+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/local/bin/bmake configure BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/ioquake3-1.36.20200125nb10/work.log + su pbulk -c '"$@"' make /opt/local/bin/bmake configure BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/ioquake3-1.36.20200125nb10/work.log => Bootstrap dependency digest>=20211023: found digest-20211023 => Checksum BLAKE2s OK for ioquake3-1.36.20200125-daae32ddfdab2172a628072ed3ff7dd1fc1563fe.tar.gz => Checksum SHA512 OK for ioquake3-1.36.20200125-daae32ddfdab2172a628072ed3ff7dd1fc1563fe.tar.gz ===> Installing dependencies for ioquake3-1.36.20200125nb10 ========================================================================== The following variables will affect the build process of this package, ioquake3-1.36.20200125nb10. Their current value is shown below: * JPEG_DEFAULT = libjpeg-turbo * SSLBASE (defined) * SSLCERTBUNDLE (not defined) * SSLCERTS = /opt/local/etc/openssl/certs * SSLDIR = /opt/local/etc/openssl * SSLKEYS = /opt/local/etc/openssl/private Based on these variables, the following variables have been set: * JPEGBASE (defined, but empty) * JPEG_TYPE = libjpeg-turbo You may want to abort the process now with CTRL-C and change the value of variables in the first group before continuing. Be sure to run `/opt/local/bin/bmake clean' after the changes. ========================================================================== => Tool dependency gmake>=3.81: found gmake-4.3nb3 => Tool dependency pkgconf-[0-9]*: found pkgconf-1.8.0 => Tool dependency checkperms>=1.1: found checkperms-1.12 => Build dependency xorgproto>=2016.1: found xorgproto-2021.5nb1 => Build dependency xcb-proto>=1.4: found xcb-proto-1.14.1nb3 => Build dependency gcc10>=10.4.0: found gcc10-10.4.0 => Build dependency cwrappers>=20150314: found cwrappers-20180325 => Full dependency openal-soft>=1.5.304: found openal-soft-1.21.1nb3 => Full dependency opusfile>=0.11nb1: found opusfile-0.12 => Full dependency libogg>=1.1.2nb1: found libogg-1.3.5 => Full dependency libvorbis>=1.1.0nb1: found libvorbis-1.3.7 => Full dependency SDL2>=2.0.16nb1: found SDL2-2.0.18 => Full dependency MesaLib>=20.0.1nb1: found MesaLib-20.0.6nb2 => Full dependency zlib>=1.2.3: found zlib-1.2.11 => Full dependency curl>=7.80.0: found curl-7.81.0 => Full dependency libjpeg-turbo>=1.1.0: found libjpeg-turbo-2.1.2 => Full dependency gcc10-libs>=10.4.0: found gcc10-libs-10.4.0 ===> Overriding tools for ioquake3-1.36.20200125nb10 ===> Extracting for ioquake3-1.36.20200125nb10 ===> Patching for ioquake3-1.36.20200125nb10 => Applying pkgsrc patches for ioquake3-1.36.20200125nb10 => Verifying /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_qcommon_q__platform.h => Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_qcommon_q__platform.h Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_qcommon_q__platform.h,v 1.1 2021/05/21 15:01:52 nia Exp $ | |Remove hardcoded list of BSD archs - implement multi-arch generically | |https://github.com/ioquake/ioq3/pull/466 | |--- code/qcommon/q_platform.h.orig 2019-12-07 13:16:15.000000000 +0000 |+++ code/qcommon/q_platform.h -------------------------- Patching file code/qcommon/q_platform.h using Plan A... Hunk #1 succeeded at 221. done => Verifying /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_renderergl1_tr__init.c => Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_renderergl1_tr__init.c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_renderergl1_tr__init.c,v 1.1 2021/05/21 15:01:52 nia Exp $ | |Debian Games Team policy seems to be to default to windowed to avoid |resetting screen geometry, breaking multi-head, etc. r_fullscreen |is "archived" (saved to the user configuration), so this doesn't |affect current players. | |Most people will want to configure a higher resolution than 640x480 |anyway, at which point it's easy to switch fullscreen on too. | |Also set default r_mode to 3 (640x480) in renderergl2, matching |renderergl1. | |--- code/renderergl1/tr_init.c.orig 2019-12-07 13:16:15.000000000 +0000 |+++ code/renderergl1/tr_init.c -------------------------- Patching file code/renderergl1/tr_init.c using Plan A... Hunk #1 succeeded at 1040. done => Verifying /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_renderergl2_tr__init.c => Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_renderergl2_tr__init.c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_renderergl2_tr__init.c,v 1.1 2021/05/21 15:01:52 nia Exp $ | |Debian Games Team policy seems to be to default to windowed to avoid |resetting screen geometry, breaking multi-head, etc. r_fullscreen |is "archived" (saved to the user configuration), so this doesn't |affect current players. | |Most people will want to configure a higher resolution than 640x480 |anyway, at which point it's easy to switch fullscreen on too. | |Also set default r_mode to 3 (640x480) in renderergl2, matching |renderergl1. | |--- code/renderergl2/tr_init.c.orig 2019-12-07 13:16:15.000000000 +0000 |+++ code/renderergl2/tr_init.c -------------------------- Patching file code/renderergl2/tr_init.c using Plan A... Hunk #1 succeeded at 1203. done => Verifying /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_tools_lcc_cpp_unix.c => Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-code_tools_lcc_cpp_unix.c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-code_tools_lcc_cpp_unix.c,v 1.2 2020/01/25 20:13:50 jmcneill Exp $ | |Use built-in memmove on NetBSD. | |--- code/tools/lcc/cpp/unix.c.orig 2020-01-25 19:19:26.823146950 +0000 |+++ code/tools/lcc/cpp/unix.c -------------------------- Patching file code/tools/lcc/cpp/unix.c using Plan A... Hunk #1 succeeded at 106. done => Verifying /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-Makefile => Applying pkgsrc patch /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/ioquake3/patches/patch-Makefile Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |$NetBSD: patch-Makefile,v 1.1 2021/05/21 15:01:52 nia Exp $ | |- Add support for NetBSD-style uname. |- Build client on NetBSD. |- Pass ARCH_STRING on *BSD so multi-arch support works. | |https://github.com/ioquake/ioq3/pull/466 | |--- Makefile.orig 2019-12-07 13:16:15.000000000 +0000 |+++ Makefile -------------------------- Patching file Makefile using Plan A... Hunk #1 succeeded at 6. Hunk #2 succeeded at 65. Hunk #3 succeeded at 342. Hunk #4 succeeded at 716. Hunk #5 succeeded at 770. Hunk #6 succeeded at 852. done ===> Creating toolchain wrappers for ioquake3-1.36.20200125nb10 ===> Configuring for ioquake3-1.36.20200125nb10 => Checking for portability problems in extracted files