+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/nxengine-evo-2.6.4nb2/work.log + su pbulk -c '"$@"' make /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/nxengine-evo-2.6.4nb2/work.log => Bootstrap dependency digest>=20211023: found digest-20211023 ===> Building for nxengine-evo-2.6.4nb2 [ 1%] Building CXX object CMakeFiles/nx.dir/src/ObjManager.cpp.o [ 1%] Building CXX object CMakeFiles/nx.dir/src/ResourceManager.cpp.o [ 2%] Building CXX object CMakeFiles/nx.dir/src/caret.cpp.o [ 3%] Building CXX object CMakeFiles/nx.dir/src/console.cpp.o [ 4%] Building CXX object CMakeFiles/nx.dir/src/debug.cpp.o [ 4%] Building CXX object CMakeFiles/nx.dir/src/floattext.cpp.o [ 5%] Building CXX object CMakeFiles/nx.dir/src/game.cpp.o [ 6%] Building CXX object CMakeFiles/nx.dir/src/input.cpp.o [ 6%] Building CXX object CMakeFiles/nx.dir/src/inventory.cpp.o [ 7%] Building CXX object CMakeFiles/nx.dir/src/main.cpp.o /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/main.cpp: In function 'void run_tick()': /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/main.cpp:87:15: warning: unused variable 'last_freezekey' [-Wunused-variable] 87 | static bool last_freezekey = false; | ^~~~~~~~~~~~~~ /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/main.cpp:88:15: warning: unused variable 'last_framekey' [-Wunused-variable] 88 | static bool last_framekey = false; | ^~~~~~~~~~~~~ /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/main.cpp: At global scope: /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/main.cpp:88:15: warning: 'last_framekey' defined but not used [-Wunused-variable] /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/main.cpp:87:15: warning: 'last_freezekey' defined but not used [-Wunused-variable] 87 | static bool last_freezekey = false; | ^~~~~~~~~~~~~~ [ 8%] Building CXX object CMakeFiles/nx.dir/src/map.cpp.o [ 9%] Building CXX object CMakeFiles/nx.dir/src/map_system.cpp.o [ 9%] Building CXX object CMakeFiles/nx.dir/src/niku.cpp.o [ 10%] Building CXX object CMakeFiles/nx.dir/src/object.cpp.o [ 11%] Building CXX object CMakeFiles/nx.dir/src/p_arms.cpp.o [ 11%] Building CXX object CMakeFiles/nx.dir/src/player.cpp.o [ 12%] Building CXX object CMakeFiles/nx.dir/src/playerstats.cpp.o [ 13%] Building CXX object CMakeFiles/nx.dir/src/profile.cpp.o [ 14%] Building CXX object CMakeFiles/nx.dir/src/screeneffect.cpp.o [ 14%] Building CXX object CMakeFiles/nx.dir/src/settings.cpp.o [ 15%] Building CXX object CMakeFiles/nx.dir/src/slope.cpp.o [ 16%] Building CXX object CMakeFiles/nx.dir/src/stageboss.cpp.o [ 16%] Building CXX object CMakeFiles/nx.dir/src/stagedata.cpp.o [ 17%] Building CXX object CMakeFiles/nx.dir/src/statusbar.cpp.o [ 18%] Building CXX object CMakeFiles/nx.dir/src/trig.cpp.o [ 19%] Building CXX object CMakeFiles/nx.dir/src/tsc.cpp.o [ 19%] Building CXX object CMakeFiles/nx.dir/src/TextBox/ItemImage.cpp.o [ 20%] Building CXX object CMakeFiles/nx.dir/src/TextBox/SaveSelect.cpp.o [ 21%] Building CXX object CMakeFiles/nx.dir/src/TextBox/StageSelect.cpp.o [ 21%] Building CXX object CMakeFiles/nx.dir/src/TextBox/TextBox.cpp.o [ 22%] Building CXX object CMakeFiles/nx.dir/src/TextBox/YesNoPrompt.cpp.o [ 23%] Building CXX object CMakeFiles/nx.dir/src/ai/IrregularBBox.cpp.o [ 24%] Building CXX object CMakeFiles/nx.dir/src/ai/ai.cpp.o [ 24%] Building CXX object CMakeFiles/nx.dir/src/ai/almond/almond.cpp.o [ 25%] Building CXX object CMakeFiles/nx.dir/src/ai/balrog_common.cpp.o [ 26%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/balfrog.cpp.o [ 26%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/ballos.cpp.o [ 27%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/core.cpp.o [ 28%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/heavypress.cpp.o [ 29%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/ironhead.cpp.o [ 29%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/omega.cpp.o [ 30%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/sisters.cpp.o [ 31%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/undead_core.cpp.o [ 31%] Building CXX object CMakeFiles/nx.dir/src/ai/boss/x.cpp.o [ 32%] Building CXX object CMakeFiles/nx.dir/src/ai/egg/egg.cpp.o [ 33%] Building CXX object CMakeFiles/nx.dir/src/ai/egg/egg2.cpp.o [ 34%] Building CXX object CMakeFiles/nx.dir/src/ai/egg/igor.cpp.o [ 34%] Building CXX object CMakeFiles/nx.dir/src/ai/final_battle/balcony.cpp.o [ 35%] Building CXX object CMakeFiles/nx.dir/src/ai/final_battle/doctor.cpp.o [ 36%] Building CXX object CMakeFiles/nx.dir/src/ai/final_battle/doctor_common.cpp.o [ 36%] Building CXX object CMakeFiles/nx.dir/src/ai/final_battle/doctor_frenzied.cpp.o [ 37%] Building CXX object CMakeFiles/nx.dir/src/ai/final_battle/final_misc.cpp.o [ 38%] Building CXX object CMakeFiles/nx.dir/src/ai/final_battle/misery.cpp.o [ 39%] Building CXX object CMakeFiles/nx.dir/src/ai/final_battle/sidekicks.cpp.o [ 39%] Building CXX object CMakeFiles/nx.dir/src/ai/first_cave/first_cave.cpp.o [ 40%] Building CXX object CMakeFiles/nx.dir/src/ai/hell/ballos_misc.cpp.o [ 41%] Building CXX object CMakeFiles/nx.dir/src/ai/hell/ballos_priest.cpp.o [ 41%] Building CXX object CMakeFiles/nx.dir/src/ai/hell/hell.cpp.o [ 42%] Building CXX object CMakeFiles/nx.dir/src/ai/last_cave/last_cave.cpp.o [ 43%] Building CXX object CMakeFiles/nx.dir/src/ai/maze/balrog_boss_missiles.cpp.o [ 44%] Building CXX object CMakeFiles/nx.dir/src/ai/maze/critter_purple.cpp.o [ 44%] Building CXX object CMakeFiles/nx.dir/src/ai/maze/gaudi.cpp.o [ 45%] Building CXX object CMakeFiles/nx.dir/src/ai/maze/labyrinth_m.cpp.o [ 46%] Building CXX object CMakeFiles/nx.dir/src/ai/maze/maze.cpp.o [ 46%] Building CXX object CMakeFiles/nx.dir/src/ai/maze/pooh_black.cpp.o [ 47%] Building CXX object CMakeFiles/nx.dir/src/ai/npc/balrog.cpp.o [ 48%] Building CXX object CMakeFiles/nx.dir/src/ai/npc/curly.cpp.o [ 49%] Building CXX object CMakeFiles/nx.dir/src/ai/npc/curly_ai.cpp.o [ 49%] Building CXX object CMakeFiles/nx.dir/src/ai/npc/misery.cpp.o [ 50%] Building CXX object CMakeFiles/nx.dir/src/ai/npc/npcguest.cpp.o [ 51%] Building CXX object CMakeFiles/nx.dir/src/ai/npc/npcplayer.cpp.o [ 51%] Building CXX object CMakeFiles/nx.dir/src/ai/npc/npcregu.cpp.o [ 52%] Building CXX object CMakeFiles/nx.dir/src/ai/oside/oside.cpp.o [ 53%] Building CXX object CMakeFiles/nx.dir/src/ai/plantation/plantation.cpp.o [ 54%] Building CXX object CMakeFiles/nx.dir/src/ai/sand/curly_boss.cpp.o [ 54%] Building CXX object CMakeFiles/nx.dir/src/ai/sand/puppy.cpp.o [ 55%] Building CXX object CMakeFiles/nx.dir/src/ai/sand/sand.cpp.o [ 56%] Building CXX object CMakeFiles/nx.dir/src/ai/sand/toroko_frenzied.cpp.o [ 56%] Building CXX object CMakeFiles/nx.dir/src/ai/sym/smoke.cpp.o [ 57%] Building CXX object CMakeFiles/nx.dir/src/ai/sym/sym.cpp.o [ 58%] Building CXX object CMakeFiles/nx.dir/src/ai/village/balrog_boss_running.cpp.o [ 59%] Building CXX object CMakeFiles/nx.dir/src/ai/village/ma_pignon.cpp.o [ 59%] Building CXX object CMakeFiles/nx.dir/src/ai/village/village.cpp.o [ 60%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/blade.cpp.o [ 61%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/bubbler.cpp.o [ 61%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/fireball.cpp.o [ 62%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/missile.cpp.o [ 63%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/nemesis.cpp.o [ 64%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/polar_mgun.cpp.o [ 64%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/snake.cpp.o [ 65%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/spur.cpp.o [ 66%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/weapons.cpp.o [ 66%] Building CXX object CMakeFiles/nx.dir/src/ai/weapons/whimstar.cpp.o [ 67%] Building CXX object CMakeFiles/nx.dir/src/ai/weed/balrog_boss_flying.cpp.o [ 68%] Building CXX object CMakeFiles/nx.dir/src/ai/weed/frenzied_mimiga.cpp.o [ 69%] Building CXX object CMakeFiles/nx.dir/src/ai/weed/weed.cpp.o [ 69%] Building CXX object CMakeFiles/nx.dir/src/autogen/AssignSprites.cpp.o [ 70%] Building CXX object CMakeFiles/nx.dir/src/common/InitList.cpp.o [ 71%] Building CXX object CMakeFiles/nx.dir/src/common/glob.cpp.o [ 71%] Building CXX object CMakeFiles/nx.dir/src/common/misc.cpp.o [ 72%] Building CXX object CMakeFiles/nx.dir/src/common/myfnmatch.cpp.o [ 73%] Building CXX object CMakeFiles/nx.dir/src/common/stat.cpp.o [ 74%] Building CXX object CMakeFiles/nx.dir/src/endgame/CredReader.cpp.o [ 74%] Building CXX object CMakeFiles/nx.dir/src/endgame/credits.cpp.o [ 75%] Building CXX object CMakeFiles/nx.dir/src/endgame/island.cpp.o [ 76%] Building CXX object CMakeFiles/nx.dir/src/endgame/misc.cpp.o [ 76%] Building CXX object CMakeFiles/nx.dir/src/graphics/Font.cpp.o [ 77%] Building CXX object CMakeFiles/nx.dir/src/graphics/Renderer.cpp.o [ 78%] Building CXX object CMakeFiles/nx.dir/src/graphics/Sprites.cpp.o [ 79%] Building CXX object CMakeFiles/nx.dir/src/graphics/Surface.cpp.o [ 79%] Building CXX object CMakeFiles/nx.dir/src/graphics/Tileset.cpp.o [ 80%] Building CXX object CMakeFiles/nx.dir/src/graphics/pngfuncs.cpp.o [ 81%] Building CXX object CMakeFiles/nx.dir/src/graphics/zoom.cpp.o [ 81%] Building CXX object CMakeFiles/nx.dir/src/intro/intro.cpp.o [ 82%] Building CXX object CMakeFiles/nx.dir/src/intro/title.cpp.o [ 83%] Building CXX object CMakeFiles/nx.dir/src/pause/dialog.cpp.o [ 84%] Building CXX object CMakeFiles/nx.dir/src/pause/message.cpp.o [ 84%] Building CXX object CMakeFiles/nx.dir/src/pause/mods.cpp.o [ 85%] Building CXX object CMakeFiles/nx.dir/src/pause/objects.cpp.o [ 86%] Building CXX object CMakeFiles/nx.dir/src/pause/options.cpp.o [ 86%] Building CXX object CMakeFiles/nx.dir/src/pause/pause.cpp.o [ 87%] Building CXX object CMakeFiles/nx.dir/src/siflib/sectSprites.cpp.o [ 88%] Building CXX object CMakeFiles/nx.dir/src/siflib/sectStringArray.cpp.o [ 89%] Building CXX object CMakeFiles/nx.dir/src/siflib/sif.cpp.o [ 89%] Building CXX object CMakeFiles/nx.dir/src/siflib/sifloader.cpp.o [ 90%] Building CXX object CMakeFiles/nx.dir/src/sound/Ogg.cpp.o [ 91%] Building CXX object CMakeFiles/nx.dir/src/sound/Organya.cpp.o [ 91%] Building CXX object CMakeFiles/nx.dir/src/sound/Pixtone.cpp.o /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/sound/Pixtone.cpp: In member function 'int32_t NXE::Sound::stPXSound::allocBuf()': /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/sound/Pixtone.cpp:114:34: error: invalid conversion from 'signed char*' to 'int8_t*' {aka 'char*'} [-fpermissive] 114 | this->channels[i].buffer = (signed char *)malloc(this->channels[i].nsamples); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | | | signed char* /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/sound/Pixtone.cpp:127:24: error: invalid conversion from 'signed char*' to 'int8_t*' {aka 'char*'} [-fpermissive] 127 | this->final_buffer = (signed char *)malloc(topbufsize); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | | | signed char* /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/sound/Pixtone.cpp: In member function 'bool NXE::Sound::Pixtone::init()': /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/sound/Pixtone.cpp:264:41: warning: 'void* std::memset(void*, int, std::size_t)' clearing an object of non-trivial type 'struct NXE::Sound::Pixtone::'; use assignment or value-initialization instead [-Wclass-memaccess] 264 | memset(_sound_fx, 0, sizeof(_sound_fx)); | ^ In file included from /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/sound/Pixtone.cpp:6: /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4/src/sound/Pixtone.h:102:3: note: 'struct NXE::Sound::Pixtone::' declared here 102 | { | ^ *** [CMakeFiles/nx.dir/src/sound/Pixtone.cpp.o] Error code 1 bmake[2]: stopped in /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4 1 error bmake[2]: stopped in /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4 *** [CMakeFiles/nx.dir/all] Error code 2 bmake[1]: stopped in /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4 1 error bmake[1]: stopped in /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4 *** [all] Error code 2 bmake: stopped in /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4 1 error bmake: stopped in /home/pbulk/build/games/nxengine-evo/work/nxengine-evo-2.6.4 *** Error code 2 Stop. bmake[1]: stopped in /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/nxengine-evo *** Error code 1 Stop. bmake: stopped in /data/jenkins/workspace/pkgsrc-2021Q4-x86_64/games/nxengine-evo