player.cpp
// Copyright (C) 2002 Neil Stevens <neil@qualityassistant.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Except as contained in this notice, the name(s) of the author(s) shall not be
// used in advertising or otherwise to promote the sale, use or other dealings
// in this Software without prior written authorization from the author(s).
#include <kmediaplayer/player.h>
KMediaPlayer::PlayerDCOPObject::PlayerDCOPObject(void)
: DCOPObject("KMediaPlayer")
{
}
KMediaPlayer::Player::Player(QWidget *, const char *, QObject *parent, const char *name)
: KParts::ReadOnlyPart(parent, name)
, currentLooping(false)
, currentState(Empty)
, d(0)
{
}
KMediaPlayer::Player::Player(QObject *parent, const char *name)
: KParts::ReadOnlyPart(parent, name)
, currentLooping(false)
, currentState(Empty)
, d(0)
{
}
KMediaPlayer::Player::~Player(void)
{
}
void KMediaPlayer::Player::setLooping(bool b)
{
if(b != currentLooping)
{
currentLooping = b;
emit loopingChanged(b);
}
}
bool KMediaPlayer::Player::isLooping(void) const
{
return currentLooping;
}
void KMediaPlayer::Player::setState(int s)
{
if(s != currentState)
{
currentState = (State)s;
emit stateChanged(s);
}
}
int KMediaPlayer::Player::state(void) const
{
return (int)currentState;
}
#include "player.moc"
KMediaPlayer::Player::state
int state(void) const
Return the current state of the player.
Definition: player.cpp:74
KMediaPlayer::Player::isLooping
bool isLooping(void) const
Return the current looping state.
Definition: player.cpp:60
KMediaPlayer::Player::Player
Player(QObject *parent, const char *name)
This constructor is what to use when no GUI is required, as in the case of a KMediaPlayer/Engine.
Definition: player.cpp:39
KMediaPlayer::Player::setState
void setState(int)
Implementers use this to control what users see as the current state.
Definition: player.cpp:65
KMediaPlayer::Player::setLooping
void setLooping(bool)
Set whether the Player should continue playing at the beginning of the track when the end of the trac...
Definition: player.cpp:51
DCOPObject
KMediaPlayer::Player::State
State
The possible states of the Player.
Definition: player.h:111

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