Blender Documentation: Last modified May 16 2003 bv
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# Creating Constraints

To add a constraint to an object, ensure you are in object mode and that the object is selected. Switch to the constraint buttons window (the icon looks like a pair of chain links) and click on the ``Add'' button.

A new constraint will appear. It can be deleted by clicking on the ``X'' icon next to it. A constraint can be collapsed by clicking on its orange triangle icon. When collapsed, a constraint can be moved up or down in the constraint list by clicking on it at choosing ``Move Up'' or ``Move Down'' from the popup menu.

For most constraints, a target must be specified in the appropriate field. In this field you must type in the name of the desired target object. If the desired target is a bone, first type in the name of the bone's armature. Another box will appear allowing you to specify the name of the bone.

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