152:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1190:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1248:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(usecolor) GENVBOANIM(vvertgwc); ^ engine/skelmodel.h:1244:42: note: expanded from macro 'GENVBOANIM' #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1249:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBOANIM(vvertgw); ^ engine/skelmodel.h:1244:42: note: expanded from macro 'GENVBOANIM' #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1259:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(usecolor) GENVBOSTAT(vvertgc); ^ engine/skelmodel.h:1245:42: note: expanded from macro 'GENVBOSTAT' #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1260:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBOSTAT(vvertg); ^ engine/skelmodel.h:1245:42: note: expanded from macro 'GENVBOSTAT' #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) ^ engine/skelmodel.h:1242:25: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1269:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1410:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1413:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1521:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:348:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:433:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:443:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:504:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, p->tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:880:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:58:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:60:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:63:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:65:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:71:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:72:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:89:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:188:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(i) glDepthFunc(GL_GEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:906: engine/explosion.h:190:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(i) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:144:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:145:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:907: engine/lensflare.h:206:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:908: engine/lightning.h:107:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:908: engine/lightning.h:115:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:931:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:940:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:945:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:979:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:988:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:993:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1039:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1045:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1050:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1104:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1110:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1115:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1286:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1287:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1288:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1290:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1291:27: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1292:18: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1293:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1302:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1303:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1304:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1327:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1328:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1337:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lastflags&(PT_LERP|PT_MOD)) glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1339:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lastflags&PT_ONTOP) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1340:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1341:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:869:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ engine/renderparticles.cpp:878:9: note: in instantiation of member function 'varenderer<1>::genvbo' requested here genvbo(); ^ engine/renderparticles.cpp:677:5: note: in instantiation of member function 'varenderer<1>::render' requested here varenderer(const char *texname, int type, int texclamp = 3) ^ engine/renderparticles.cpp:1160:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here new taperenderer("particles/sflare", PT_TAPE|PT_BRIGHT|PT_FEW), ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:871:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:872:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:689:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ engine/renderparticles.cpp:677:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here varenderer(const char *texname, int type, int texclamp = 3) ^ engine/renderparticles.cpp:1160:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here new taperenderer("particles/sflare", PT_TAPE|PT_BRIGHT|PT_FEW), ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:869:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ engine/renderparticles.cpp:878:9: note: in instantiation of member function 'varenderer<0>::genvbo' requested here genvbo(); ^ engine/renderparticles.cpp:912:5: note: in instantiation of member function 'varenderer<0>::render' requested here softquadrenderer(const char *texname, int type) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:871:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:872:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:689:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ engine/renderparticles.cpp:912:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here softquadrenderer(const char *texname, int type) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:601:13: warning: unused function 'genpos<2>' [-Wunused-function] inline void genpos(const vec &o, const vec &d, float size, float gravity, int ts, partvert *vs) ^ engine/renderparticles.cpp:661:13: warning: unused function 'seedpos<2>' [-Wunused-function] inline void seedpos(particleemitter &pe, const vec &o, const vec &d, int fade, float size, float gravity) ^ 174 warnings generated. 583 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/rendertext.cpp:In file included from engine/rendersky.cpp:1: In file included from engine/engine.h1: In file included from :5engine/engine.h:: In file included from 5: shared/cube.h:In file included from shared/cube.h65: :65shared/glemu.h:: shared/glemu.h55::555::5 warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^shared/glemu.h:47 :9:shared/glemu.h:47 note: :9expanded from macro 'GLE_INITATTRIBF' : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h shared/glemu.h:42:42:51:51: note: expanded from macro 'GLE_INITATTRIB' : static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142note: expanded from macro 'GLE_INITATTRIB':1: note: expanded from here glVertexAttrib1f_ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^^ :142:1: note: expanded from here shared/glexts.h:406:27glVertexAttrib1f_ ^: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); : note: ^ 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/rendertext.cpp:In file included from engine/engine.h:51: : In file included from In file included from engine/engine.hshared/cube.h::565: : In file included from shared/glemu.h:shared/cube.h:55:65: 5:shared/glemu.h: warning: 55:'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47shared/glemu.h:47:9:9:: note: note: expanded from macro 'GLE_INITATTRIBF'expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ GLE_INITATTRIB(name, index, f, float) \ ^ ^ shared/glemu.hshared/glemu.h::4343::5959:: note: note: expanded from macro 'GLE_INITATTRIB'expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ ^ :145:145:1:1: : note: expanded from here note: expanded from here glVertexAttrib2f_ ^glVertexAttrib2f_ ^ shared/glexts.h:shared/glexts.h:410:410:27:27: note: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f #define glVertexAttrib2f_ glVertexAttrib2f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 :13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: :13note: 'glVertexAttrib2f' has been explicitly marked deprecated here: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1In file included from engine/rendertext.cpp:: In file included from 1: engine/engine.h:In file included from engine/engine.h:5: In file included from 5: shared/cube.h:65In file included from shared/cube.h: shared/glemu.h:65:55: shared/glemu.h:5:55: :5warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^shared/glemu.h:47 :9shared/glemu.h:: 47:note: expanded from macro 'GLE_INITATTRIBF'9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44 GLE_INITATTRIB(name, index, f, float) \ ^:67 shared/glemu.h:44: :67note: expanded from macro 'GLE_INITATTRIB': note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:148:1:1: : note: expanded from here note: expanded from here glVertexAttrib3f_ ^glVertexAttrib3f_ shared/glexts.h:414^ :shared/glexts.h:27:414: note: 27:expanded from macro 'glVertexAttrib3f_' note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ #define glVertexAttrib3f_ glVertexAttrib3f/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 ^:13 : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glVertexAttrib3f' has been explicitly marked deprecated here 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5In file included from engine/rendertext.cpp:: In file included from 1: shared/cube.h:In file included from engine/engine.h65: :5shared/glemu.h:: In file included from 55:shared/cube.h:5:65: warning: shared/glemu.h:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55:5: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:9 : shared/glemu.h:note: expanded from macro 'GLE_INITATTRIBF'47: 9: GLE_INITATTRIB(name, index, f, float) \ ^note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:shared/glemu.h:45:45:75:75: note: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151::1151:: 1:note: expanded from here note: expanded from hereglVertexAttrib4f_ ^ shared/glexts.h:glVertexAttrib4f_ ^418: shared/glexts.h:27:418: note: 27: expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132908:: 13:note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.hIn file included from engine/rendertext.cpp::51: : In file included from In file included from engine/engine.hshared/cube.h::565: : In file included from shared/glemu.h:shared/cube.h:55:65: 5:shared/glemu.h:55 warning: :5'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:48 shared/glemu.h:48:49:49: : note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ ^shared/glexts.h:415 shared/glexts.h:415:28:28: : note: expanded from macro 'glVertexAttrib3fv_'note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv #define glVertexAttrib3fv_ glVertexAttrib3fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28952895::1313:: note: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendertext.cpp:1: In file included from engine/rendersky.cpp:In file included from engine/engine.h1: :5In file included from engine/engine.h: In file included from :5shared/cube.h:: In file included from shared/cube.h65: :65shared/glemu.h:: shared/glemu.h55::555::5 warning: : 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) 49: ^ 58shared/glemu.h:: 49:note: expanded from macro 'GLE_INITATTRIBF'58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ :27 ^ :shared/glexts.h: note: 418:27expanded from macro 'glVertexAttrib4f_' : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glVertexAttrib4f_ glVertexAttrib4f 2908: ^ 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: :13note: 'glVertexAttrib4f' has been explicitly marked deprecated here: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:In file included from engine/rendersky.cpp:5: 1: In file included from shared/cube.hIn file included from engine/engine.h:65:5: shared/glemu.h: In file included from :55shared/cube.h::565: : shared/glemu.h:warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]55: 5: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:50 :50: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ note: shared/glemu.h:50expanded from macro 'GLE_INITATTRIBF' :50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ 28: ^ note: shared/glexts.h:expanded from macro 'glVertexAttrib2fv_' 411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glVertexAttrib2fv_ glVertexAttrib2fv 2889: ^ 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889: :13note: 'glVertexAttrib2fv' has been explicitly marked deprecated here: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:In file included from engine/rendersky.cpp5: :1In file included from shared/cube.h: In file included from engine/engine.h:65:5: shared/glemu.h:: In file included from 55:shared/cube.h:5:65: warning: shared/glemu.h:'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55:5 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^: shared/glemu.h:51warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:50 : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51 static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } :50 ^ :shared/glexts.h: note: 419:expanded from macro 'GLE_INITATTRIBF' 28: note: expanded from macro 'glVertexAttrib4fv_' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^#define glVertexAttrib4fv_ glVertexAttrib4fv shared/glexts.h: ^ 419:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290928::13 note: : expanded from macro 'glVertexAttrib4fv_' note: 'glVertexAttrib4fv' has been explicitly marked deprecated here #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 13: ^ note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5In file included from engine/rendersky.cpp:: 1: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/engine.h :5: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^In file included from shared/cube.h :65: shared/glemu.h:shared/glemu.h:47:56:9:5: note: expanded from macro 'GLE_INITATTRIBF' warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIBF(color, ATTRIB_COLOR)shared/glemu.h:42 ^:51 : note: shared/glemu.h:expanded from macro 'GLE_INITATTRIB' 47:9: note: expanded from macro 'GLE_INITATTRIBF' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h::15442::151:: note: note: expanded from hereexpanded from macro 'GLE_INITATTRIB' glVertexAttrib1f_ ^ shared/glexts.h: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ 406: ^ 27: note: expanded from macro 'glVertexAttrib1f_' :154:1: note: #define glVertexAttrib1f_ glVertexAttrib1f expanded from here ^ glVertexAttrib1f_ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: shared/glexts.h:2882:406:13:27: note: note: expanded from macro 'glVertexAttrib1f_''glVertexAttrib1f' has been explicitly marked deprecated here #define glVertexAttrib1f_ glVertexAttrib1f ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882 ^ :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65In file included from engine/rendersky.cpp:: shared/glemu.h1: In file included from :56engine/engine.h::55: : In file included from shared/cube.hwarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:65 : shared/glemu.h:56:5: GLE_INITATTRIBF(color, ATTRIB_COLOR) warning: ^ 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h:47 :9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ GLE_INITATTRIB(name, index, f, float) \shared/glemu.h: ^ 47shared/glemu.h::943:: 59:note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ 59: ^ note: expanded from macro 'GLE_INITATTRIB' :157:1: note: expanded from here static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ glVertexAttrib2f_: ^157: shared/glexts.h:1:410: note: 27:expanded from here note: expanded from macro 'glVertexAttrib2f_'glVertexAttrib2f_ ^ shared/glexts.h#define glVertexAttrib2f_ glVertexAttrib2f ^:410 :27:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2888:expanded from macro 'glVertexAttrib2f_' 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); note: 'glVertexAttrib2f' has been explicitly marked deprecated here ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56In file included from engine/rendersky.cpp:5:1: : In file included from warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/engine.h: 5: In file included from shared/cube.h:65: GLE_INITATTRIBF(color, ATTRIB_COLOR) shared/glemu.h: ^ shared/glemu.h:4756::95:: warning: note: expanded from macro 'GLE_INITATTRIBF''glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ GLE_INITATTRIB(name, index, f, float) \shared/glemu.h:47 ^:9 shared/glemu.h:44: :67note: expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^:67 ::160 note: :1expanded from macro 'GLE_INITATTRIB' : note: expanded from here glVertexAttrib3f_ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ shared/glexts.h:414:160::271:: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13note: expanded from here : note: 'glVertexAttrib3f' has been explicitly marked deprecated hereglVertexAttrib3f_ ^ shared/glexts.h:414:27:extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); :65 ^ : shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75:In file included from engine/rendersky.cpp: note: 1: expanded from macro 'GLE_INITATTRIB' In file included from engine/engine.h:5: In file included from shared/cube.h:65: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^shared/glemu.h: 56::5:163: warning: 1:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ glVertexAttrib4f_ ^ shared/glemu.h:shared/glexts.h:47:418:9:27: note: note: expanded from macro 'GLE_INITATTRIBF' expanded from macro 'glVertexAttrib4f_' GLE_INITATTRIB(name, index, f, float) \ ^#define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:45:13:75: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418In file included from engine/rendertext.cpp::271: : note: expanded from macro 'glVertexAttrib4f_' In file included from #define glVertexAttrib4f_ glVertexAttrib4f ^engine/engine.h: 5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: In file included from shared/cube.h:65:13: shared/glemu.h:56:: 5: warning: note: 'glVertexAttrib4f' has been explicitly marked deprecated here'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:In file included from engine/rendersky.cpp:1: 28:In file included from engine/engine.h: note: expanded from macro 'glVertexAttrib3fv_' 5: In file included from shared/cube.h:#define glVertexAttrib3fv_ glVertexAttrib3fv ^ 65: shared/glemu.h:56:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glVertexAttrib3fv' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :49: ^ note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13:In file included from engine/rendertext.cpp: note: 1: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 56: ^ 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:In file included from engine/rendersky.cpp:1: In file included from engine/engine.h58::5: note: In file included from shared/cube.hexpanded from macro 'GLE_INITATTRIBF' :65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418 GLE_INITATTRIBF(color, ATTRIB_COLOR) :27 ^ :shared/glemu.h: note: 49:expanded from macro 'glVertexAttrib4f_' 58: note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^13: shared/glexts.h:418 note: :27'glVertexAttrib4f' has been explicitly marked deprecated here : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/rendersky.cpp:65: 1: In file included from shared/glemu.h:engine/engine.h:56:5: 5:In file included from shared/cube.h warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:65 : shared/glemu.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^56: 5:shared/glemu.h: warning: 50:'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ :50 ^ shared/glexts.h:411: :28note: expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'glVertexAttrib2fv_' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \#define glVertexAttrib2fv_ glVertexAttrib2fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:2889:411:13:28: note: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 ^ :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/rendertext.cpp: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5In file included from engine/rendersky.cpp:: 1: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/engine.h :5: In file included from shared/cube.h:65 GLE_INITATTRIBF(color, ATTRIB_COLOR) : shared/glemu.h ^ :shared/glemu.h:5156::505:: warning: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ ^ shared/glexts.h:419 shared/glemu.h::2851:: 50:note: expanded from macro 'glVertexAttrib4fv_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } :2909 ^ :shared/glexts.h:13:419: note: 28:'glVertexAttrib4fv' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib4fv_' extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/rendersky.cpp:57:5::1 warning: : In file included from 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5: In file included from shared/cube.h: GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) 65: shared/glemu.h ^ :shared/glemu.h:5357::865:: warning: note: expanded from macro 'GLE_INITATTRIBN''glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53 static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } :86 ^ : note: expanded from macro 'GLE_INITATTRIBN':166 :1: note: expanded from here static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^glVertexAttrib4Nub_ ^ shared/glexts.h::429:166:29:1: note: expanded from macro 'glVertexAttrib4Nub_' note: expanded from here #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^glVertexAttrib4Nub_ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2901429::1329:: note: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65In file included from engine/rendersky.cpp:: shared/glemu.h1: In file included from :58engine/engine.h::665: : In file included from shared/cube.hwarning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :65: shared/glemu.h:58:66: static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:#define glVertexAttrib4Nub_ glVertexAttrib4Nub 429: ^ 29/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2901:note: expanded from macro 'glVertexAttrib4Nub_'13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/rendersky.cpp:shared/glemu.h:1: 59:In file included from engine/engine.h48::5 warning: : In file included from 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:65: shared/glemu.h:59:48: static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:#define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^430: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290230::13 note: : expanded from macro 'glVertexAttrib4Nubv_' note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/rendersky.cpp::601: :5In file included from engine/engine.h: :5warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from shared/cube.h:65: shared/glemu.h GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^:60 :5:shared/glemu.h: warning: 47:'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIB(name, index, f, float) \shared/glemu.h: ^47: 9: shared/glemu.h:note: expanded from macro 'GLE_INITATTRIBF'42: 51: GLE_INITATTRIB(name, index, f, float) \ ^note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:42 :51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^: 169::1691::1 note: : expanded from here note: expanded from here glVertexAttrib1f_glVertexAttrib1f_ ^ ^ shared/glexts.h:406 :27:shared/glexts.h:406 note: :27expanded from macro 'glVertexAttrib1f_' : note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882: :13note: 'glVertexAttrib1f' has been explicitly marked deprecated here: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:In file included from engine/rendertext.cpp:5: 1: In file included from In file included from shared/cube.hengine/engine.h::655: : shared/glemu.hIn file included from shared/cube.h:60:65:5: shared/glemu.h: :60warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:5 : warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glemu.h: ^ 47shared/glemu.h:47:9:9: : note: note: expanded from macro 'GLE_INITATTRIBF'expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ GLE_INITATTRIB(name, index, f, float) \ ^ ^ shared/glemu.h:shared/glemu.h:43:43:59:59: note: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ ^ ::172:172:1:1: note: note: expanded from here expanded from here glVertexAttrib2f_ glVertexAttrib2f_ ^ ^ shared/glexts.h:shared/glexts.h:410:410:27:27: note: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f #define glVertexAttrib2f_ glVertexAttrib2f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28882888::1313:: note: note: 'glVertexAttrib2f' has been explicitly marked deprecated here'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cppIn file included from engine/rendertext.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h::5: 5: In file included from shared/cube.hIn file included from shared/cube.h:65:65: shared/glemu.h: shared/glemu.h:60:60:5:5: : warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glemu.h:47 ^ :shared/glemu.h:479::9 note: : expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIB(name, index, f, float) \ shared/glemu.h: ^ 44:shared/glemu.h:4467::67 note: : expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^:175 ::1751::1 note: : expanded from here note: expanded from here glVertexAttrib3f_glVertexAttrib3f_ ^ ^ shared/glexts.h:414 shared/glexts.h:414:27:27: : note: expanded from macro 'glVertexAttrib3f_'note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f #define glVertexAttrib3f_ glVertexAttrib3f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:13: : note: 'glVertexAttrib3f' has been explicitly marked deprecated herenote: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cppIn file included from engine/rendertext.cpp::11: In file included from : In file included from engine/engine.h:5engine/engine.h:: In file included from 5: shared/cube.h:In file included from shared/cube.h65: :65shared/glemu.h:: shared/glemu.h60::605: :5warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) :9 ^ :shared/glemu.h:47 note: :9expanded from macro 'GLE_INITATTRIBF' : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h: GLE_INITATTRIB(name, index, f, float) \ 45: ^ shared/glemu.h:75:45: note: 75:expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } :178 ^ :1: note: expanded from here: 178:1glVertexAttrib4f_ ^: note: expanded from here shared/glexts.h:glVertexAttrib4f_ ^418: shared/glexts.h:27:418: note: 27:expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f #define glVertexAttrib4f_ glVertexAttrib4f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29082908::1313:: note: 'glVertexAttrib4f' has been explicitly marked deprecated herenote: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendertext.cpp:In file included from engine/rendersky.cpp:1: 1: In file included from engine/engine.h:In file included from engine/engine.h5: :5In file included from shared/cube.h: In file included from :65shared/cube.h:: shared/glemu.h:65: 60:shared/glemu.h:5:60: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)shared/glemu.h: ^ 48shared/glemu.h::4948:: 49:note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ shared/glexts.h:415 ^ :shared/glexts.h:28:415: note: 28:expanded from macro 'glVertexAttrib3fv_' note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ #define glVertexAttrib3fv_ glVertexAttrib3fv/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 ^:13 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2895:note: 'glVertexAttrib3fv' has been explicitly marked deprecated here13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1In file included from engine/rendersky.cpp:: In file included from 1: In file included from engine/engine.h:engine/engine.h:55: : In file included from In file included from shared/cube.hshared/cube.h::6565: : shared/glemu.h:shared/glemu.h:60:60:5:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glemu.h:49 ^ :shared/glemu.h:58:49: note: 58:expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \shared/glexts.h: ^418: shared/glexts.h:41827::27 note: : expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^#define glVertexAttrib4f_ glVertexAttrib4f /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:13:2908: note: 13:'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1In file included from engine/rendersky.cpp:: In file included from 1: engine/engine.h:In file included from engine/engine.h5: :5In file included from shared/cube.h: In file included from :65shared/cube.h:: shared/glemu.h:65: 60:shared/glemu.h:5:60: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50 shared/glemu.h:50:50:50: : note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ ^shared/glexts.h:411 shared/glexts.h:411:28:28: : note: expanded from macro 'glVertexAttrib2fv_'note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv #define glVertexAttrib2fv_ glVertexAttrib2fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28892889::1313:: note: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from In file included from engine/rendertext.cpp:engine/rendersky.cpp:1: In file included from 1: engine/engine.h:In file included from engine/engine.h5: :5In file included from shared/cube.h: In file included from :65shared/cube.h:: shared/glemu.h65: :60shared/glemu.h::560:: 5:warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glemu.h:51 ^ :50shared/glemu.h:51: :50note: expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }shared/glexts.h: ^419: shared/glexts.h:28:419: note: 28:expanded from macro 'glVertexAttrib4fv_' note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ #define glVertexAttrib4fv_ glVertexAttrib4fv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:13:2909: note: 13:'glVertexAttrib4fv' has been explicitly marked deprecated here note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1In file included from engine/rendersky.cpp:: In file included from 1: engine/engine.h:In file included from engine/engine.h5: :5In file included from shared/cube.h: In file included from :65shared/cube.h:: shared/glemu.h:65: 61:shared/glemu.h:5:61: warning: 5:'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)shared/glemu.h:47 ^:9 shared/glemu.h:47: :9note: expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIB(name, index, f, float) \shared/glemu.h: ^42: shared/glemu.h:51:42: note: 51:expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:181:1:1: : note: expanded from herenote: expanded from here glVertexAttrib1f_ glVertexAttrib1f_ ^ ^shared/glexts.h: shared/glexts.h:406406::2727:: note: note: expanded from macro 'glVertexAttrib1f_'expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f#define glVertexAttrib1f_ glVertexAttrib1f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::28822882::1313:: note: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.hIn file included from engine/rendersky.cpp:5:1: In file included from : In file included from shared/cube.h:engine/engine.h:65: 5: shared/glemu.h:In file included from shared/cube.h61::655:: shared/glemu.h warning: :61'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) note: ^ expanded from macro 'GLE_INITATTRIBF'shared/glemu.h:47 :9: GLE_INITATTRIB(name, index, f, float) \ ^ note: shared/glemu.h:43expanded from macro 'GLE_INITATTRIBF' :59: GLE_INITATTRIB(name, index, f, float) \ ^note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:43 :59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ : ^ note: expanded from here :184:1:glVertexAttrib2f_ note: ^ expanded from here shared/glexts.h:410:27:glVertexAttrib2f_ note: ^ expanded from macro 'glVertexAttrib2f_'shared/glexts.h: 410:27:#define glVertexAttrib2f_ glVertexAttrib2f ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888expanded from macro 'glVertexAttrib2f_' :13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61In file included from engine/rendersky.cpp::51: : In file included from engine/engine.hwarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:5 : In file included from shared/cube.h:65 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) : shared/glemu.h ^ :shared/glemu.h:4761::95:: warning: note: expanded from macro 'GLE_INITATTRIBF''glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) GLE_INITATTRIB(name, index, f, float) \ ^ ^shared/glemu.h:47 shared/glemu.h:44:9:67: : note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ 67: ^ note: expanded from macro 'GLE_INITATTRIB' :187:1: note: expanded from here static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ glVertexAttrib3f_ ^ ^ shared/glexts.h::187414::127:: note: note: expanded from hereexpanded from macro 'glVertexAttrib3f_' glVertexAttrib3f_ #define glVertexAttrib3f_ glVertexAttrib3f ^ ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894414::1327:: note: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^:13 : note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/rendersky.cpp:shared/glemu.h:1: In file included from 61:engine/engine.h:5:5: warning: In file included from shared/cube.h'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :65: shared/glemu.h:61 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^:5 shared/glemu.h:47: :9warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ GLE_INITATTRIB(name, index, f, float) \ ^shared/glemu.h: shared/glemu.h:47:45:9:75: note: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } :45 ^ :75: note: expanded from macro 'GLE_INITATTRIB': 190:1: note: expanded from here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); }glVertexAttrib4f_ ^ ^ shared/glexts.h:418 ::19027::1 note: : expanded from macro 'glVertexAttrib4f_' note: expanded from here #define glVertexAttrib4f_ glVertexAttrib4fglVertexAttrib4f_ ^ ^ shared/glexts.h: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908418::1327:: note: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); 13: ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);In file included from engine/rendertext.cpp: ^1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:In file included from engine/rendersky.cpp:5:1: warning: In file included from engine/engine.h'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: In file included from shared/cube.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^65: shared/glemu.h:48shared/glemu.h::4961:: 5:note: expanded from macro 'GLE_INITATTRIBF' warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^shared/glexts.h:415 shared/glemu.h::2848:: 49:note: expanded from macro 'glVertexAttrib3fv_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ :13 ^ : shared/glexts.h:415note: 'glVertexAttrib3fv' has been explicitly marked deprecated here:28 : note: expanded from macro 'glVertexAttrib3fv_' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttrib3fv_ glVertexAttrib3fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 5: In file included from ^ shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendersky.cpp: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) 1: ^ In file included from engine/engine.hshared/glemu.h:49:5:58: In file included from : shared/cube.h:note: expanded from macro 'GLE_INITATTRIBF'65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) : ^ note: expanded from macro 'glVertexAttrib4f_'shared/glemu.h:49 :58: #define glVertexAttrib4f_ glVertexAttrib4f ^note: expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908In file included from engine/rendertext.cpp::13: note: 1: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:65: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glemu.h: 61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)In file included from engine/rendersky.cpp: ^1: shared/glemu.h:50In file included from engine/engine.h:50:5: : In file included from note: expanded from macro 'GLE_INITATTRIBF'shared/cube.h: 65: shared/glemu.h:61: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^5: shared/glexts.h: warning: 411:'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 28: note: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^expanded from macro 'glVertexAttrib2fv_' shared/glemu.h:#define glVertexAttrib2fv_ glVertexAttrib2fv ^50: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:50:2889:13 note: : expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib2fv' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:411 ^:28 : note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from engine/rendertext.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1: In file included from 2889:engine/engine.h:13:5: note: In file included from shared/cube.h'glVertexAttrib2fv' has been explicitly marked deprecated here :65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'In file included from engine/rendersky.cpp: 1: In file included from engine/engine.h:5: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^In file included from shared/cube.h shared/glexts.h:419:65:28: shared/glemu.h: :61note: expanded from macro 'glVertexAttrib4fv_':5 : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^2909: shared/glemu.h:5113::50 note: : 'glVertexAttrib4fv' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fvIn file included from engine/rendertext.cpp: ^1: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909engine/engine.h::135: : In file included from shared/cube.hnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here:65 : shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27:In file included from engine/rendersky.cpp: note: 1: expanded from macro 'glVertexAttrib4f_' In file included from engine/engine.h:5: In file included from shared/cube.h#define glVertexAttrib4f_ glVertexAttrib4f :65 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908shared/glemu.h::1362:: 60:note: 'glVertexAttrib4f' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' In file included from #define glVertexAttrib4f_ glVertexAttrib4f engine/rendertext.cpp:1: ^ In file included from engine/engine.h:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: In file included from :13: shared/cube.h:note: 'glVertexAttrib4f' has been explicitly marked deprecated here65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/rendertext.cpp:63:1:47: In file included from : engine/engine.h:warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: In file included from shared/cube.h:65: shared/glemu.h:64: static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:418 :27: note: expanded from macro 'glVertexAttrib4f_' static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^#define glVertexAttrib4f_ glVertexAttrib4f shared/glexts.h:418 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290827::13 note: : expanded from macro 'glVertexAttrib4f_' note: 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:In file included from engine/rendertext.cpp:64:1: 77:In file included from engine/engine.h warning: :5'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from shared/cube.h:65: shared/glemu.h:65: static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h: 418:27: note: expanded from macro 'glVertexAttrib4f_' static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^#define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glexts.h:418 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:27:13: : note: expanded from macro 'glVertexAttrib4f_'note: 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); :13 ^ : note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/rendertext.cpp:65: :1shared/glemu.h:: In file included from 65:engine/engine.h:64:5: warning: In file included from shared/cube.h'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :65: shared/glemu.h:66:49: warning: static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:418:27: static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ note: shared/glexts.h:419expanded from macro 'glVertexAttrib4f_' :28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4f_ glVertexAttrib4f ^ #define glVertexAttrib4fv_ glVertexAttrib4fv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290913::13 note: : 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/rendertext.cpp65: :1shared/glemu.h:: In file included from engine/engine.h66::549:: In file included from warning: shared/cube.h:'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419 static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^:28 : shared/glexts.h:note: expanded from macro 'glVertexAttrib4fv_'403:36 : note: #define glVertexAttrib4fv_ glVertexAttrib4fv ^expanded from macro 'glEnableVertexAttribArray_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: #define glEnableVertexAttribArray_ glEnableVertexAttribArray 'glVertexAttrib4fv' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); : note: ^ 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from engine/rendertext.cpp:In file included from shared/cube.h1: :65In file included from engine/engine.h: shared/glemu.h:5: :76In file included from shared/cube.h:61:65: : shared/glemu.hwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:77 :51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403: static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } 36: ^ shared/glexts.h:404note: expanded from macro 'glEnableVertexAttribArray_':37 : note: expanded from macro 'glDisableVertexAttribArray_'#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^2917: 13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here2918:13 : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51:In file included from engine/rendertext.cpp: warning: 1: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:5: In file included from shared/cube.h static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } :65: ^ shared/glemu.hshared/glexts.h::78404::537:: note: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 ^ :shared/glemu.h:6913::54 note: : 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:In file included from engine/rendersky.cpp13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here :1extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5:In file included from engine/rendertext.cpp: warning: 1: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:5: In file included from shared/cube.h:65 GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^: shared/glemu.h :78shared/glemu.h::569:: 54:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ :46 ^ shared/glexts.h:403: :36note: expanded from macro 'GLE_ATTRIBPOINTER': note: expanded from macro 'glEnableVertexAttribArray_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917shared/glexts.h::13404:37: note: : 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);In file included from engine/rendersky.cpp ^:1 : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendertext.cpp: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:701: In file included from :46engine/engine.h:5: : In file included from note: expanded from macro 'GLE_ATTRIBPOINTER'shared/cube.h:65 : shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37 GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) : ^ note: shared/glemu.h:73expanded from macro 'glDisableVertexAttribArray_' :13: note: #define glDisableVertexAttribArray_ glDisableVertexAttribArray expanded from macro 'GLE_ATTRIBPOINTER' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :13: ^ shared/glexts.h:433note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here:32 : note: expanded from macro 'glVertexAttribPointer_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); engine/rendersky.cpp: ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendertext.cpp:1: In file included from GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^engine/engine.h: shared/glemu.h:735: :13In file included from shared/cube.h:: 65: note: expanded from macro 'GLE_ATTRIBPOINTER'shared/glemu.h: 79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^:433 shared/glemu.h:69:32:54: : note: expanded from macro 'glVertexAttribPointer_'note: expanded from macro 'GLE_ATTRIBPOINTER' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ :13 ^ :shared/glexts.h:403 note: :36'glVertexAttribPointer' has been explicitly marked deprecated here : note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:In file included from engine/rendertext.cpp:5: 1: In file included from shared/cube.hIn file included from engine/engine.h:65:5: shared/glemu.h: In file included from :79shared/cube.h::565: : shared/glemu.h:warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69 GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^:54 shared/glemu.h:70: :46note: expanded from macro 'GLE_ATTRIBPOINTER': note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ :36 ^ shared/glexts.h:: 404:note: expanded from macro 'glEnableVertexAttribArray_' 37: note: expanded from macro 'glDisableVertexAttribArray_'#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: #define glDisableVertexAttribArray_ glDisableVertexAttribArray note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65In file included from engine/rendertext.cpp:1: In file included from : shared/glemu.h:engine/engine.h:79:5: 5:In file included from shared/cube.h warning: :65'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : shared/glemu.h:79:5: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:70 :46: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^73: shared/glexts.h:40413::37 note: expanded from macro 'GLE_ATTRIBPOINTER': note: expanded from macro 'glDisableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray shared/glexts.h:433:32 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^:13 : note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: In file included from engine/rendertext.cpp:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: In file included from engine/engine.h:5: In file included from GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^shared/cube.h: 65: shared/glemu.hshared/glemu.h::8073::513:: note: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ ^ shared/glemu.h:69:54: shared/glexts.h:433note: expanded from macro 'GLE_ATTRIBPOINTER' :32: note: expanded from macro 'glVertexAttribPointer_' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ #define glVertexAttribPointer_ glVertexAttribPointer shared/glexts.h: ^ 403:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291636::13 note: : expanded from macro 'glEnableVertexAttribArray_' note: 'glVertexAttribPointer' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:In file included from engine/rendertext.cpp:1: 1: In file included from engine/engine.hIn file included from engine/engine.h:5:5: In file included from : In file included from shared/cube.h:shared/cube.h:65: 65: shared/glemu.h:shared/glemu.h:80:80:55:: warning: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ ^ shared/glemu.h:shared/glemu.h:69:70:54:46: note: note: expanded from macro 'GLE_ATTRIBPOINTER' expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ shared/glexts.h:403 ^ :shared/glexts.h:40436::37 note: : expanded from macro 'glEnableVertexAttribArray_' note: expanded from macro 'glDisableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:13: : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herenote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/rendertext.cpp:1shared/cube.h:: In file included from 65: engine/engine.h:shared/glemu.h:5: In file included from 80:shared/cube.h:655:: shared/glemu.h warning: :80'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:shared/glemu.h:7370::1346:: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ ^shared/glexts.h: shared/glexts.h:433404::3237:: note: note: expanded from macro 'glVertexAttribPointer_'expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:2918:13:13: : note: 'glVertexAttribPointer' has been explicitly marked deprecated herenote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cppIn file included from engine/rendersky.cpp:1:1: In file included from : In file included from engine/engine.h:engine/engine.h:5: 5: In file included from shared/cube.hIn file included from shared/cube.h:65:65: shared/glemu.h: shared/glemu.h:81:80:5:5: : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ ^shared/glemu.h:69 shared/glemu.h:73:54:13: : note: expanded from macro 'GLE_ATTRIBPOINTER'note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ shared/glexts.h:403 ^ shared/glexts.h:433:36:32: note: : expanded from macro 'glEnableVertexAttribArray_' note: expanded from macro 'glVertexAttribPointer_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917#define glVertexAttribPointer_ glVertexAttribPointer :13 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2916:'glEnableVertexAttribArray' has been explicitly marked deprecated here 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/rendertext.cpp ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81In file included from engine/rendersky.cpp:1:5: In file included from : engine/engine.h:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h:65: shared/glemu.h:81: GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) 5: ^ shared/glemu.h:warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]70:46 : note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ :54 ^ : shared/glexts.h:404note: expanded from macro 'GLE_ATTRIBPOINTER':37 : note: expanded from macro 'glDisableVertexAttribArray_' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray 403: ^ 36/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2918:13note: expanded from macro 'glEnableVertexAttribArray_': note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :13 ^ : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/rendersky.cpp:shared/cube.h:1: 65: In file included from engine/engine.hshared/glemu.h::581:5: In file included from : shared/cube.h:warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) note: expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glemu.h:70:46: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:433 :32: note: expanded from macro 'glVertexAttribPointer_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:#define glVertexAttribPointer_ glVertexAttribPointer ^404: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291637::13 note: : note: expanded from macro 'glDisableVertexAttribArray_' 'glVertexAttribPointer' has been explicitly marked deprecated here #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); note: ^ 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65In file included from engine/rendersky.cpp:1: : shared/glemu.hIn file included from engine/engine.h:82:5:5: In file included from : shared/cube.h:warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]65: shared/glemu.h:81:5 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) : warning: ^ 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h:69 :54: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 13: ^ shared/glexts.h:note: expanded from macro 'GLE_ATTRIBPOINTER'403: 36: note: expanded from macro 'glEnableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray :433 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291732::13 note: : note: expanded from macro 'glVertexAttribPointer_' 'glEnableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^:65 : shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendersky.cpp GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) :1: ^ In file included from shared/glemu.h:70engine/engine.h::465: : In file included from shared/cube.hnote: expanded from macro 'GLE_ATTRIBPOINTER':65 : shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^37: shared/glemu.h:69 note: :54expanded from macro 'glDisableVertexAttribArray_' : note: expanded from macro 'GLE_ATTRIBPOINTER'#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_'extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereIn file included from engine/rendertext.cpp :1: In file included from engine/engine.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^5: In file included from shared/cube.h:65: shared/glemu.h:82:In file included from engine/rendersky.cpp5::1 warning: : In file included from 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5: In file included from shared/cube.h GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^:65 shared/glemu.h:73: shared/glemu.h:13:82: :5note: expanded from macro 'GLE_ATTRIBPOINTER': warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glexts.h: shared/glemu.h:433:70:32:46: note: note: expanded from macro 'glVertexAttribPointer_' expanded from macro 'GLE_ATTRIBPOINTER' #define glVertexAttribPointer_ glVertexAttribPointer ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 ^ :shared/glexts.h:13:404: note: 37:'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/rendertext.cpp ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: In file included from engine/rendersky.cpp:warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1: In file included from engine/engine.h:5: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^In file included from shared/cube.h shared/glemu.h:69:65:54: shared/glemu.h: :82note: expanded from macro 'GLE_ATTRIBPOINTER' :5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) :403 ^ :shared/glemu.h:7336::13 note: : expanded from macro 'glEnableVertexAttribArray_' note: expanded from macro 'GLE_ATTRIBPOINTER' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433::13:32: note: note: expanded from macro 'glVertexAttribPointer_''glEnableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 ^ :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/rendertext.cpp:1: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/engine.h ^ :5: In file included from shared/cube.h:65: shared/glemu.h:83:5: In file included from engine/rendersky.cppwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:1 : In file included from engine/engine.h: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^5: shared/glemu.h:In file included from shared/cube.h:6570:: shared/glemu.h:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) note: expanded from macro 'glDisableVertexAttribArray_' ^ shared/glemu.h:69:54: #define glDisableVertexAttribArray_ glDisableVertexAttribArray note: expanded from macro 'GLE_ATTRIBPOINTER' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/rendertext.cpp:2917:1: In file included from 13:engine/engine.h: note: 5: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from shared/cube.h:65: shared/glemu.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^83: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendersky.cpp: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) 1: In file included from ^ engine/engine.h:shared/glemu.h:735: :13In file included from shared/cube.h:: 65: note: expanded from macro 'GLE_ATTRIBPOINTER'shared/glemu.h: 83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32 GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) : ^ note: shared/glemu.h:expanded from macro 'glVertexAttribPointer_' 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glVertexAttribPointer_ glVertexAttribPointer ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:37:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ In file included from shared/cube.h ^ :shared/glexts.h:40365: :36shared/glemu.h:: 83:note: expanded from macro 'glEnableVertexAttribArray_' 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2917:shared/glemu.h:13:73: note: 13:'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/rendertext.cpp:#define glVertexAttribPointer_ glVertexAttribPointer ^ 1: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/engine.h2916::513:: In file included from note: shared/cube.h:'glVertexAttribPointer' has been explicitly marked deprecated here 65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ In file included from engine/rendersky.cpp:shared/glexts.h:1: 404:In file included from engine/engine.h37::5 note: : In file included from shared/cube.h:65expanded from macro 'glDisableVertexAttribArray_' : shared/glemu.h:84:5:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/rendertext.cpp:1: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ In file included from engine/engine.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29175: :13In file included from shared/cube.h: :65note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here: shared/glemu.h :84:5: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.hIn file included from engine/rendersky.cpp:73::1: 13: In file included from engine/engine.h:5note: expanded from macro 'GLE_ATTRIBPOINTER' : In file included from shared/cube.h:65: shared/glemu.h:84 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :5 ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/rendertext.cpp:1: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404In file included from engine/engine.h:37:5: note: expanded from macro 'glDisableVertexAttribArray_' : In file included from shared/cube.h:65#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^: shared/glemu.h :85/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:5:13: : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:In file included from engine/rendersky.cpp403:36:1: : In file included from note: expanded from macro 'glEnableVertexAttribArray_'engine/engine.h: 5: In file included from shared/cube.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^:65 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: shared/glemu.h: :84note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here:5 : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13:In file included from engine/rendertext.cpp note: :1expanded from macro 'GLE_ATTRIBPOINTER' : In file included from engine/engine.h:5: In file included from glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^shared/cube.h: shared/glexts.h:43365: :32shared/glemu.h:: 85:note: expanded from macro 'glVertexAttribPointer_'5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^:2916 shared/glemu.h:70:13:46: : note: 'glVertexAttribPointer' has been explicitly marked deprecated herenote: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); 404: ^ 37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918In file included from engine/rendersky.cpp:13:1: : In file included from note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereengine/engine.h: 5: In file included from shared/cube.h:65extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : shared/glemu.h: ^ 85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ In file included from shared/cube.h ^ :shared/glexts.h:65: 403:shared/glemu.h36::85: note: 5:expanded from macro 'glEnableVertexAttribArray_' warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 shared/glemu.h:73:13:13: : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herenote: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/rendersky.cpp:1: In file included from engine/engine.h#define glVertexAttribPointer_ glVertexAttribPointer :5 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916In file included from shared/cube.h:13:65: : shared/glemu.hnote: 'glVertexAttribPointer' has been explicitly marked deprecated here :85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/rendertext.cpp static inline void disable##name() { glDisableVertexAttribArray_(index); } \ :1 ^ : shared/glexts.h:In file included from engine/engine.h404::537:: In file included from note: shared/cube.h:expanded from macro 'glDisableVertexAttribArray_' 65: shared/glemu.h:87#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^:57 : warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 352: ^ 23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13In file included from engine/rendersky.cpp: :1note: 'glBindBuffer' has been explicitly marked deprecated here: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^85: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73In file included from engine/rendertext.cpp:13:1: : In file included from engine/engine.hnote: expanded from macro 'GLE_ATTRIBPOINTER' :5: In file included from shared/cube.h:65: shared/glemu.h:88 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :37 ^ : shared/glexts.h:433warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :32: note: expanded from macro 'glVertexAttribPointer_' static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ #define glVertexAttribPointer_ glVertexAttribPointershared/glexts.h: ^352: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291623::13 note: expanded from macro 'glBindBuffer_': note: 'glVertexAttribPointer' has been explicitly marked deprecated here#define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cppIn file included from engine/rendersky.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.hshared/cube.h::6565: : shared/glemu.hshared/glemu.h::8987::5757:: warning: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } shared/glexts.h:352 ^ :shared/glexts.h:35223::23 note: : expanded from macro 'glBindBuffer_' note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ #define glBindBuffer_ glBindBuffer/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2867: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:286713::13 note: : note: 'glBindBuffer' has been explicitly marked deprecated here 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cppIn file included from engine/rendertext.cpp:1: :1In file included from engine/engine.h: In file included from :5engine/engine.h:: In file included from 5: shared/cube.h:In file included from shared/cube.h:65: 65: shared/glemu.h:shared/glemu.h:88:90:37:37: warning: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } shared/glexts.h:352 ^ :23: note: shared/glexts.h:expanded from macro 'glBindBuffer_' 352:23#define glBindBuffer_ glBindBuffer ^: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867note: expanded from macro 'glBindBuffer_':13 : #define glBindBuffer_ glBindBuffer note: 'glBindBuffer' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated hereextern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: : engine/texture.h:42engine/texture.h:42::3333:: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^shared/glexts.h: 386shared/glexts.h::23386:: 23:note: expanded from macro 'glUniform1fv_' note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv #define glUniform1fv_ glUniform1fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132942:: 13:note: 'glUniform1fv' has been explicitly marked deprecated here note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:In file included from engine/rendersky.cpp:122: 1: engine/texture.h:In file included from engine/engine.h:122: engine/texture.h:44:3344:33: : warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; shared/glexts.h: ^ 387:23shared/glexts.h:387: :23note: expanded from macro 'glUniform2fv_': note: expanded from macro 'glUniform2fv_'#define glUniform2fv_ glUniform2fv ^ #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:2943:13:13: : note: note: 'glUniform2fv' has been explicitly marked deprecated here'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cpp:1: In file included from engine/rendertext.cppIn file included from engine/engine.h:1:122: In file included from : engine/texture.hengine/engine.h::46122: :33engine/texture.h:: 46:warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; shared/glexts.h: ^ 388:23shared/glexts.h:: 388:note: expanded from macro 'glUniform3fv_'23: note: #define glUniform3fv_ glUniform3fv ^expanded from macro 'glUniform3fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glUniform3fv_ glUniform3fv :2944: ^ 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2944:note: 'glUniform3fv' has been explicitly marked deprecated here13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from In file included from engine/rendertext.cppengine/engine.h::1122: : In file included from engine/texture.h:engine/engine.h:48:122: 33:engine/texture.h: warning: 48:'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^:389 :23shared/glexts.h:: 389:note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h23::2945:13: note: note: expanded from macro 'glUniform4fv_' 'glUniform4fv' has been explicitly marked deprecated here #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); 2945: ^ 13: note: 'glUniform4fv' has been explicitly marked deprecated here In file included from engine/rendersky.cpp:1: extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/engine.h ^ :122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendertext.cpp:1: In file included from case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394engine/engine.h::23122: : engine/texture.h:note: expanded from macro 'glUniform1iv_'49: 33:#define glUniform1iv_ glUniform1iv ^ warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ In file included from engine/rendersky.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1: 2946:In file included from engine/engine.h13::122 note: : engine/texture.h'glUniform1iv' has been explicitly marked deprecated here :50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:In file included from engine/rendertext.cpp23::1 note: : In file included from expanded from macro 'glUniform2iv_' engine/engine.h:122#define glUniform2iv_ glUniform2iv ^: engine/texture.h /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:50:13:33: : note: 'glUniform2iv' has been explicitly marked deprecated herewarning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); :23 ^ : note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv In file included from engine/rendersky.cpp ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1: 2947:In file included from engine/engine.h13::122 note: : engine/texture.h'glUniform2iv' has been explicitly marked deprecated here :51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23:In file included from engine/rendertext.cpp note: :1expanded from macro 'glUniform3iv_' : In file included from #define glUniform3iv_ glUniform3iv ^engine/engine.h: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948122: :13engine/texture.h:: 51:33note: 'glUniform3iv' has been explicitly marked deprecated here: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ ^ shared/glexts.h:396:23: In file included from engine/rendersky.cppnote: expanded from macro 'glUniform3iv_':1 : In file included from engine/engine.h:122#define glUniform3iv_ glUniform3iv ^: engine/texture.h: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:52:13:33: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break;'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:397:23: case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ note: expanded from macro 'glUniform4iv_' shared/glexts.h:397:#define glUniform4iv_ glUniform4iv ^23: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'glUniform4iv_' 2949:13#define glUniform4iv_ glUniform4iv ^: note: 'glUniform4iv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated hereextern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57In file included from engine/rendertext.cpp::331: : In file included from engine/engine.h:warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]122: engine/texture.h:57:33: warning: case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:398:29: case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ note: expanded from macro 'glUniformMatrix2fv_' shared/glexts.h:398#define glUniformMatrix2fv_ glUniformMatrix2fv ^:29 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950: :13note: expanded from macro 'glUniformMatrix2fv_' : note: 'glUniformMatrix2fv' has been explicitly marked deprecated here#define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: In file included from engine/rendertext.cpp:engine/texture.h:58:331: : In file included from engine/engine.hwarning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:122 : engine/texture.h:58:33: case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^#define glUniformMatrix3fv_ glUniformMatrix3fv shared/glexts.h:399 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:295129::13 note: : expanded from macro 'glUniformMatrix3fv_' note: 'glUniformMatrix3fv' has been explicitly marked deprecated here #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); note: 'glUniformMatrix3fv' has been explicitly marked deprecated here ^ extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:In file included from engine/rendertext.cpp:33:1: warning: In file included from engine/engine.h'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :122: engine/texture.h:59:33: case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break;#define glUniformMatrix4fv_ glUniformMatrix4fv ^ ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:400:13::29 note: : 'glUniformMatrix4fv' has been explicitly marked deprecated here note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from In file included from engine/rendertext.cpp:1engine/engine.h:122: In file included from : engine/texture.hengine/engine.h::378122: :33engine/texture.h:378: :33warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ case GL_FLOAT: glUniform1f_(b->loc, x); break;shared/glexts.h:382:22: ^ note: expanded from macro 'glUniform1f_'shared/glexts.h: 382:#define glUniform1f_ glUniform1f ^22: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934expanded from macro 'glUniform1f_' :13:#define glUniform1f_ glUniform1f note: 'glUniform1f' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); 'glUniform1f' has been explicitly marked deprecated here ^ extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:In file included from engine/rendertext.cpp380::133:: In file included from warning: engine/engine.h:'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 122: engine/texture.h:380:33: case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:383 case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^:22 shared/glexts.h:383: :22note: expanded from macro 'glUniform2f_': note: expanded from macro 'glUniform2f_'#define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glUniform2f_ glUniform2f 2935: ^ 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935: :13note: 'glUniform2f' has been explicitly marked deprecated here: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.hIn file included from engine/rendertext.cpp:122: :1: In file included from engine/engine.h:122: engine/texture.h:engine/texture.h:382:382:33:33: warning: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ ^ shared/glexts.hshared/glexts.h::384:384:22:22: note: note: expanded from macro 'glUniform3f_' expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f #define glUniform3f_ glUniform3f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:2936:13:13: note: note: 'glUniform3f' has been explicitly marked deprecated here 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendertext.cpp:1: In file included from engine/rendersky.cppIn file included from engine/engine.h:1:122: In file included from : engine/texture.h:engine/engine.h:384:122: 33:engine/texture.h:384 warning: :33'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385 case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; :22 ^ :shared/glexts.h:385 note: :22expanded from macro 'glUniform4f_' : note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f #define glUniform4f_ glUniform4f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:2937:13:13: note: note: 'glUniform4f' has been explicitly marked deprecated here 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from In file included from engine/rendertext.cppengine/rendersky.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h:122:122: engine/texture.h: engine/texture.h:385:385:33:33: : warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ ^shared/glexts.h:390 :22:shared/glexts.h: note: 390:22expanded from macro 'glUniform1i_' : note: expanded from macro 'glUniform1i_'#define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glUniform1i_ glUniform1i :2938 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:293813::13 note: 'glUniform1i' has been explicitly marked deprecated here: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from In file included from engine/rendersky.cppengine/engine.h::1122: : In file included from engine/texture.h:386engine/engine.h::33122: : engine/texture.h:warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]386: 33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22 case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; : ^ shared/glexts.h:391note: expanded from macro 'glUniform2i_' :22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ #define glUniform2i_ glUniform2i /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:293913::13 note: : 'glUniform2i' has been explicitly marked deprecated here note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1In file included from engine/rendersky.cpp: In file included from :1engine/engine.h:: In file included from 122: engine/engine.h:engine/texture.h:387122: :33engine/texture.h:: 387:warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^shared/glexts.h: shared/glexts.h:392392::2222:: note: note: expanded from macro 'glUniform3i_'expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i#define glUniform3i_ glUniform3i ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29402940::1313:: note: note: 'glUniform3i' has been explicitly marked deprecated here'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14);extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cppIn file included from engine/rendertext.cpp:1: :1In file included from engine/engine.h: In file included from engine/engine.h:122:122: engine/texture.h: engine/texture.h:388:388:33:33: : warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ ^shared/glexts.h:393 shared/glexts.h:393:22:22: note: : expanded from macro 'glUniform4i_' note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^#define glUniform4i_ glUniform4i /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941 ^ :13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941: :13note: 'glUniform4i' has been explicitly marked deprecated here: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cppIn file included from engine/rendertext.cpp:1:1: In file included from engine/engine.h: In file included from :122engine/engine.h:: engine/texture.h122: :399engine/texture.h::85399:: 85:warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386shared/glexts.h::23386:: 23:note: expanded from macro 'glUniform1fv_' note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^#define glUniform1fv_ glUniform1fv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:294213::13 note: : 'glUniform1fv' has been explicitly marked deprecated here note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from In file included from engine/rendertext.cpp:engine/engine.h:1: 122: In file included from engine/engine.hengine/texture.h::122400:: engine/texture.h83::400 warning: :83'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } shared/glexts.h: ^ shared/glexts.h:388388::2323:: note: note: expanded from macro 'glUniform3fv_'expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv#define glUniform3fv_ glUniform3fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:2944:13:13: note: note: 'glUniform3fv' has been explicitly marked deprecated here 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/rendersky.cpp:In file included from engine/rendertext.cpp1: :1In file included from engine/engine.h:: In file included from 122: engine/engine.h:engine/texture.h:122: 401:engine/texture.h:84:401: warning: 84:'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); }shared/glexts.h:387 ^:23 : note: shared/glexts.h:expanded from macro 'glUniform2fv_' 387:23#define glUniform2fv_ glUniform2fv ^: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943note: expanded from macro 'glUniform2fv_':13 : #define glUniform2fv_ glUniform2fv ^note: 'glUniform2fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: In file included from engine/rendertext.cpp:engine/texture.h:1: In file included from 402:engine/engine.h:84:122: warning: engine/texture.h:'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23 void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } : ^ shared/glexts.h:389:23:note: expanded from macro 'glUniform4fv_' note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ #define glUniform4fv_ glUniform4fv/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:294513::13 note: : 'glUniform4fv' has been explicitly marked deprecated here note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cppIn file included from engine/rendersky.cpp::11: In file included from : In file included from engine/engine.h:engine/engine.h:122: 122: engine/texture.h:engine/texture.h:403:403:85:85: warning: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ ^shared/glexts.h:389 shared/glexts.h:389:23:23: : note: expanded from macro 'glUniform4fv_'note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv #define glUniform4fv_ glUniform4fv ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cppIn file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: :1: In file included from engine/engine.h:122: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:398:29:In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: note: expanded from macro 'glUniformMatrix4fv_'expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv#define glUniformMatrix4fv_ glUniformMatrix4fv ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' In file included from engine/rendersky.cpp:#define glUniform1iv_ glUniform1iv 1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13 void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: : note: 'glUniform1iv' has been explicitly marked deprecated here expanded from macro 'glUniformMatrix4fv_' extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniformMatrix4fv_ glUniformMatrix4fv ^ In file included from engine/rendertext.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here :1: In file included from engine/engine.h:122: engine/texture.h:440extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:In file included from engine/rendertext.cpp:1: 439:83: In file included from engine/engine.hwarning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:122 : engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ note: expanded from macro 'glUniform1iv_' shared/glexts.h:397:23: #define glUniform1iv_ glUniform1iv note: expanded from macro 'glUniform4iv_' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:#define glUniform4iv_ glUniform4iv 13: ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glUniform1iv' has been explicitly marked deprecated here 2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:233:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:357:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:198:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, (tex ? tex : notexture)->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:287:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, (overlay ? overlay : notexture)->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:427:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:429:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:432:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:434:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capindices)*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:441:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:442:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:467:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + getfogdomecap()*capindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:483:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:484:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:494:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:506:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:507:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:554:28: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(getatmoblend() < 1) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:582:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:586:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:587:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:590:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clampsky) glDepthRange(1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:597:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(color.x, color.y, color.z, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:598:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:619:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:620:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:640:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blendsky) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:652:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:653:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:665:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:673:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:675:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:676:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:686:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:688:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:696:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:698:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:699:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:709:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:711:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:716:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clampsky) glDepthRange(0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:720:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:724:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:725:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:779:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:793:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:809:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:862:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:863:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 158 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:277:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenQueries_(1, &queries[max++].id); ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' #define glGenQueries_ glGenQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:292:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenQueries_(1, &queries[max++].id); ^ shared/glexts.h:360:23: note: expanded from macro 'glGenQueries_' #define glGenQueries_ glGenQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:306:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteQueries_(1, &queries[i].id); ^ shared/glexts.h:361:26: note: expanded from macro 'glDeleteQueries_' #define glDeleteQueries_ glDeleteQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:353:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBeginQuery_(querytarget(), query->id); ^ shared/glexts.h:362:23: note: expanded from macro 'glBeginQuery_' #define glBeginQuery_ glBeginQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:358:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEndQuery_(querytarget()); ^ shared/glexts.h:363:21: note: expanded from macro 'glEndQuery_' #define glEndQuery_ glEndQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:368:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); ^ shared/glexts.h:365:29: note: expanded from macro 'glGetQueryObjectiv_' #define glGetQueryObjectiv_ glGetQueryObjectiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:373:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); ^ shared/glexts.h:366:30: note: expanded from macro 'glGetQueryObjectuiv_' #define glGetQueryObjectuiv_ glGetQueryObjectuiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:385:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bbvbo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:389:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:394:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bbebo); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:410:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:417:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:418:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:431:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:432:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:443:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:444:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:452:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:318:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:707:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:712:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!dtoutline) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:741:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!dtoutline) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:745:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:760:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:762:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:765:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:790:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:792:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1228:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1229:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1432:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + TEX_ENVMAP); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1433:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[TEX_ENVMAP] = emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1448:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE7); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1463:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1474:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + type); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1476:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(target, cur.textures[type] = tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1576:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1672:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1673:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1714:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1715:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1717:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] int firsttex = 0, numtris = va->tris, offset = 0; ^ engine/renderva.cpp:1805:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1865:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1866:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1867:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1869:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1870:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1872:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1882:76: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(geombatches.length()) { renderbatches(cur, RENDERPASS_GBUFFER); glFlush(); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1921:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1922:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1923:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1924:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1936:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1937:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1940:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(multipassing) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1946:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1947:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1948:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1950:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1951:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2014:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2015:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2016:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2017:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2027:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2028:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2031:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(multipassing) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2130:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2133:9: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2157:21: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2159:21: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2169:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2184:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2186:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2194:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2343:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + TEX_ENVMAP); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2344:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[TEX_ENVMAP] = emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2350:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2361:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0 + type); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2363:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(target, cur.textures[type] = tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2412:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2485:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2486:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2495:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2496:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2497:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2498:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2525:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC1_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2536:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2537:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2539:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC1_ALPHA, GL_ONE_MINUS_SRC1_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2551:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2552:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2630:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2631:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &vbuf); ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2657:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindexes*sizeof(ushort), indexes, GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2662:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, shadowverts.verts.length()*sizeof(vec), shadowverts.verts.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:2778:31: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(shadowvbos.length()) { glDeleteBuffers_(shadowvbos.length(), shadowvbos.getbuf()); shadowvbos.setsize(0); } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:55:19: warning: unused function 'ishiddencube' [-Wunused-function] static inline int ishiddencube(const ivec &o, int size) ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 219 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 162 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp 117 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/stain.o engine/stain.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: Package 'gl', required by 'virtual:world', not found note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:74:14: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); ^ shared/glexts.h:375:24: note: expanded from macro 'glGetShaderiv_' #define glGetShaderiv_ glGetShaderiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:75:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); ^ shared/glexts.h:376:25: note: expanded from macro 'glGetProgramiv_' #define glGetProgramiv_ glGetProgramiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:83:22: warning: 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(type) glGetShaderInfoLog_(obj, length, &length, log); ^ shared/glexts.h:379:29: note: expanded from macro 'glGetShaderInfoLog_' #define glGetShaderInfoLog_ glGetShaderInfoLog ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: 'glGetShaderInfoLog' has been explicitly marked deprecated here extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:84:18: warning: 'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glGetProgramInfoLog_(obj, length, &length, log); ^ shared/glexts.h:378:30: note: expanded from macro 'glGetProgramInfoLog_' #define glGetProgramInfoLog_ glGetProgramInfoLog ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959:13: note: 'glGetProgramInfoLog' has been explicitly marked deprecated here extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:284:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] obj = glCreateShader_(type); ^ shared/glexts.h:371:25: note: expanded from macro 'glCreateShader_' #define glCreateShader_ glCreateShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925:15: note: 'glCreateShader' has been explicitly marked deprecated here extern GLuint glCreateShader (GLenum type) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:285:5: warning: 'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glShaderSource_(obj, numparts, (const GLchar **)parts, NULL); ^ shared/glexts.h:373:25: note: expanded from macro 'glShaderSource_' #define glShaderSource_ glShaderSource ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926:13: note: 'glShaderSource' has been explicitly marked deprecated here extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:286:5: warning: 'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCompileShader_(obj); ^ shared/glexts.h:374:26: note: expanded from macro 'glCompileShader_' #define glCompileShader_ glCompileShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927:13: note: 'glCompileShader' has been explicitly marked deprecated here extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:288:5: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetShaderiv_(obj, GL_COMPILE_STATUS, &success); ^ shared/glexts.h:375:24: note: expanded from macro 'glGetShaderiv_' #define glGetShaderiv_ glGetShaderiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:292:9: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteShader_(obj); ^ shared/glexts.h:372:25: note: expanded from macro 'glDeleteShader_' #define glDeleteShader_ glDeleteShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:304:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u.loc = glGetUniformLocation_(s.program, u.name); ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:334:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("diffusemap", TEX_DIFFUSE); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:334:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("diffusemap", TEX_DIFFUSE); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:335:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("normalmap", TEX_NORMAL); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:335:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("normalmap", TEX_NORMAL); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:336:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("glowmap", TEX_GLOW); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:336:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("glowmap", TEX_GLOW); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:337:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("envmap", TEX_ENVMAP); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:337:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("envmap", TEX_ENVMAP); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:338:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detaildiffusemap", TEX_DETAIL+TEX_DIFFUSE); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:338:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detaildiffusemap", TEX_DETAIL+TEX_DIFFUSE); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:339:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detailnormalmap", TEX_DETAIL+TEX_NORMAL); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:339:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("detailnormalmap", TEX_DETAIL+TEX_NORMAL); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:340:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("blendmap", 7); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:340:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("blendmap", 7); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:341:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractmask", 7); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:341:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractmask", 7); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:342:5: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractlight", 8); ^ engine/shader.cpp:331:19: note: expanded from macro 'UNIFORMTEX' int loc = glGetUniformLocation_(s.program, name); \ ^ shared/glexts.h:381:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:342:5: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("refractlight", 8); ^ engine/shader.cpp:332:25: note: expanded from macro 'UNIFORMTEX' if(loc != -1) { glUniform1i_(loc, tmu); } \ ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:347:38: warning: 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s.program = s.vsobj && s.psobj ? glCreateProgram_() : 0; ^ shared/glexts.h:368:26: note: expanded from macro 'glCreateProgram_' #define glCreateProgram_ glCreateProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928:15: note: 'glCreateProgram' has been explicitly marked deprecated here extern GLuint glCreateProgram (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:351:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glAttachShader_(s.program, s.vsobj); ^ shared/glexts.h:377:25: note: expanded from macro 'glAttachShader_' #define glAttachShader_ glAttachShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:352:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glAttachShader_(s.program, s.psobj); ^ shared/glexts.h:377:25: note: expanded from macro 'glAttachShader_' #define glAttachShader_ glAttachShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:357:13: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindAttribLocation_(s.program, a.loc, a.name); ^ shared/glexts.h:401:31: note: expanded from macro 'glBindAttribLocation_' #define glBindAttribLocation_ glBindAttribLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:360:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopi(gle::MAXATTRIBS) if(!(attribs&(1<loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ GLE_INITATTRIB(name, index, f, float) \ ^shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1 : note: expanded from here shared/glemu.h:42glVertexAttrib1f_ ^ :51: note: shared/glexts.h:expanded from macro 'GLE_INITATTRIB' 406:27: note: expanded from macro 'glVertexAttrib1f_' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^#define glVertexAttrib1f_ glVertexAttrib1f ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:#define glVertexAttrib1f_ glVertexAttrib1f ^ 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here :extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ In file included from engine/sound.cpp:1shared/glemu.h:: In file included from 47:engine/engine.h:9:5: note: In file included from shared/cube.hexpanded from macro 'GLE_INITATTRIBF' :65: shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ ^:55 :5shared/glemu.h:: 43:warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h::47:145:9:1: note: note: expanded from macro 'GLE_INITATTRIBF' expanded from here GLE_INITATTRIB(name, index, f, float) \glVertexAttrib2f_ ^^ shared/glexts.hshared/glemu.h::41043::27:59: note: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'GLE_INITATTRIB' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ :13 ^ : :145note: 'glVertexAttrib2f' has been explicitly marked deprecated here:1 : note: expanded from here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14);glVertexAttrib2f_ ^^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:In file included from engine/stain.cpp13::1 note: : In file included from engine/engine.h'glVertexAttrib2f' has been explicitly marked deprecated here :5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67:In file included from engine/sound.cpp note: :1expanded from macro 'GLE_INITATTRIB' : In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^65: shared/glemu.h::14855::15:: warning: note: expanded from here'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib3f_ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.hshared/glexts.h::47414:27:9: : note: expanded from macro 'glVertexAttrib3f_'note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3f_ glVertexAttrib3f ^ GLE_INITATTRIB(name, index, f, float) \/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 ^:13 : shared/glemu.h:note: 'glVertexAttrib3f' has been explicitly marked deprecated here44: 67: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from hereIn file included from engine/stain.cpp :1: In file included from glVertexAttrib3f_ engine/engine.h:^ 5: shared/glexts.h:In file included from shared/cube.h414::6527:: shared/glemu.h note: :55expanded from macro 'glVertexAttrib3f_' :5: #define glVertexAttrib3f_ glVertexAttrib3f ^warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:2894 :13:shared/glemu.h:47 note: :9'glVertexAttrib3f' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1:In file included from engine/sound.cpp:1 note: expanded from here: In file included from engine/engine.h:glVertexAttrib4f_ ^5: shared/glexts.h:418In file included from shared/cube.h:27:65: : shared/glemu.hnote: expanded from macro 'glVertexAttrib4f_':55 :5: #define glVertexAttrib4f_ glVertexAttrib4f warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/stain.cpp static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } :1 ^ : In file included from engine/engine.h:5: :In file included from shared/cube.h151::651:: shared/glemu.h: note: 55:expanded from here 5: glVertexAttrib4f_ ^warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:418 :27: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ note: expanded from macro 'glVertexAttrib4f_' shared/glemu.h:48:49: note: #define glVertexAttrib4f_ glVertexAttrib4f expanded from macro 'GLE_INITATTRIBF' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^: note: 'glVertexAttrib4f' has been explicitly marked deprecated here shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_'extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/stain.cpp:65: shared/glemu.h:55:5:1: In file included from engine/engine.h:5: In file included from shared/cube.h warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' :#define glVertexAttrib3fv_ glVertexAttrib3fv ^65: shared/glemu.h:55/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:In file included from engine/sound.cpp:127: : In file included from note: expanded from macro 'glVertexAttrib4f_'engine/engine.h: 5: In file included from #define glVertexAttrib4f_ glVertexAttrib4f ^shared/cube.h: 65/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: shared/glemu.h2908::5513::5 note: 'glVertexAttrib4f' has been explicitly marked deprecated here: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/glemu.h:49 ^ :58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/stain.cpp:1#define glVertexAttrib4f_ glVertexAttrib4f ^ : In file included from engine/engine.h:5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from shared/cube.h2908::6513:: shared/glemu.h note: :55'glVertexAttrib4f' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411In file included from engine/sound.cpp:28::1 note: : In file included from expanded from macro 'glVertexAttrib2fv_' engine/engine.h:5: #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889shared/cube.h::1365: shared/glemu.h:: 55:5note: 'glVertexAttrib2fv' has been explicitly marked deprecated here : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/stain.cpp: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 1: In file included from engine/engine.h:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) :1: In file included from engine/engine.h:5: In file included from ^ shared/cube.h:shared/glemu.h:51:65: 50: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50expanded from macro 'GLE_INITATTRIBF' : note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } 419: ^ 28shared/glexts.h:419: :28note: expanded from macro 'glVertexAttrib4fv_': note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ #define glVertexAttrib4fv_ glVertexAttrib4fv/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2909:13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909: note: :13'glVertexAttrib4fv' has been explicitly marked deprecated here : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:In file included from engine/sound.cpp:5: 1: In file included from shared/cube.hIn file included from engine/engine.h::655: : shared/glemu.hIn file included from shared/cube.h:56:65:5: shared/glemu.h: :56warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:5 : warning: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^47: 9:shared/glemu.h: note: 47:expanded from macro 'GLE_INITATTRIBF' 9: note: GLE_INITATTRIB(name, index, f, float) \ ^expanded from macro 'GLE_INITATTRIBF' shared/glemu.h: GLE_INITATTRIB(name, index, f, float) \ ^42: shared/glemu.h:4251::51 note: : expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^:154 ::1541::1 note: : expanded from here note: expanded from here glVertexAttrib1f_ ^glVertexAttrib1f_ ^ shared/glexts.h:406:27: shared/glexts.h:406note: expanded from macro 'glVertexAttrib1f_' :27: note: #define glVertexAttrib1f_ glVertexAttrib1f expanded from macro 'glVertexAttrib1f_' ^ #define glVertexAttrib1f_ glVertexAttrib1f /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2882/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13:13: : note: note: 'glVertexAttrib1f' has been explicitly marked deprecated here'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/stain.cppIn file included from engine/sound.cpp::11: In file included from : In file included from engine/engine.h:engine/engine.h:55: : In file included from In file included from shared/cube.hshared/cube.h:65:65: shared/glemu.h: shared/glemu.h:56:56:5::5 warning: : 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:shared/glemu.h:4747::99: : note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h: GLE_INITATTRIB(name, index, f, float) \ 43: ^ 59:shared/glemu.h:43 note: :59expanded from macro 'GLE_INITATTRIB' : note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \:157 ^:1 :: note: 157:expanded from here 1glVertexAttrib2f_: note: expanded from here ^ shared/glexts.h:410:27:glVertexAttrib2f_ note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here^ shared/glexts.h:410: 27: note: expanded from macro 'glVertexAttrib2f_'extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ In file included from engine/sound.cpp::1601: :1In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^expanded from here glVertexAttrib3f_ ^ shared/glemu.h:shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: In file included from engine/stain.cpp:1: In file included from engine/engine.hnote: expanded from macro 'GLE_INITATTRIB' :5: In file included from shared/cube.h:65: shared/glemu.h:56 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:5: :1warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' note: expanded from here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:glVertexAttrib3f_ ^ shared/glexts.h:41413: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF'27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ 13: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereshared/glexts.h: 415extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ :28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65In file included from engine/sound.cpp:1: In file included from engine/engine.h:: shared/glemu.h:565: :5: In file included from shared/cube.hwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: :65expanded from macro 'glVertexAttrib4f_' : #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:56:5In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411 GLE_INITATTRIBF(color, ATTRIB_COLOR) :28 ^ : note: shared/glemu.h:47expanded from macro 'glVertexAttrib2fv_' :9: #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/stain.cpp:1: In file included from engine/engine.h:5 GLE_INITATTRIB(name, index, f, float) \ : In file included from ^ shared/cube.h:65: shared/glemu.h:shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:45:75: note: 28: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :2909::163:1: note: expanded from here 13glVertexAttrib4f_ ^ shared/glexts.h:418:27: : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBN' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: In file included from engine/sound.cpp:1: In file included from engine/engine.h:note: expanded from macro 'glVertexAttrib4Nub_'5: In file included from #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:65: shared/glemu.h:56:5:In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:4929: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ In file included from engine/stain.cppshared/glexts.h:415:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: :28:expanded from macro 'glVertexAttrib4Nubv_' note: #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib3fv_' In file included from engine/stain.cpp:1: #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ^ shared/glemu.h:42:51extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h::169:5: 1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from shared/cube.h:65: shared/glemu.hextern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:49:58: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from macro 'GLE_INITATTRIBF' 2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ :5: shared/glexts.h:418:27: note: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/stain.cpp:1: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ engine/sound.cpp:1: In file included from engine/engine.h:shared/glemu.h:47:95: In file included from shared/cube.h:65: : note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^shared/glexts.h: shared/glexts.h:415:411:2828: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2889: ^ 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5In file included from engine/stain.cpp: :1warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from engine/engine.h:5: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^In file included from shared/cube.h: 65: shared/glemu.h:shared/glemu.h:51:60:50:5: note: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ ^ shared/glemu.h:49shared/glexts.h::58419:28: : note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2909:shared/glexts.h:41813::27: note: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/stain.cpp:57::15:: In file included from warning: engine/engine.h:'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h:65: GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) shared/glemu.h: ^ 60shared/glemu.h:53::586:: note: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'GLE_INITATTRIBN' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50 static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^:50 : note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^:166 :1:shared/glexts.h:411 note: :28expanded from here : note: expanded from macro 'glVertexAttrib2fv_'glVertexAttrib4Nub_ ^ #define glVertexAttrib2fv_ glVertexAttrib2fv ^shared/glexts.h: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889429::1329:: note: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here In file included from engine/stain.cpp:1extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); : In file included from engine/engine.h ^ :5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^In file included from engine/sound.cpp shared/glemu.h:51:1:50: In file included from engine/engine.h: note: :5expanded from macro 'GLE_INITATTRIBF' : In file included from shared/cube.h:65: shared/glemu.h static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^:58: shared/glexts.h:41966::28: note: expanded from macro 'glVertexAttrib4fv_'warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^:13 : note: shared/glexts.h:'glVertexAttrib4fv' has been explicitly marked deprecated here 429:29: note: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); expanded from macro 'glVertexAttrib4Nub_' ^ #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here In file included from engine/stain.cpp:1: extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/engine.h: ^ 5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) 1: In file included from ^ engine/engine.hshared/glemu.h:47:5:9:: In file included from note: shared/cube.h:expanded from macro 'GLE_INITATTRIBF' 65: shared/glemu.h: GLE_INITATTRIB(name, index, f, float) \ ^ 59:48:shared/glemu.h:42 warning: :51'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'GLE_INITATTRIB' static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^shared/glexts.h: 430:181::301:: note: note: expanded from macro 'glVertexAttrib4Nubv_' expanded from here #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^glVertexAttrib1f_ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902^ :shared/glexts.h:13:406:27 note: : note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882: 13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/stain.cpp::651: In file included from : shared/glemu.hengine/engine.h::605:5:: In file included from warning: shared/cube.h:'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65: shared/glemu.h:61: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) 5: ^ warning: shared/glemu.h:47'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :9: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) note: expanded from macro 'GLE_INITATTRIBF' ^ shared/glemu.h:47: GLE_INITATTRIB(name, index, f, float) \ ^9: shared/glemu.h:42note: expanded from macro 'GLE_INITATTRIBF' :51: GLE_INITATTRIB(name, index, f, float) \ note: expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:43:59: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^note: expanded from macro 'GLE_INITATTRIB' :169:1: note: expanded from here static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ glVertexAttrib1f_ ^:184 shared/glexts.h:406:1:27:: note: expanded from macro 'glVertexAttrib1f_'note: expanded from here #define glVertexAttrib1f_ glVertexAttrib1f glVertexAttrib2f_ ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882 shared/glexts.h:410:13:27:: note: expanded from macro 'glVertexAttrib2f_' note: 'glVertexAttrib1f' has been explicitly marked deprecated here #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); 13: ^ note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/stain.cpp:1: In file included from 65: engine/engine.h:5shared/glemu.h:: In file included from 60:shared/cube.h:5:65: shared/glemu.h warning: :61:'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) 47: ^ 9shared/glemu.h:47: :9note: expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIB(name, index, f, float) \ shared/glemu.h:43 ^ :shared/glemu.h:4459::67 note: : expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ ::172187::11:: note: note: expanded from hereexpanded from here glVertexAttrib3f_ ^ glVertexAttrib2f_ shared/glexts.h:414^ :shared/glexts.h:41027::27 note: expanded from macro 'glVertexAttrib3f_': note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894#define glVertexAttrib2f_ glVertexAttrib2f :13 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888note: 'glVertexAttrib3f' has been explicitly marked deprecated here:13 : note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from engine/sound.cpp:In file included from shared/cube.h1: :65: In file included from engine/engine.hshared/glemu.h:61:5:5:: In file included from warning: shared/cube.h:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65: shared/glemu.h:60:5: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47:9: note: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) expanded from macro 'GLE_INITATTRIBF' ^ shared/glemu.h:47:9: GLE_INITATTRIB(name, index, f, float) \ note: ^ expanded from macro 'GLE_INITATTRIBF'shared/glemu.h:45 :75: GLE_INITATTRIB(name, index, f, float) \ ^ note: shared/glemu.h:44expanded from macro 'GLE_INITATTRIB' :67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ : ^ 190:1: note: expanded from here: 175glVertexAttrib4f_ :1:^ shared/glexts.h:418:note: expanded from here 27:glVertexAttrib3f_ ^ note: expanded from macro 'glVertexAttrib4f_' shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib3f_ glVertexAttrib3f extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1In file included from engine/sound.cpp:: In file included from engine/engine.h:5: In file included from shared/cube.h:1: In file included from engine/engine.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)5: In file included from shared/cube.h:65: ^ shared/glemu.hshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ :60:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here In file included from engine/stain.cppglVertexAttrib4f_ ^ :1: In file included from engine/engine.hshared/glexts.h:418:27: :5: note: expanded from macro 'glVertexAttrib4f_' In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411#define glVertexAttrib4f_ glVertexAttrib4f :28: note: expanded from macro 'glVertexAttrib2fv_' ^#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: In file included from engine/stain.cppnote: 'glVertexAttrib4f' has been explicitly marked deprecated here:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.h:51:engine/sound.cpp:1: 50: In file included from engine/engine.h:note: expanded from macro 'GLE_INITATTRIBF' 5: In file included from shared/cube.h: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49: static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: 58: note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ : ^ note: shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_''glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h: #define glVertexAttrib4f_ glVertexAttrib4f5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/stain.cpp:1: In file included from engine/engine.h:In file included from 5: engine/engine.h:In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' 5: In file included from #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/stain.cpp:1: In file included from engine/engine.h: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ 5: In file included from shared/glemu.h:50:shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f 50: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cppnote: expanded from macro 'GLE_INITATTRIBF' : static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: 1: expanded from macro 'glVertexAttrib2fv_' In file included from engine/engine.h:5: In file included from shared/cube.h#define glVertexAttrib2fv_ glVertexAttrib2fv ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:2917:1313:: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/stain.cpp:1: shared/glemu.h:61:In file included from engine/engine.h:55:: In file included from warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:65 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' : shared/glemu.h:77:51: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404::181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: 37: note: expanded from macro 'glDisableVertexAttribArray_' note: #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918'glVertexAttrib1f' has been explicitly marked deprecated here :13: extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here : shared/glemu.h:61extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9:In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: note: expanded from macro 'GLE_INITATTRIBF' In file included from shared/cube.h:65: shared/glemu.h: GLE_INITATTRIB(name, index, f, float) \ 78:5: warning: ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:43:59: note: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ expanded from macro 'GLE_INITATTRIB' shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36::184 note: expanded from macro 'glEnableVertexAttribArray_' :1:#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: note: expanded from here 13glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/stain.cpp:1:61: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78::5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ :187:shared/glemu.h:70:1:46: note: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/sound.cpp:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ 1: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:engine/engine.h:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h:65: shared/glemu.hextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/stain.cpp: GLE_INITATTRIB(name, index, f, float) \ ^1: shared/glemu.hIn file included from engine/engine.h::455: In file included from :75: note: expanded from macro 'GLE_INITATTRIB' shared/cube.h:65: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^shared/glemu.h: 78:5: :190warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1: note: expanded from here glVertexAttrib4f_ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ ^ shared/glexts.h:418:27shared/glemu.h:: 73:13note: expanded from macro 'glVertexAttrib4f_': note: expanded from macro 'GLE_ATTRIBPOINTER' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :2908 ^ :13: note: shared/glexts.h:'glVertexAttrib4f' has been explicitly marked deprecated here 433:32: note: expanded from macro 'glVertexAttribPointer_' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttribPointer_ glVertexAttribPointer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/stain.cpp:1: In file included from engine/engine.h:5 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ : In file included from shared/cube.h ^ :shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' 65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glVertexAttrib3fv_ glVertexAttrib3fv ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29172895:13:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61shared/glemu.h:5:79:5: : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h: ^ 49shared/glemu.h::58:70: note: 46:expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \shared/glexts.h: ^418: 27:shared/glexts.h: note: 404:expanded from macro 'glVertexAttrib4f_' 37: note: expanded from macro 'glDisableVertexAttribArray_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^:13 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918note: 'glVertexAttrib4f' has been explicitly marked deprecated here:13 : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/stain.cpp :1: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: ^ 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ #define glVertexAttribPointer_ glVertexAttribPointer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 411:28: note: expanded from macro 'glVertexAttrib2fv_' In file included from engine/stain.cpp:1: In file included from engine/engine.h#define glVertexAttrib2fv_ glVertexAttrib2fv :5 ^ : In file included from shared/cube.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: 2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated herenote: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5In file included from engine/stain.cpp:: In file included from 1: shared/cube.h:In file included from engine/engine.h65: shared/glemu.h:61:5: In file included from shared/cube.h:65:5: shared/glemu.h: :80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glDisableVertexAttribArray_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ shared/glemu.h:51:50: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.hIn file included from engine/stain.cpp:419:1:28: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h: note: :80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttrib4fv_' GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73 :13#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here : note: expanded from macro 'GLE_ATTRIBPOINTER'extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: note: In file included from shared/cube.hexpanded from macro 'glVertexAttribPointer_' :65: #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:shared/glemu.h:62:60: 13: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: In file included from engine/stain.cpp:1: In file included from engine/engine.h'glVertexAttrib4f' has been explicitly marked deprecated here :5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ In file included from engine/sound.cppshared/glexts.h::1403:: In file included from 36:engine/engine.h: note: 5: expanded from macro 'glEnableVertexAttribArray_' In file included from shared/cube.h:65: shared/glemu.h:63:#define glEnableVertexAttribArray_ glEnableVertexAttribArray 47: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:13 : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h: ^418: 27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908In file included from engine/stain.cpp:13::1 note: : In file included from 'glVertexAttrib4f' has been explicitly marked deprecated here engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); 5: ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: In file included from engine/sound.cpp:note: expanded from macro 'GLE_ATTRIBPOINTER'1: In file included from engine/engine.h:5: In file included from shared/cube.h static inline void disable##name() { glDisableVertexAttribArray_(index); } \ :65 ^ : shared/glexts.h:shared/glemu.h:404:64:37:77: note: warning: expanded from macro 'glDisableVertexAttribArray_' 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ note: shared/glexts.h:418'glDisableVertexAttribArray' has been explicitly marked deprecated here :27: note: expanded from macro 'glVertexAttrib4f_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: In file included from note: 'glVertexAttrib4f' has been explicitly marked deprecated hereengine/stain.cpp: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/glemu.h: ^ 81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glemu.h:shared/glexts.h:433:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: 32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.hIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here engine/sound.cpp:1: In file included from engine/engine.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray In file included from engine/stain.cpp:1: In file included from engine/engine.h ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ :37: note: expanded from macro 'glDisableVertexAttribArray_'shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:73:13: :2918note: expanded from macro 'GLE_ATTRIBPOINTER':13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: In file included from engine/stain.cpp:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: In file included from engine/engine.h:5: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' :54 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ : ^ note: expanded from macro 'GLE_ATTRIBPOINTER'shared/glexts.h:403:36 : note: expanded from macro 'glEnableVertexAttribArray_' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36:#define glEnableVertexAttribArray_ glEnableVertexAttribArray note: ^ expanded from macro 'glEnableVertexAttribArray_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ engine/sound.cpp:1: In file included from engine/engine.hshared/glemu.h::570:: In file included from 46:shared/cube.h: note: 65: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:78:5: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray 70: ^ 46: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'GLE_ATTRIBPOINTER'2918 :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 404: ^ 37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:In file included from engine/stain.cpp:13:1: note: In file included from engine/engine.h'glDisableVertexAttribArray' has been explicitly marked deprecated here :5: In file included from shared/cube.h:65extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^: shared/glemu.h :83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.hIn file included from engine/sound.cpp:433:1: :32In file included from engine/engine.h: note: :5expanded from macro 'glVertexAttribPointer_' : In file included from shared/cube.h:65: #define glVertexAttribPointer_ glVertexAttribPointer shared/glemu.h:78 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29162916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1In file included from engine/stain.cpp:1: In file included from engine/engine.h:: In file included from engine/engine.h:5: 5: In file included from shared/cube.hIn file included from shared/cube.h:65: shared/glemu.h:79::65: shared/glemu.h5: warning: :84'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) note: expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ note: shared/glexts.h:403expanded from macro 'glEnableVertexAttribArray_' :36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 ^ :13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: In file included from engine/sound.cppnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here:1 : In file included from engine/engine.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: In file included from shared/cube.h:65: In file included from engine/stain.cpp:1: In file included from engine/engine.h:shared/glemu.h:79:5:5: warning: In file included from shared/cube.h:65'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : shared/glemu.h:84:5: warning: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46:shared/glemu.h: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.hIn file included from engine/sound.cpp::5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 1'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ ^ shared/glemu.hshared/glemu.h:73:13:73:: 13: note: expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403In file included from engine/sound.cpp:1: In file included from engine/engine.h::365: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54:: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ In file included from engine/stain.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917::1: In file included from 13: note: engine/engine.h:'glEnableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h:65: shared/glemu.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ In file included from engine/sound.cpp:1shared/glemu.h:: In file included from engine/engine.h:5: 70:In file included from shared/cube.h:6546:: shared/glemu.h:80 note: :5: expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:702918:13: :46note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/stain.cpp:1: In file included from engine/engine.h static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ :5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:404:37 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ :shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \note: expanded from macro 'glDisableVertexAttribArray_' ^ shared/glexts.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/sound.cpp:1: In file included from engine/engine.h:5extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:In file included from engine/stain.cpp:1: 13: note: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:expanded from macro 'GLE_ATTRIBPOINTER' 57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } shared/glexts.h: ^ 433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:352:23: note: ^ In file included from engine/sound.cpp:1: In file included from engine/engine.hexpanded from macro 'glBindBuffer_' :5: In file included from shared/cube.h:65#define glBindBuffer_ glBindBuffer : shared/glemu.h: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h :403:extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); 36: ^ note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ In file included from engine/stain.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:1:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from : In file included from engine/engine.h:5: shared/cube.h:In file included from shared/cube.h:65: shared/glemu.h:88:37:65: shared/glemu.h: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:352:2918:13:23: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1 note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer : In file included from engine/engine.h ^ :5: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here shared/glexts.h:433:32extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/stain.cpp:1: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from engine/engine.h:5 static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ : In file included from shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here shared/cube.h:65: shared/glemu.h:82:5extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); : ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/stain.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \: ^ warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:403:36: static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352 :note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ 23/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2917:note: expanded from macro 'glBindBuffer_'13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13In file included from engine/sound.cpp:: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82note: 'glBindBuffer' has been explicitly marked deprecated here:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from engine/engine.h: void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:122: engine/texture.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv378:33: warning: ^'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/stain.cppshared/glexts.h:382:22: :1note: expanded from macro 'glUniform1f_' : In file included from engine/engine.h:122#define glUniform1f_ glUniform1f : engine/texture.h:440: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: 'glUniform1f' has been explicitly marked deprecated here note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_':33 #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/stain.cpp: case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ 1: In file included from engine/engine.h:shared/glexts.h:383:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ 22:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from macro 'glUniform2f_' 2949:13: note: #define glUniform2f_ glUniform2f 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:64:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:357:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:118:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } ^ shared/glexts.h:351:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:124:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(stainvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:355:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:125:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(stainvert), &verts[startvert]); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:128:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(stainvert), endvert*sizeof(stainvert), verts); ^ shared/glexts.h:356:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:140:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_TRIANGLES, 0, count); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:331:13: warning: 'glStencilFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilFunc(GL_EQUAL, layer, 0x07); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2672:13: note: 'glStencilFunc' has been explicitly marked deprecated here extern void glStencilFunc (GLenum func, GLint ref, GLuint mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:332:13: warning: 'glStencilOp' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2674:13: note: 'glStencilOp' has been explicitly marked deprecated here extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:335:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:339:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:340:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:355:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:356:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:360:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:376:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:381:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:389:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/stain.cpp:402:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/stain.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/sound.cpp:778:19: warning: unused function 'mumblevec' [-Wunused-function] static inline vec mumblevec(const vec &v, bool pos = false) ^ 186 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 118 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 136 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ :378:33shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' : warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42: 51: note: expanded from macro 'GLE_INITATTRIB' case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \shared/glexts.h:382 ^:22: note: expanded from macro 'glUniform1f_' :142#define glUniform1f_ glUniform1f ^:1: note: expanded from here glVertexAttrib1f_ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934^ :13: note: 'glUniform1f' has been explicitly marked deprecated here shared/glexts.h:406:27extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ note: 'glVertexAttrib1f' has been explicitly marked deprecated here shared/glexts.h:383:22extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from engine/texture.cpp:3In file included from shared/cube.h:65: shared/glemu.h:: In file included from 55:engine/engine.h:122: 5:engine/texture.h: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 382 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47:9: case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h GLE_INITATTRIB(name, index, f, float) \ ^ :384:22: note: shared/glemu.h:43:expanded from macro 'glUniform3f_' 59: note: expanded from macro 'GLE_INITATTRIB' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ note: 'glUniform3f' has been explicitly marked deprecated here ^ :145:1: note: expanded from here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14);glVertexAttrib2f_ ^ ^shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f In file included from engine/texture.cpp:3: ^ In file included from engine/engine.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:122: engine/texture.h13::384:33: note: 'glVertexAttrib2f' has been explicitly marked deprecated here warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:In file included from engine/ui.cpp:1: In file included from 13:engine/engine.h: note: 'glUniform4f' has been explicitly marked deprecated here5: In file included from shared/cube.h:65: shared/glemu.h:55:5: extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9:In file included from engine/texture.cpp:3: In file included from engine/engine.h: note: 122: expanded from macro 'GLE_INITATTRIBF' engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ :44shared/glexts.h:390:67: note: expanded from macro 'GLE_INITATTRIB':22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^: note: :'glUniform1i' has been explicitly marked deprecated here 148:1: extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: In file included from engine/texture.cpp:3: In file included from note: expanded from macro 'glVertexAttrib3f_'engine/engine.h: 122: engine/texture.h#define glVertexAttrib3f_ glVertexAttrib3f ^:386:33: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'glUniform2i_' ^ #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here In file included from engine/ui.cpp:1: In file included from engine/engine.h:extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: In file included from engine/texture.cpp:3: In file included from 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:122: engine/texture.h shared/glemu.h:387:47:9: :33note: expanded from macro 'GLE_INITATTRIBF' : warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glemu.h:shared/glexts.h:392:45:22: note: 75: note: expanded from macro 'GLE_INITATTRIB' expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:151:13:1:: note: expanded from herenote: 'glUniform3i' has been explicitly marked deprecated here glVertexAttrib4f_ ^ extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/texture.cpp:3: #define glVertexAttrib4f_ glVertexAttrib4f ^ In file included from engine/engine.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:122: note: 'glVertexAttrib4f' has been explicitly marked deprecated here engine/texture.h:388:33: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' In file included from #define glUniform4i_ glUniform4i ^ engine/ui.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29411: In file included from :13: engine/engine.h:5: In file included from shared/cube.hnote: 'glUniform4i' has been explicitly marked deprecated here :65: shared/glemu.h:55extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX)In file included from engine/texture.cpp:3: In file included from ^ shared/glemu.h:49engine/engine.h::58: note: expanded from macro 'GLE_INITATTRIBF' 122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ note: shared/glexts.hexpanded from macro 'glVertexAttrib4f_' :386:23: #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908note: expanded from macro 'glUniform1fv_':13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here#define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : note: 'glUniform1fv' has been explicitly marked deprecated here ^ extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: In file included from engine/texture.cpp:3: In file included from 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:122: engine/texture.h:400:83: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50 warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'GLE_INITATTRIBF' void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' shared/glexts.h:388:23: note: #define glVertexAttrib2fv_ glVertexAttrib2fv ^ expanded from macro 'glUniform3fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: #define glUniform3fv_ glUniform3fv ^ note: 'glVertexAttrib2fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:In file included from engine/ui.cpp:1: 401:84: warning: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glexts.h:387:23:shared/glemu.h: note: 51:50expanded from macro 'glUniform2fv_' : note: expanded from macro 'GLE_INITATTRIBF' #define glUniform2fv_ glUniform2fv ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:419:13:28: note: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib4fv_' In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4fv_ glVertexAttrib4fv ^ void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here :extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ In file included from engine/texture.cpp:shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB'3: In file included from engine/engine.h:122: engine/texture.h:403: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ 85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :154:1: note: expanded from here void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ glVertexAttrib1f_shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:406:2945:1327: note: expanded from macro 'glVertexAttrib1f_' : note: 'glUniform4fv' has been explicitly marked deprecated here#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); 'glVertexAttrib1f' has been explicitly marked deprecated here ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from engine/texture.cpp:3: engine/ui.cpp:1: In file included from engine/engine.h:In file included from engine/engine.h122: engine/texture.h:5:404: In file included from :87shared/cube.h:: 65: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:56:5: void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ warning: shared/glexts.h:398'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :29: note: expanded from macro 'glUniformMatrix2fv_' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glUniformMatrix2fv_ glUniformMatrix2fv ^ shared/glemu.h:47/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::92950:: note: 13:expanded from macro 'GLE_INITATTRIBF' note: 'glUniformMatrix2fv' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: In file included from engine/texture.cpp:note: expanded from here3: In file included from engine/engine.hglVertexAttrib2f_ ^:122 : engine/texture.h:shared/glexts.h:405:410:87:27: warning: note: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttrib2f_' void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ #define glVertexAttrib2f_ glVertexAttrib2fshared/glexts.h:399 ^:29 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: :13note: expanded from macro 'glUniformMatrix3fv_': note: 'glVertexAttrib2f' has been explicitly marked deprecated here #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/ui.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/texture.cpp: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ 3shared/glemu.h:47: In file included from :9engine/engine.h:: 122: note: expanded from macro 'GLE_INITATTRIBF' engine/texture.h:406: GLE_INITATTRIB(name, index, f, float) \ ^ 87shared/glemu.h:: 44:67warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'GLE_INITATTRIB' void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ ^ shared/glexts.h::400:160:1: note: 29: note: expanded from here expanded from macro 'glUniformMatrix4fv_' glVertexAttrib3f_ ^ #define glUniformMatrix4fv_ glUniformMatrix4fv shared/glexts.h: ^ 414:27: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952expanded from macro 'glVertexAttrib3f_' :13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/texture.cpp:3In file included from engine/engine.h: In file included from engine/engine.h::5122: engine/texture.h:439:83: : In file included from shared/cube.hwarning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:65 : shared/glemu.h:56:5: void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:394: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ 23shared/glemu.h:48:49: note: : note: expanded from macro 'glUniform1iv_' expanded from macro 'GLE_INITATTRIBF' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ :shared/glexts.h:4152946:13::28: note: note: expanded from macro 'glVertexAttrib3fv_' 'glUniform1iv' has been explicitly marked deprecated here #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.hIn file included from engine/ui.cpp::440:84:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56 warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) 396: ^ 23:shared/glemu.h:49 note: :58expanded from macro 'glUniform3iv_' : note: #define glUniform3iv_ glUniform3iv ^expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereIn file included from engine/texture.cpp: 3: In file included from engine/engine.h:122: engine/texture.h:441:85:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); warning: ^ 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947In file included from engine/ui.cpp::13: 1: note: 'glUniform2iv' has been explicitly marked deprecated hereIn file included from engine/engine.h :5: In file included from shared/cube.h:65: extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glemu.h: 56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: In file included from engine/texture.cpp:expanded from macro 'GLE_INITATTRIBF' 3: In file included from engine/engine.h:122: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^engine/texture.h: shared/glexts.h:411442::2885:: warning: note: expanded from macro 'glVertexAttrib2fv_' 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889: void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } 13: ^ note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereshared/glexts.h: 397:23: note: expanded from macro 'glUniform4iv_' extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here In file included from engine/ui.cpp:extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here42:51: note: expanded from macro 'GLE_INITATTRIB' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ In file included from shared/glexts.h:406engine/ui.cpp::271: In file included from : engine/engine.h:note: expanded from macro 'glVertexAttrib1f_'5: In file included from shared/cube.h#define glVertexAttrib1f_ glVertexAttrib1f :65 ^ : shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882note: expanded from macro 'glVertexAttribPointer_':13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5:In file included from engine/ui.cpp warning: :1'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^5: In file included from shared/cube.h:65: shared/glemu.h:shared/glemu.h:47:83:59:: note: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^shared/glemu.h: 43:shared/glemu.h:59:69: note: expanded from macro 'GLE_INITATTRIB'54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ :145 ^ :shared/glexts.h:4031::36 note: : expanded from here note: expanded from macro 'glEnableVertexAttribArray_' glVertexAttrib2f_ ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray shared/glexts.h: ^ 410:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:27:2917: note: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib2f_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here In file included from extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5:In file included from engine/water.cpp:1 warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) 5: ^ shared/glemu.hIn file included from shared/cube.h::7065: shared/glemu.h:46:55: note: expanded from macro 'GLE_ATTRIBPOINTER' :5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:37 : shared/glemu.h:note: expanded from macro 'glDisableVertexAttribArray_' 47:9#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^: note: expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: GLE_INITATTRIB(name, index, f, float) \ ^13: shared/glemu.h:44 note: :67'glDisableVertexAttribArray' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIB' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:In file included from engine/ui.cpp:27:1: note: In file included from engine/engine.hexpanded from macro 'glVertexAttrib3f_' :5: In file included from #define glVertexAttrib3f_ glVertexAttrib3f ^shared/cube.h: 65: shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::832894::513:: note: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib3f' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.hIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:433::6532:: shared/glemu.h note: expanded from macro 'glVertexAttribPointer_':55 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glVertexAttribPointer_ glVertexAttribPointer ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2916shared/glemu.h:47::139:: note: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereexpanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB'extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:In file included from engine/ui.cpp:418:27: 1: note: expanded from macro 'glVertexAttrib4f_'In file included from engine/engine.h :5: In file included from #define glVertexAttrib4f_ glVertexAttrib4f shared/cube.h: ^ 65/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: shared/glemu.h:13::84:5: note: 'glVertexAttrib4f' has been explicitly marked deprecated here warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); :69 ^ :54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36:In file included from engine/water.cpp: note: 1: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/engine.h:5: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^In file included from shared/cube.h :65/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: shared/glemu.h2917::5513::5 note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/ui.cpp:1 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ : In file included from engine/engine.h ^ :shared/glexts.h:4155: :28In file included from shared/cube.h: :65note: expanded from macro 'glVertexAttrib3fv_': shared/glemu.h :84:#define glVertexAttrib3fv_ glVertexAttrib3fv ^5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 warning: :13:'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib3fv' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glemu.h: 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.hIn file included from engine/water.cpp:1:404:37:: In file included from note: expanded from macro 'glDisableVertexAttribArray_' engine/engine.h:5: In file included from #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/cube.h:65: shared/glemu.h2918::5513: :5: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated herewarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/ui.cpp:1: In file included from static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ engine/engine.hshared/glexts.h::5: In file included from shared/cube.h418:27::65 note: expanded from macro 'glVertexAttrib4f_' : shared/glemu.h:84:5: warning: #define glVertexAttrib4f_ glVertexAttrib4f 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ :shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65In file included from engine/water.cpp:: shared/glemu.h:851: :5In file included from engine/engine.h: :5warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from shared/cube.h:65: shared/glemu.h: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^55: shared/glemu.h:695::54 warning: : 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^:50 shared/glexts.h:403:50:36: : note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 :13shared/glexts.h:: 411:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here28: note: expanded from macro 'glVertexAttrib2fv_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttrib2fv_ glVertexAttrib2fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: In file included from engine/ui.cpp:note: 'glVertexAttrib2fv' has been explicitly marked deprecated here1: In file included from engine/engine.h:5: In file included from shared/cube.h:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ In file included from engine/water.cpp:shared/glemu.h:1: In file included from 70:engine/engine.h:46:5: note: In file included from shared/cube.hexpanded from macro 'GLE_ATTRIBPOINTER' :65: shared/glemu.h:55:5: warning: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51::404:37: 50: note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'glDisableVertexAttribArray_' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^28: note: expanded from macro 'glVertexAttrib4fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: 13:note: 'glVertexAttrib4fv' has been explicitly marked deprecated here note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/water.cpp:65: 1: shared/glemu.h:In file included from engine/engine.h85::55:: In file included from shared/cube.h warning: :65'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : shared/glemu.h:56:5: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:73 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^:13 : shared/glemu.h:note: expanded from macro 'GLE_ATTRIBPOINTER'47: 9: note: expanded from macro 'GLE_INITATTRIBF' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glexts.h:433shared/glemu.h::32:42: note: 51:expanded from macro 'glVertexAttribPointer_' note: expanded from macro 'GLE_INITATTRIB' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ :13 ^ : :154note: 'glVertexAttribPointer' has been explicitly marked deprecated here:1 : note: expanded from here glVertexAttrib1f_ ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glexts.h: 406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from engine/ui.cpp:1: In file included from engine/engine.hextern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); :5 ^ : In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/water.cpp: static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } 1: In file included from ^ engine/engine.hshared/glexts.h:352:5:23: In file included from : shared/cube.h:note: expanded from macro 'glBindBuffer_'65: shared/glemu.h:#define glBindBuffer_ glBindBuffer ^56: 5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2867: 13: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^note: 'glBindBuffer' has been explicitly marked deprecated here shared/glemu.h:47:9: note: extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: In file included from engine/ui.cpp:expanded from macro 'GLE_INITATTRIB' 1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ :88 ^ :37:157: :1warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from here static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); }glVertexAttrib2f_ ^ ^ shared/glexts.hshared/glexts.h:410:352:27:23: : note: expanded from macro 'glVertexAttrib2f_'note: expanded from macro 'glBindBuffer_' #define glVertexAttrib2f_ glVertexAttrib2f ^ #define glBindBuffer_ glBindBuffer/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 ^:13 : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glVertexAttrib2f' has been explicitly marked deprecated here 2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.hIn file included from engine/ui.cpp:5:1: : In file included from In file included from engine/engine.hshared/cube.h::565: : In file included from shared/glemu.h:shared/cube.h:56:65: 5:shared/glemu.h: warning: 89:'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h: static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^47: shared/glexts.h:3529::23 note: : expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'glBindBuffer_' GLE_INITATTRIB(name, index, f, float) \ #define glBindBuffer_ glBindBuffer ^ ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::442867:13:67: : note: 'glBindBuffer' has been explicitly marked deprecated herenote: expanded from macro 'GLE_INITATTRIB' extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from hereIn file included from engine/ui.cpp: 1: glVertexAttrib3f_ ^In file included from engine/engine.h shared/glexts.h:414:5:27: In file included from : shared/cube.h:note: expanded from macro 'glVertexAttrib3f_' 65: shared/glemu.h:90:37:#define glVertexAttrib3f_ glVertexAttrib3f warning: ^ 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23:extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); note: ^ expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here In file included from engine/water.cpp:1: In file included from extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^engine/engine.h: 5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);engine/texture.cpp ^ :726:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/water.cpp:1: In file included from glHint(GL_TEXTURE_COMPRESSION_HINT, hint); ^ engine/engine.h:5: In file included from shared/cube.h:65: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13shared/glemu.h:: note: 'glHint' has been explicitly marked deprecated here78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' engine/texture.cpp#define glEnableVertexAttribArray_ glEnableVertexAttribArray :825:31: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here if(align != srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, align = srcalign); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here In file included from engine/water.cpp:1: In file included from engine/engine.h:5: extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/cube.h ^ :65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70engine/texture.cpp:826:46:21: : warning: note: expanded from macro 'GLE_ATTRIBPOINTER''glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row); static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610 shared/glexts.h::13404:: note: 37:'glPixelStorei' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here engine/texture.cpp:827:35: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target==GL_TEXTURE_1D) glTexImage1D(target, level, internal, tw, 0, format, type, src); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/water.cpp::27181: :13In file included from engine/engine.h: :5note: 'glTexImage1D' has been explicitly marked deprecated here : In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13engine/texture.cpp:828: note: expanded from macro 'GLE_ATTRIBPOINTER' :14: warning: 'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32 else glTexImage2D(target, level, internal, tw, th, 0, format, type, src); : ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719note: expanded from macro 'glVertexAttribPointer_':13 : #define glVertexAttribPointer_ glVertexAttribPointer note: 'glTexImage2D' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:829:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/water.cpp:1: In file included from engine/engine.h: if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row = 0); ^5: In file included from shared/cube.h:65: shared/glemu.h:82:5 :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ engine/texture.cpp:853/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917::3913:: note: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); if(target==GL_TEXTURE_1D) glCompressedTexImage1D_(subtarget, level, format, w, 0, size, data); ^ ^ shared/glexts.h:312:33: note: expanded from macro 'glCompressedTexImage1D_' In file included from engine/water.cpp:1#define glCompressedTexImage1D_ glCompressedTexImage1D ^: In file included from engine/engine.h:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from 2766:shared/cube.h:13:65: note: shared/glemu.h:'glCompressedTexImage1D' has been explicitly marked deprecated here 83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:70 :46: note: expanded from macro 'GLE_ATTRIBPOINTER' engine/texture.cpp:854 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ :18: ^ shared/glexts.h:404warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:37 : note: expanded from macro 'glDisableVertexAttribArray_' else glCompressedTexImage2D_(subtarget, level, format, w, h, 0, size, data); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^shared/glexts.h: 311:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291833::13: note: note: expanded from macro 'glCompressedTexImage2D_' 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glCompressedTexImage2D_ glCompressedTexImage2D ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765 ^:13 : note: 'glCompressedTexImage2D' has been explicitly marked deprecated here In file included from engine/water.cpp:1extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); : In file included from engine/engine.h ^ :5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:In file included from engine/water.cpp42::1: 33:In file included from engine/engine.h warning: :5'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from shared/cube.h:65: shared/glemu.h case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^:84 :5:shared/glexts.h:386 warning: :23'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'glUniform1fv_' GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^#define glUniform1fv_ glUniform1fv shared/glemu.hengine/texture.cpp:924:5:70:46:: warning: note: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'GLE_ATTRIBPOINTER' ^ glBindTexture(target, tnum); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::404::2942: note: 'glBindTexture' has been explicitly marked deprecated here 1337: : extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'glDisableVertexAttribArray_' note: 'glUniform1fv' has been explicitly marked deprecated here ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :2918:13: engine/texture.cpp:925note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here:5 : In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^In file included from engine/water.cpp shared/glexts.h:387:1: In file included from glTexParameteri(target, GL_TEXTURE_WRAP_S, clamp&0x001 ? GL_CLAMP_TO_EDGE : (clamp&0x1000 ? GL_CLAMP_TO_BORDER : (clamp&0x100 ? GL_MIRRORED_REPEAT : GL_REPEAT)));engine/engine.h::235: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: ^ expanded from macro 'glUniform2fv_' GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ #define glUniform2fv_ glUniform2fv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13 ^: note: shared/glemu.h:'glTexParameteri' has been explicitly marked deprecated here 73:13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: note: expanded from macro 'GLE_ATTRIBPOINTER' 2943extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :13: ^ ^note: 'glUniform2fv' has been explicitly marked deprecated here shared/glexts.h :433:32: note: expanded from macro 'glVertexAttribPointer_' extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:engine/texture.cpp:926 note: :31:'glVertexAttribPointer' has been explicitly marked deprecated here warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/ui.cpp: 1: In file included from extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^engine/engine.h: 122: engine/texture.h if(target!=GL_TEXTURE_1D) glTexParameteri(target, GL_TEXTURE_WRAP_T, clamp&0x002 ? GL_CLAMP_TO_EDGE : (clamp&0x2000 ? GL_CLAMP_TO_BORDER : (clamp&0x200 ? GL_MIRRORED_REPEAT : GL_REPEAT))); ^ :46:33: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2723: 13: note: 'glTexParameteri' has been explicitly marked deprecated here case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14);In file included from : engine/water.cpp ^ 23:1: In file included from : note: expanded from macro 'glUniform3fv_'engine/engine.h :5: In file included from shared/cube.hengine/texture.cpp:#define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13:927:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 65: 'glUniform3fv' has been explicitly marked deprecated here shared/glemu.h:85:5 if(target==GL_TEXTURE_3D) glTexParameteri(target, GL_TEXTURE_WRAP_R, clamp&0x004 ? GL_CLAMP_TO_EDGE : (clamp&0x4000 ? GL_CLAMP_TO_BORDER : (clamp&0x400 ? GL_MIRRORED_REPEAT : GL_REPEAT))); ^: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69 :54/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here :In file included from engine/ui.cpp: note: 1extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14);expanded from macro 'GLE_ATTRIBPOINTER': In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \shared/glexts.h:389 ^:23 : note: shared/glexts.h:expanded from macro 'glUniform4fv_' 403:36#define glUniform4fv_ glUniform4fv ^: note: expanded from macro 'glEnableVertexAttribArray_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945 :13engine/texture.cpp#define glEnableVertexAttribArray_ glEnableVertexAttribArray: note: 'glUniform4fv' has been explicitly marked deprecated here : ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:928:84: extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 2917:13:'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); if(target==GL_TEXTURE_2D && hasAF && min(aniso, hwmaxaniso) > 0 && filter > 1) glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, min(aniso, hwmaxaniso)); In file included from ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here engine/ui.cpp:extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); 1In file included from engine/water.cpp: ^ : In file included from engine/engine.h:1221: In file included from engine/engine.h: engine/texture.h:49:5: engine/texture.cpp:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from :929:shared/cube.h:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^: shared/glemu.h :85 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, !(clamp&0x8000) && filter && bilinear ? GL_LINEAR : GL_NEAREST); :5: ^ warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' :'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glUniform1iv_ glUniform1iv 13: ^ note: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946'glTexParameteri' has been explicitly marked deprecated here :shared/glemu.h:7013::extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14);46: note: expanded from macro 'GLE_ATTRIBPOINTER' note: 'glUniform1iv' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ ^ extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' engine/texture.cpp:930In file included from engine/ui.cpp:#define glDisableVertexAttribArray_ glDisableVertexAttribArray :15: ^In file included from : warning: engine/engine.h 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:122: engine/texture.h: :50:13 glTexParameteri(target, GL_TEXTURE_MIN_FILTER,33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723 case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^:13: note: 'glTexParameteri' has been explicitly marked deprecated here shared/glexts.h:395extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); :'glDisableVertexAttribArray' has been explicitly marked deprecated here 23 ^ : note: expanded from macro 'glUniform2iv_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^#define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here engine/texture.cpp:939:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp: 1: In file included from engine/engine.h: if(mask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, mask); ^In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/ui.cpp2724:13:1: In file included from engine/engine.h:122: engine/texture.h:51:33::5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glTexParameteriv' has been explicitly marked deprecated herewarning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.hextern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) OPENGL_DEPRECATED(10.0, 10.14); case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ ^:73 :13:shared/glexts.h: note: 396:expanded from macro 'GLE_ATTRIBPOINTER' 23: note: expanded from macro 'glUniform3iv_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ #define glUniform3iv_ glUniform3ivshared/glexts.h:433 ^:32 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948note: expanded from macro 'glVertexAttribPointer_':13 : note: 'glUniform3iv' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); 13: ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/water.cpp: case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; 1: In file included from ^ engine/engine.hshared/glexts.h:397:5:23:: In file included from note: shared/cube.h:65expanded from macro 'glUniform4iv_' : shared/glemu.h:87:57:#define glUniform4iv_ glUniform4iv warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ note: 'glUniform4iv' has been explicitly marked deprecated here shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cppIn file included from engine/water.cpp::1: In file included from engine/engine.h:1221: In file included from engine/engine.h:: engine/texture.h5: In file included from shared/cube.h:65: shared/glemu.h:88:57:37:33: : warning: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.hshared/glexts.h:352:398:23:29: : note: expanded from macro 'glBindBuffer_'note: expanded from macro 'glUniformMatrix2fv_' #define glBindBuffer_ glBindBuffer ^#define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::28672950::1313:: note: note: 'glBindBuffer' has been explicitly marked deprecated here'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122In file included from engine/water.cpp: engine/texture.h:1: :58In file included from engine/engine.h:33:5: : In file included from warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/cube.h: 65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399: static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^29: note: expanded from macro 'glUniformMatrix3fv_'shared/glexts.h: 352:23#define glUniformMatrix3fv_ glUniformMatrix3fv ^: note: expanded from macro 'glBindBuffer_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951#define glBindBuffer_ glBindBuffer ^:13 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867: :13note: 'glUniformMatrix3fv' has been explicitly marked deprecated here: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); engine/texture.cpp:1106 ^ :5: warning: 'glTexImage3D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/ui.cpp :1: In file included from engine/engine.hIn file included from engine/water.cpp glTexImage3D_(target, 0, component, w, h, d, 0, format, type, pixels); ^ :1: In file included from :122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.hengine/engine.h:5: :306: case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ 23In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h: note: : static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); }expanded from macro 'glTexImage3D_' 400:29:#define glTexImage3D_ glTexImage3D ^ note: ^ expanded from macro 'glUniformMatrix4fv_'shared/glexts.h:352: 23: #define glUniformMatrix4fv_ glUniformMatrix4fvnote: expanded from macro 'glBindBuffer_' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952#define glBindBuffer_ glBindBuffer ^ ::2720:13: note: 'glTexImage3D' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h13::2867 note: :13'glUniformMatrix4fv' has been explicitly marked deprecated here : note: 'glBindBuffer' has been explicitly marked deprecated here extern void glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ engine/texture.cpp:1247:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1278:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1758:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:86:31: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.empty()) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:95:31: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.empty()) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:183:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(src, dst); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:41:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0+tmu+i); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:42:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:44:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:69:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:83:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_NOTEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:84:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:85:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:87:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:89:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE9); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:90:19: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(msaalight) glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, msdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:91:10: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBindTexture(GL_TEXTURE_RECTANGLE, gdepthtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:92:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:127:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:138:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:140:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:141:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:142:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3033:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:711:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:713:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:723:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3081:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) { glDeleteTextures(1, &tex); tex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3099:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(emtex[0]) { glDeleteTextures(2, emtex); memset(emtex, 0, sizeof(emtex)); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3110:19: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!emtex[0]) glGenTextures(2, emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3125:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:923:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx1, sy1, sx2-sx1, sy2-sy1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here engine/texture.cpp:3157:17:extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ glViewport(0, 0, texsize, texsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3159:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, emtex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3177:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3178:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(side.target, level, 0, 0, 0, 0, lsize, lsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3191:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_RECTANGLE, emtex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3192:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, dsize, dsize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3202:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, hudw, hudh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3320:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &t->frames[k]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3382:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopv(t->frames) if(t->frames[i]) glDeleteTextures(1, &t->frames[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3687:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3697:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3699:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3700:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3701:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3702:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3738:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, level++, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3761:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, d.dwMipMapCount, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3762:9: warning: 'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetCompressedTexImage_(GL_TEXTURE_2D, d.dwMipMapCount++, dst); ^ shared/glexts.h:316:34: note: expanded from macro 'glGetCompressedTexImage_' #define glGetCompressedTexImage_ glGetCompressedTexImage ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770:13: note: 'glGetCompressedTexImage' has been explicitly marked deprecated here extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1845:85: warning: variable 'ts' set but not used [-Wunused-but-set-variable] float vr = 1/float(cols-1), vcx1 = 0, vcx2 = 0, vcy1 = 0, vcy2 = 0, ts = 0, ^ engine/water.cpp:511:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:512:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:513:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, lslot.sts.inrange(1) ? lslot.sts[1].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:514:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here In file included from engine/texture.cpp:extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ 3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated hereengine/water.cpp:534:13 : warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h::419:33 note: 'glBindTexture' has been explicitly marked deprecated here : warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f engine/water.cpp:535 ^ :13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936: :13warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glUniform3f' has been explicitly marked deprecated here glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772In file included from engine/texture.cpp::133: In file included from : note: 'glActiveTexture' has been explicitly marked deprecated hereengine/engine.h: 122engine/ui.cpp:2067extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^:17: engine/texture.h:420 : :33warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.hengine/water.cpp:536:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2386:13385:2213: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: : expanded from macro 'glUniform4f_' note: 'glBindTexture' has been explicitly marked deprecated here #define glUniform4f_ glUniform4f ^ glBindTexture(GL_TEXTURE_2D, lslot.sts.inrange(2) ? (lslot.sts.inrange(3) ? lslot.sts[3].t->id : notexture->id) : (lslot.sts.inrange(1) ? lslot.sts[1].t->id : notexture->id));extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13:13: : note: 'glUniform4f' has been explicitly marked deprecated herenote: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14);extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/texture.cpp:3: engine/water.cpp:In file included from engine/engine.h537::12213:: engine/texture.h warning: :422'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h case GL_INT: glUniform1i_(b->loc, x); break; ^:301:26: note: expanded from macro 'glActiveTexture_' shared/glexts.h:390:#define glActiveTexture_ glActiveTexture ^ 22: note: expanded from macro 'glUniform1i_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glUniform1i_ glUniform1i ^2772: 13: note: 'glActiveTexture' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated hereextern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:2092:45: warning: variable 'vs' set but not used [-Wunused-but-set-variable] float vr = 1/float(cols-1), vs = 0, vcx1 = 0, vcx2 = 0, vcy1 = 0, vcy2 = 0, ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:engine/water.cpp:581393:22:9:: warning: note: expanded from macro 'glUniform4i_''glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); #define glUniform4i_ glUniform4i ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29412386::1313:: note: note: 'glUniform4i' has been explicitly marked deprecated here'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:582:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:583:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, wslot.sts.inrange(2) ? (wslot.sts.inrange(3) ? wslot.sts[3].t->id : notexture->id) : (wslot.sts.inrange(1) ? wslot.sts[1].t->id : notexture->id)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:586:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:587:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(wslot)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:589:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:614:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:615:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:616:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, wslot.sts.inrange(1) ? wslot.sts[1].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:620:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:621:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(wslot)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:623:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:301:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:3831:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:3833:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.length()) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:3838:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:3840:36: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clipstack.length()) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4046:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4053:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, detailtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4058:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4059:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, glowtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4063:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4068:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, layertex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:4164:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 154 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/world.cpp:249:20: warning: unused function 'addentity' [-Wunused-function] static inline void addentity(int id) { modifyoctaent(MODOE_ADD|MODOE_UPDATEBB, id); } ^ 118 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found 160 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -DVERSION_BUILD=0 -DVERSION_BRANCH=\""none"\" -DVERSION_REVISION=\"""\" -I. -Ishared -Iengine -Igame -Ienet/include -Isupport `/Users/pbulk/build/games/redeclipse/work/.tools/bin/pkg-config --cflags x11 sdl2 SDL2_image SDL2_mixer zlib gl` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/wind.o engine/wind.cpp Package x11 was not found in the pkg-config search path. Perhaps you should add the directory containing `x11.pc' to the PKG_CONFIG_PATH environment variable Package 'x11', required by 'virtual:world', not found Package 'gl', required by 'virtual:world', not found In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:695:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:696:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:702:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, vieww, viewh, GL_RGB, GL_UNSIGNED_BYTE, image.data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:711:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :142:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :145:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :148:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :151:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :154:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :157:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :160:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :163:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :166:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:429:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:430:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :169:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :172:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :175:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :178:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :181:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:406:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :184:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:410:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :187:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:414:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :190:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:415:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:411:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:418:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:419:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:403:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:404:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:433:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:65: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:352:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:57:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:58:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:59:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:378:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:380:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:382:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:384:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:385:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:386:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:387:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:388:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:399:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:386:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:400:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:388:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:401:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:387:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:402:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:403:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:389:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:404:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:398:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:405:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:399:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:406:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:400:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:439:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:394:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:440:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:396:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:441:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:395:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:442:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:397:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:435:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:417:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:382:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:444:65: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void setu(uint x = 0, uint y = 0, uint z = 0, uint w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:418:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:383:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:419:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:384:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:420:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:385:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:422:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:390:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:424:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:391:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:426:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:392:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/wind.cpp:1: In file included from engine/engine.h:122: engine/texture.h:428:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:393:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 138 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -Wno-invalid-offsetof -L/opt/pkg/lib -o redeclipse_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/jsmn.o support/sqlite3.o engine/cdpi-standalone.o engine/command-standalone.o engine/http-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet `pkg-config --libs zlib` 117 warnings generated. Undefined symbols for architecture arm64: "mac_personaldir()", referenced from: setlocations(char const*) in server-standalone.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:300: redeclipse_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... 121 warnings generated. *** Error code 2 Stop. bmake[1]: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-arm64/games/redeclipse *** Error code 1 Stop. bmake: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-arm64/games/redeclipse